At a Glance
- Tasks: Create stunning environment art for a popular game and collaborate with a passionate team.
- Company: A small, innovative studio with a loyal following and a commitment to growth.
- Benefits: Fully remote work, flexible hours, and training support for your career development.
- Why this job: Join a tight-knit team where your artistic skills will make a real impact.
- Qualifications: 3+ years as an Environment Artist with a strong portfolio and industry-standard tool proficiency.
- Other info: Enjoy a culture of trust, inclusion, and a no-blame, growth mindset.
The predicted salary is between 35000 - 45000 £ per year.
Artists must be based in the UK for this position.
We are looking for a talented Environment Artist to join a small, passionate development team. You will be expanding our successful game with fresh, high-quality content - raising the visual bar and helping shape the direction of our growing product lineup. You will work closely with internal stakeholders, so clear communication and collaboration are just as important as your artistic skills.
About: A small studio whose flagship title has built a loyal following, and is now growing their portfolio in a rapidly expanding market. With a tight-knit team, every person makes a real, visible impact. We offer genuine flexibility and a culture built on trust, growth, and inclusion - we are committed to a workplace free from discrimination on any basis.
What You Will Do:
- Create consistently high-quality environment art for an established, live game
- Take work from concept through to in-game implementation
- Collaborate across disciplines with art, production, and development teams
- Work with Production to provide accurate and achievable time estimates
- Manage your own tasks, meet deadlines, and proactively flag issues
Essential Requirements:
- 3+ years' experience as an Environment Artist
- Examples of green / outdoor / natural environments
- Online portfolio demonstrating environment art work
- Experience shipping at least one published title
- Strong grasp of real-world references, colour theory, staging, and lighting
- Proficiency with industry-standard tools (3ds Max, Blender, Maya or similar)
- Understanding of rendering budgets and performance considerations
- Experience working within Agile/Scrum methodology
- Fluent English communication skills
Benefits:
- Fully remote working, with the option to work from a physical office location in Surrey
- Flexible hours to fit around family or personal commitments
- Training and development support
- Task-driven culture with a no-blame, growth mindset ethos
Foliage Artist in Manchester employer: Datascope Recruitment
Contact Detail:
Datascope Recruitment Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Foliage Artist in Manchester
✨Tip Number 1
Network like a pro! Reach out to fellow artists and industry professionals on platforms like LinkedIn or Discord. Join relevant groups and participate in discussions to get your name out there.
✨Tip Number 2
Show off your skills! Make sure your online portfolio is up-to-date with your best environment art pieces. Highlight projects that showcase your ability to create lush, natural settings and demonstrate your understanding of colour theory and lighting.
✨Tip Number 3
Prepare for interviews by practising your communication skills. Since collaboration is key, be ready to discuss how you’ve worked with teams in the past and how you handle feedback. We want to see your personality shine through!
✨Tip Number 4
Apply directly through our website! It’s the best way to ensure your application gets seen. Plus, it shows us you’re genuinely interested in being part of our tight-knit team. Don’t miss out on this opportunity!
We think you need these skills to ace Foliage Artist in Manchester
Some tips for your application 🫡
Showcase Your Best Work: Make sure your online portfolio is up to date and highlights your best environment art. We want to see your creativity and skills shine through, so pick pieces that really represent your style and expertise in creating green and outdoor environments.
Tailor Your Application: When applying, take a moment to tailor your application to the role of Foliage Artist. Mention your experience with industry-standard tools and any relevant projects you've worked on. This shows us you’re genuinely interested and have the right skills for the job.
Communicate Clearly: Since collaboration is key in our team, make sure your written communication is clear and concise. Whether it’s your cover letter or email, let us know how you can contribute to our projects and how you’ve successfully collaborated in the past.
Apply Through Our Website: We encourage you to apply directly through our website. It’s the easiest way for us to receive your application and ensures you don’t miss out on any important details about the role. Plus, we love seeing applications come through our own platform!
How to prepare for a job interview at Datascope Recruitment
✨Showcase Your Portfolio
Make sure to have your online portfolio ready and easily accessible. Highlight your best work that aligns with the job description, especially pieces that showcase your skills in creating green and outdoor environments. Be prepared to discuss your creative process and the tools you used.
✨Communicate Clearly
Since collaboration is key in this role, practice articulating your thoughts clearly. Think about how you can explain your artistic choices and how they contribute to the overall game experience. Use examples from past projects to demonstrate your communication skills.
✨Understand the Company Culture
Research the studio's culture and values. They emphasise trust, growth, and inclusion, so be ready to discuss how you align with these principles. Share experiences where you've contributed to a positive team environment or helped foster inclusivity.
✨Prepare for Technical Questions
Brush up on your knowledge of industry-standard tools like 3ds Max, Blender, or Maya. Be ready to answer questions about rendering budgets and performance considerations, as well as your experience with Agile/Scrum methodologies. This will show that you're not just an artist but also technically savvy.