At a Glance
- Tasks: Join our team to design and balance thrilling combat experiences for AAA games.
- Company: Dambuster Studios, creators of Dead Island 2, values passion, quality, and teamwork.
- Benefits: Enjoy flexible hours, increasing holiday allowance, gym membership, and career progression opportunities.
- Why this job: Work with industry experts in a vibrant studio environment and contribute to exciting game design.
- Qualifications: Passion for melee combat, strong portfolio, and eagerness to learn are essential.
- Other info: This is a fully on-site role in Nottingham; relocation support may be available.
The predicted salary is between 24000 - 36000 £ per year.
About Dambuster Studios: Originally founded in 1999 as Free Radical Design, our ambition and passion comes through as strongly now as when we first began. We are always seeking individuals who can emulate our values - passion, quality, and teamwork - which are embodied in our diverse and inclusive culture.
Even if you’re not sure that you meet all the criteria for a role, don’t be put off from applying - we want to hear from you. Our only requirement is that you work from the UK, and if you’re not here right now we can discuss relocation and sponsorship for some of our positions. Our studio is in Nottingham city centre and many of our roles can be offered on a hybrid or fully remote working basis.
Junior Game Designer (Combat) at Dambuster Studios has an exciting opportunity for a Junior Game Designer (Combat) to join our highly talented Game Design team. This is a fantastic opportunity to join a talented game design team at entry level, where you will help craft a combat experience worthy of a top-class AAA game, and ensure the whole team have clear communication about the design.
Role overview:In this role, you’ll be working with a team of experienced combat designers to design, create and balance an excellent combat player experience. You will help ensure the design process is a true collaboration between all disciplines and that the design is clearly communicated out. We’re looking for someone who is passionate about combat player experience, especially focusing on melee combat, with excellent communication skills. This is a fully studio-based role, so you can learn from our incredible industry experts.
What we can offer you:- Core hours 9.30am – 4pm, remaining hours worked flexibly
- Workstyle – fully on-site, studio based
- Holiday allowance that increases with service (to a maximum of 30 days plus statutory public holidays)
- Annual pay reviews
- Company pension contribution that increases with service
- Company enhanced full pay for maternity leave for the first 26 weeks (to qualifying expectant mothers)
- Clear career progression within Dambuster Studios
- Studio funded learning and development opportunities
- Modern game development environment with the latest technologies
- Vibrant, modern city centre location with good transport links
- Fully subsidised gym membership with Virgin gym (Nottingham)
- Annual Christmas party and Summer Family BBQ
- Quarterly company funded cross-team events
- Free financial advice
- Employee referral bonus scheme
- Cycle to work scheme
- Weekly office treats, including breakfast on Monday and pastries on Friday
- Research features looking at competitor titles and other relevant research materials.
- Work hands on in editor to assist in putting together prototypes, and balance work in progress features.
- Stay current with particularly combat focused games playing a broad selection of games, utilising our in-house game library.
- Update documentation to ensure Game Design docs are always accurate and reflective of current designs, help communicate out designs via in-studio communication channels.
- Work under the guidance of other Game Designers to collaborate with other disciplines on features, representing Game Design key principles, and particularly providing insight into the gameplay aspects of a first-class combat experience.
- Undertake tasks as defined by the Lead Game Designer to assist the combat design team in meeting their goals.
- A passion for combat gameplay particularly melee combat. Plays and enjoys a broad spectrum of combat-focused games and can talk knowledgeably about combat experience.
- A strong portfolio demonstrating combat experience creating playable games/demos an Indie or as education.
- A desire to learn with a curious mind, asking questions to better understand the game and further their knowledge.
- Open minded with ability to take initiative to solve problems and thrive in a collaborative work culture.
- Comfortable with taking on feedback and adapting work as required.
- Attention to detail – must be equally engaged in the under the hood, systemic elements of design.
- Able to communicate clearly and concisely in both written documentation and verbally in discussions.
- Familiar with UE 4, 5 or a similar game editing package.
Dambuster Studios is an Equal Opportunity Employer. We strive to create an inclusive environment, empower employees, and embrace diversity. We encourage everyone to apply.
Contact Detail:
Deep Silver Dambuster Studios Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land JUNIOR GAME DESIGNER (COMBAT)
✨Tip Number 1
Familiarise yourself with the latest combat-focused games, especially melee combat titles. This will not only enhance your understanding of current trends but also give you valuable insights to discuss during interviews.
✨Tip Number 2
Engage with the game design community online. Join forums or social media groups where you can share your thoughts on combat mechanics and learn from others. This will help you build connections and demonstrate your passion for the field.
✨Tip Number 3
Prepare to showcase your portfolio effectively. Highlight projects that specifically focus on combat design, and be ready to discuss your creative process and the challenges you faced while developing those experiences.
✨Tip Number 4
Practice clear communication skills. Since the role requires collaboration with various disciplines, being able to articulate your ideas and feedback concisely will set you apart as a strong candidate.
We think you need these skills to ace JUNIOR GAME DESIGNER (COMBAT)
Some tips for your application 🫡
Understand the Role: Read the job description thoroughly to grasp what Dambuster Studios is looking for in a Junior Game Designer (Combat). Pay special attention to the skills and experiences they value, particularly around combat gameplay.
Showcase Your Passion: In your application, express your enthusiasm for combat gameplay, especially melee combat. Share specific examples of games you enjoy and how they influence your design thinking.
Highlight Relevant Experience: Include a strong portfolio that demonstrates your combat experience. Whether through indie projects or educational work, make sure to showcase playable games or demos that reflect your skills.
Tailor Your Communication: Ensure your written documentation is clear and concise. Highlight your ability to communicate effectively, both in writing and verbally, as this is crucial for collaboration within the team.
How to prepare for a job interview at Deep Silver Dambuster Studios
✨Show Your Passion for Combat Gameplay
Make sure to express your enthusiasm for combat gameplay, especially melee combat. Be prepared to discuss your favourite combat-focused games and what you love about their mechanics. This will demonstrate your genuine interest in the role and the industry.
✨Prepare Your Portfolio
Bring along a strong portfolio that showcases your combat experience. Include playable games or demos you've created, whether independently or through education. Highlight specific elements of your work that relate to combat design to make a lasting impression.
✨Research Competitor Titles
Before the interview, research competitor titles and relevant materials. Being knowledgeable about current trends and features in combat games will show that you're proactive and serious about the role. You can even mention specific games during the interview to back up your points.
✨Demonstrate Collaboration Skills
Since the role involves working closely with other designers, be ready to discuss your experiences in collaborative environments. Share examples of how you've worked with others to solve problems or improve designs, showcasing your ability to communicate effectively and adapt to feedback.