Physics Programmer (Relocation to Australia)
Physics Programmer (Relocation to Australia)

Physics Programmer (Relocation to Australia)

Full-Time 43200 - 72000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Join a team of experts to develop physics for an exciting new game.
  • Company: Work with an independent studio partnered with a renowned AAA studio in Sydney.
  • Benefits: Enjoy strong salaries, covered relocation costs, and VISA expenses.
  • Why this job: Be part of a dynamic team working on cutting-edge technology in a vibrant city.
  • Qualifications: Strong low-level C++ skills and experience on a AAA title are required.
  • Other info: This position offers on-site/hybrid work options.

The predicted salary is between 43200 - 72000 £ per year.

I am working with an independent studio who has partnered up with a well known AAA studio and will be working an exciting IP. You will be working with industry experts working on the physics.

My client is using a mixture of engines, including Unreal and proprietary C++ Engine. The studio is based in Sydney Australia and are working on-site/hybrid.

All you need is to have strong low-level C++ skills and have demonstrated experience on a AAA title.

Strong salaries, relocation costs covered and VISA costs covered!

If you’re interested, then feel free to reach out to me on

Physics Programmer (Relocation to Australia) employer: Datascope Recruitment

Join a dynamic independent studio in Sydney, Australia, where you'll collaborate with industry experts on an exciting AAA title. Enjoy a supportive work culture that fosters employee growth, competitive salaries, and comprehensive relocation assistance, including covered VISA costs. This is a unique opportunity to advance your career while working in one of the most vibrant cities in the world.
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Contact Detail:

Datascope Recruitment Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Physics Programmer (Relocation to Australia)

✨Tip Number 1

Make sure to showcase your strong low-level C++ skills in any conversations you have. Be prepared to discuss specific projects where you've utilized these skills, especially in the context of physics programming.

✨Tip Number 2

Familiarize yourself with both Unreal Engine and any proprietary engines you can find information on. Being able to speak knowledgeably about these engines will set you apart from other candidates.

✨Tip Number 3

Network with industry professionals who have experience in AAA titles. Engaging with them can provide insights into the studio's culture and expectations, which can be invaluable during interviews.

✨Tip Number 4

Research the studio's previous projects and their approach to physics in games. This knowledge will not only help you in interviews but also demonstrate your genuine interest in the role and the company.

We think you need these skills to ace Physics Programmer (Relocation to Australia)

Strong Low-Level C++ Skills
Experience with AAA Titles
Physics Programming
Familiarity with Unreal Engine
Proprietary Engine Development
Problem-Solving Skills
Collaboration with Industry Experts
Performance Optimization
Debugging Skills
Understanding of Game Physics
Adaptability to New Technologies
Attention to Detail
Effective Communication Skills

Some tips for your application 🫡

Highlight Your C++ Skills: Make sure to emphasize your strong low-level C++ skills in your CV and cover letter. Provide specific examples of projects where you utilized these skills, especially in a AAA title.

Showcase Relevant Experience: Detail your experience working on AAA titles. Mention the specific roles you held, the contributions you made, and any technologies or engines you worked with, particularly Unreal and proprietary engines.

Express Enthusiasm for Relocation: Since this position involves relocation to Australia, express your enthusiasm for the move in your application. Highlight any previous experiences living or working abroad, if applicable.

Tailor Your Application: Customize your CV and cover letter to align with the job description. Use keywords from the job posting to demonstrate that you understand the role and are a good fit for the studio's needs.

How to prepare for a job interview at Datascope Recruitment

✨Showcase Your C++ Skills

Make sure to highlight your strong low-level C++ skills during the interview. Be prepared to discuss specific projects where you've utilized these skills, especially in a AAA title context.

✨Familiarize Yourself with Physics Engines

Since the role involves working with physics, take some time to familiarize yourself with both Unreal Engine and any proprietary engines you might encounter. Being able to discuss your experience or knowledge of these engines will impress the interviewers.

✨Demonstrate Team Collaboration

Working with industry experts means collaboration is key. Be ready to share examples of how you've successfully worked in teams, particularly in high-pressure environments typical of AAA game development.

✨Ask Insightful Questions

Prepare thoughtful questions about the studio's projects and their approach to physics in games. This shows your genuine interest in the role and helps you assess if the studio is the right fit for you.

Physics Programmer (Relocation to Australia)
Datascope Recruitment
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  • Physics Programmer (Relocation to Australia)

    Full-Time
    43200 - 72000 £ / year (est.)

    Application deadline: 2027-01-12

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    Datascope Recruitment

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