At a Glance
- Tasks: Join our team as a Technical Artist, bridging art and tech in game development.
- Company: Be part of a dynamic company in the exciting Computer Games industry.
- Benefits: Enjoy a creative work environment with opportunities for collaboration and innovation.
- Why this job: Push the boundaries of game art while creating immersive experiences for players.
- Qualifications: Experience in 3D modelling, game engines, and strong problem-solving skills required.
- Other info: Ideal for those passionate about art and technology in gaming.
The predicted salary is between 28800 - 48000 £ per year.
We are seeking a talented and innovative Technical Artist to join our dynamic team in the Computer Games industry. As a Technical Artist, you will play a crucial role in bridging the gap between art and technology, ensuring that our game assets are visually stunning while maintaining optimal performance. You will collaborate closely with artists, designers, and programmers to develop effective workflows, tackle technical challenges, and implement best practices. Your expertise will guide the integration of art into our game engine, helping to create immersive and engaging gaming experiences. The ideal candidate will possess a strong understanding of both artistic principles and technical constraints, allowing them to create assets that are not only beautiful but also efficiently optimized for real-time rendering. You will also be responsible for troubleshooting issues related to asset creation and performance optimization, creating tools and scripts to streamline processes, and contributing to the overall artistic direction of projects.
If you are passionate about pushing the boundaries of what is possible in game art and thrive in a collaborative environment, we encourage you to apply for this exciting opportunity to be part of a creative team that is dedicated to delivering high-quality entertainment experiences.
Responsibilities- Collaborate with artists and developers to establish efficient workflows.
- Create and maintain visual assets while ensuring they meet performance standards.
- Troubleshoot and solve issues related to asset creation and integration.
- Develop shaders, scripts, and tools to enhance art production processes.
- Optimize assets for real-time rendering in game engines.
- Participate in the planning and execution of art production tasks.
- Provide technical support and guidance to the art team throughout the development cycle.
- Proven experience as a Technical Artist in the computer games industry or a related field.
- Strong understanding of 3D modeling, texturing, and animations.
- Proficiency in using game engines, such as Unity or Unreal Engine.
- Experience with shader development and optimization techniques.
- Familiarity with industry-standard software, including Maya, Blender, and Photoshop.
- Excellent problem-solving skills and the ability to work under tight deadlines.
- Strong communication skills and experience collaborating with cross-functional teams.
Technical Artist employer: Datascope Recruitment
Contact Detail:
Datascope Recruitment Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Technical Artist
✨Tip Number 1
Familiarise yourself with the specific game engines mentioned in the job description, like Unity or Unreal Engine. Having hands-on experience with these platforms will not only boost your confidence but also demonstrate your technical proficiency during interviews.
✨Tip Number 2
Showcase your problem-solving skills by preparing examples of past projects where you successfully tackled technical challenges. Be ready to discuss how you optimised assets for performance and the tools or scripts you developed to streamline processes.
✨Tip Number 3
Network with professionals in the computer games industry, especially those who work as Technical Artists. Attend industry events, join online forums, or connect on social media platforms to gain insights and potentially get referrals for job openings.
✨Tip Number 4
Prepare to discuss your collaborative experiences with artists and developers. Highlight any successful projects where you contributed to establishing efficient workflows, as this is a key aspect of the role and will show your ability to work well in a team.
We think you need these skills to ace Technical Artist
Some tips for your application 🫡
Tailor Your CV: Make sure your CV highlights your experience as a Technical Artist, focusing on relevant skills such as 3D modelling, texturing, and shader development. Use specific examples from your past work to demonstrate your expertise in game engines like Unity or Unreal Engine.
Craft a Compelling Cover Letter: In your cover letter, express your passion for the gaming industry and how your skills align with the role. Mention your collaborative experiences with artists and developers, and how you’ve tackled technical challenges in previous projects.
Showcase Your Portfolio: Include a link to your portfolio that showcases your best work as a Technical Artist. Highlight projects where you developed shaders, scripts, or tools, and ensure that your assets demonstrate both artistic quality and performance optimisation.
Highlight Problem-Solving Skills: In your application, emphasise your problem-solving abilities. Provide examples of how you've successfully troubleshot issues related to asset creation and integration, and how you contributed to improving workflows in past roles.
How to prepare for a job interview at Datascope Recruitment
✨Showcase Your Portfolio
Make sure to bring a well-organised portfolio that highlights your best work as a Technical Artist. Include examples of 3D models, textures, and any shaders or tools you've developed. This will give the interviewers a clear idea of your skills and creativity.
✨Understand the Game Engine
Familiarise yourself with the specific game engine the company uses, whether it's Unity or Unreal Engine. Be prepared to discuss how you've optimised assets for real-time rendering in past projects, as this shows your technical expertise and understanding of performance constraints.
✨Prepare for Technical Questions
Expect questions related to troubleshooting asset creation and integration issues. Brush up on common problems and solutions you've encountered in your previous roles. Demonstrating your problem-solving skills will be crucial in showcasing your fit for the role.
✨Emphasise Collaboration Skills
Since the role involves working closely with artists, designers, and programmers, be ready to discuss your experience in collaborative environments. Share examples of how you've contributed to team projects and helped establish efficient workflows, as this will highlight your ability to work well within a team.