Mid-Level Programmer – Indie Game Studio (Hybrid/Remote)
Mid-Level Programmer – Indie Game Studio (Hybrid/Remote)

Mid-Level Programmer – Indie Game Studio (Hybrid/Remote)

Full-Time 28800 - 48000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Join a small indie team as the sole programmer, building and optimising gameplay systems.
  • Company: An ambitious indie game studio launching their next title with a fresh corporate identity.
  • Benefits: Enjoy a hybrid work model with remote options and flexible office days.
  • Why this job: Shape the game's technical direction and have real ownership in a creative environment.
  • Qualifications: Experience with indie AA titles and strong skills in C++, Unity, or Unreal Engine required.
  • Other info: Immediate start available for the right candidate; perfect for those who love to build and iterate.

The predicted salary is between 28800 - 48000 £ per year.

Ref – 5381901. About My Client

They\’re a small, ambitious indie team gearing up to launch their next title. With corporate branding and their website going live this week, they’re ready to hit the ground running—and they need a talented programmer to help bring their vision to life.

This is a rare opportunity to be the sole programmer on a tightly-knit team, meaning you’ll have real ownership, creative input, and the chance to shape the technical direction of the project from the ground up.

The Role

I am looking for a mid-level programmer who thrives in a hands-on, execution-focused environment. You’ll be our go-to developer, responsible for building core systems, solving gameplay challenges, and collaborating closely with design and art to bring the game to life.

This is not a management role—it’s for someone who loves to build , iterate , and ship .

Responsibilities

  • Develop and maintain gameplay systems, tools, and pipelines
  • Collaborate with designers and artists to implement features and mechanics
  • Optimize performance across platforms
  • Own the codebase and ensure stability and scalability
  • Rapidly prototype and iterate based on team feedback
  • Contribute to technical planning and architecture decisions

Requirements

  • Proven experience shipping at least one indie AA title (ideally two), or mainstream AA/AAA game
  • Strong proficiency in C++, Unity, or Unreal Engine
  • Comfortable working independently and taking initiative
  • Excellent problem-solving and debugging skills
  • Ability to communicate clearly and collaborate across disciplines

Work Setup

Hybrid model: 1–2 days per week hot-desking or office-based (flexible)

  • Fully remote: First 6–8 weeks; long-term remote possible for top-tier candidates
  • Immediate start: We’re ready to go—just waiting for the right person

If you\’re interested, then feel free to reach out to me at

or Programming Jobs

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Mid-Level Programmer – Indie Game Studio (Hybrid/Remote) employer: Datascope Recruitment

Join a dynamic indie game studio where your contributions will directly shape the future of gaming. With a hybrid work model and a culture that values creativity and collaboration, you'll enjoy the flexibility of remote work while being part of a passionate team. This role offers unique opportunities for personal growth and technical ownership, making it an ideal environment for programmers eager to make their mark in the gaming industry.
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Contact Detail:

Datascope Recruitment Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Mid-Level Programmer – Indie Game Studio (Hybrid/Remote)

Tip Number 1

Showcase your passion for indie games! When you connect with the team, express your enthusiasm for their projects and share any relevant experiences you've had in the indie game scene. This will help you stand out as someone who truly understands their vision.

Tip Number 2

Prepare to discuss your previous projects in detail. Be ready to explain your role in shipping those titles, the challenges you faced, and how you overcame them. This will demonstrate your problem-solving skills and ability to collaborate effectively.

Tip Number 3

Familiarise yourself with the tools and technologies mentioned in the job description, especially C++, Unity, or Unreal Engine. If you can, create a small project or prototype using these tools to showcase your skills and initiative during discussions.

Tip Number 4

Network with other professionals in the indie game community. Attend online events or forums where you can meet like-minded individuals and potentially get insights or referrals that could help you land this role.

We think you need these skills to ace Mid-Level Programmer – Indie Game Studio (Hybrid/Remote)

C++ Programming
Unity Development
Unreal Engine Proficiency
Gameplay Systems Development
Performance Optimisation
Debugging Skills
Prototyping and Iteration
Technical Planning
Collaboration with Designers and Artists
Codebase Management
Problem-Solving Skills
Independent Working
Initiative Taking
Clear Communication

Some tips for your application 🫡

Tailor Your CV: Make sure your CV highlights your experience with indie games and any titles you've shipped. Emphasise your proficiency in C++, Unity, or Unreal Engine, as well as your problem-solving skills.

Craft a Compelling Cover Letter: In your cover letter, express your passion for game development and explain why you want to join a small indie team. Mention specific projects or experiences that demonstrate your ability to take ownership and collaborate effectively.

Showcase Relevant Projects: If possible, include links to your portfolio or GitHub showcasing your previous work on indie games. Highlight any gameplay systems or tools you've developed, as this will demonstrate your hands-on experience.

Prepare for Technical Questions: Be ready to discuss your technical skills and problem-solving approaches during the interview. Think of examples from your past work where you successfully tackled challenges or optimised performance.

How to prepare for a job interview at Datascope Recruitment

Showcase Your Indie Experience

Make sure to highlight your experience with indie games, especially if you've shipped titles before. Discuss specific challenges you faced and how you overcame them, as this will demonstrate your hands-on approach and problem-solving skills.

Demonstrate Technical Proficiency

Be prepared to discuss your proficiency in C++, Unity, or Unreal Engine. You might be asked to solve a coding challenge or explain your thought process on technical decisions you've made in past projects, so brush up on your skills and be ready to showcase them.

Emphasise Collaboration Skills

Since the role involves working closely with designers and artists, share examples of how you've successfully collaborated with other disciplines in the past. Highlight your communication skills and how you ensure everyone is on the same page during development.

Prepare for Creative Input

This position offers a chance to shape the game's technical direction, so come prepared with ideas! Think about how you can contribute creatively to the project and be ready to discuss your vision for gameplay systems and mechanics during the interview.

Mid-Level Programmer – Indie Game Studio (Hybrid/Remote)
Datascope Recruitment
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  • Mid-Level Programmer – Indie Game Studio (Hybrid/Remote)

    Full-Time
    28800 - 48000 £ / year (est.)

    Application deadline: 2027-09-02

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    Datascope Recruitment

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