Unity Technical Artist: Prototypes, Shaders & Visuals
Unity Technical Artist: Prototypes, Shaders & Visuals

Unity Technical Artist: Prototypes, Shaders & Visuals

Full-Time 36000 - 60000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Shape the visual direction of tech demos and prototypes using Unity.
  • Company: Creative talent recruitment agency in the UK with a focus on innovation.
  • Benefits: Hybrid working environment, flexibility to work from home, and collaborative team culture.
  • Why this job: Join a dynamic team and unleash your creativity in exciting tech projects.
  • Qualifications: Strong expertise in Unity and proficiency in programming languages, preferably C#.
  • Other info: Opportunity to work closely with a development team and grow your skills.

The predicted salary is between 36000 - 60000 £ per year.

A creative talent recruitment agency in the United Kingdom is seeking a Lead Recruitment Consultant responsible for shaping the visual direction of tech demos and prototypes. The ideal candidate should have strong expertise in Unity and a proficiency in programming languages, preferably C#.

This role offers a hybrid working environment, making it necessary to collaborate closely with a development team while also having the flexibility to work from home a few days each week.

Unity Technical Artist: Prototypes, Shaders & Visuals employer: Datascope Recruitment

As a leading creative talent recruitment agency in the UK, we pride ourselves on fostering a dynamic and inclusive work culture that encourages innovation and collaboration. Our hybrid working model not only provides flexibility but also promotes a strong sense of community among our team members, ensuring ample opportunities for professional growth and development in the exciting field of tech visuals. Join us to be part of a forward-thinking environment where your creativity can truly shine.
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Contact Detail:

Datascope Recruitment Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Unity Technical Artist: Prototypes, Shaders & Visuals

✨Tip Number 1

Network like a pro! Reach out to fellow Unity developers and artists on platforms like LinkedIn or Discord. Join relevant groups and participate in discussions to get your name out there.

✨Tip Number 2

Show off your skills! Create a portfolio that highlights your best work with prototypes, shaders, and visuals. Make sure it’s easy to navigate and showcases your expertise in Unity and C#.

✨Tip Number 3

Prepare for interviews by brushing up on common technical questions related to Unity and programming. Practice explaining your thought process when tackling visual challenges to impress potential employers.

✨Tip Number 4

Don’t forget to apply through our website! We’ve got loads of opportunities waiting for you, and applying directly can give you an edge over the competition. Let’s land that dream job together!

We think you need these skills to ace Unity Technical Artist: Prototypes, Shaders & Visuals

Unity
C#
Visual Direction
Prototyping
Shader Development
Collaboration
Hybrid Working
Creativity

Some tips for your application 🫡

Show Off Your Skills: Make sure to highlight your expertise in Unity and any programming languages you know, especially C#. We want to see how your skills can shape the visual direction of our tech demos!

Tailor Your Application: Don’t just send a generic CV! Tailor your application to reflect how your experience aligns with the role. We love seeing candidates who take the time to connect their background with what we’re looking for.

Be Creative: As a Unity Technical Artist, creativity is key! Use your application to showcase your unique style and approach. Whether it’s through a portfolio or a personal project, let us see what makes you stand out.

Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you don’t miss out on any important updates from our team!

How to prepare for a job interview at Datascope Recruitment

✨Showcase Your Unity Skills

Make sure to prepare a portfolio that highlights your best work in Unity. Include prototypes and shaders you've developed, as this will demonstrate your technical prowess and creativity. Be ready to discuss the challenges you faced and how you overcame them.

✨Brush Up on C# Programming

Since proficiency in C# is preferred, take some time to review key concepts and recent projects you've worked on using this language. Be prepared to answer technical questions or even solve coding problems during the interview to showcase your skills.

✨Understand the Company’s Vision

Research the recruitment agency and their approach to tech demos and prototypes. Understanding their visual direction will help you align your answers with their goals and show that you're genuinely interested in contributing to their vision.

✨Prepare for Hybrid Work Dynamics

Since the role offers a hybrid working environment, think about how you can effectively collaborate with a development team while working remotely. Be ready to discuss your experience with remote collaboration tools and how you maintain productivity when working from home.

Unity Technical Artist: Prototypes, Shaders & Visuals
Datascope Recruitment
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