At a Glance
- Tasks: Create high-quality character rigs and support animation workflows in a dynamic team.
- Company: Join Dambuster Studios, creators of the BAFTA-nominated Dead Island 2.
- Benefits: Flexible working hours, competitive salary, and generous holiday allowance.
- Other info: Inclusive culture with great career progression and fun team events.
- Why this job: Be part of an innovative team and shape the future of gaming.
- Qualifications: Experience with character deformation and Unreal Engine 4/5 is essential.
The predicted salary is between 35000 - 42000 £ per year.
About Dambuster Studios
Originally founded in 1999 as Free Radical Design, our ambition and passion come through as strongly now as when we first began.
We are always seeking individuals who can emulate our values – passion, quality, and teamwork – which are embodied in our diverse and inclusive culture.
Even if you’re not sure that you meet all the criteria for a role, don’t be put off from applying – we want to hear from you.
Our only requirement is that you work from the UK, and if you’re not here right now we can discuss relocation if the role requires you to be on‑site frequently (if the role requires this, it’s outlined in the advert below).
Our internal Wellbeing Committee and Mental Health First Aiders help ensure that our diversity is championed in a safe environment in our city centre studio.
- Technical Animator (FTC)
- Dambuster Studios – creators of the number one BAFTA‑nominated smash hit
- Dead Island 2
- has an exciting opportunity for a Technical Animator to join our highly talented Animation team on a fixed‑term contract until the end of March 2028.
This role can be on‑site in our Nottingham studio, hybrid, or fully remote within the UK.
Role Overview
As a member of the Animation team, you will act as a vital link between creative and technical teams, ensuring seamless integration of animation content into the production pipeline.
You will focus on developing and maintaining efficient animation workflows, creating high‑quality character rigs and deformation systems, and providing technical support to artists.
By collaborating closely with animators, character artists, and other disciplines, you will ensure consistency, quality, and performance across all animation‑related systems, while driving innovation and solving complex technical challenges throughout the project lifecycle.
- What We Can Offer You
- Core hours 9.30am – 4pm, remaining hours worked flexibly
- Relocation support to Nottingham, UK (if required)
- Holiday allowance that increases with service (to a maximum of 30 days plus statutory public holidays)
- Inclusion into the studio’s annual pay review (effective 1st July) following 12 months service
- Company pension contribution that increases with service
- Private Medical Insurance via AXA Health, including dental and optical cover
- Life Assurance Scheme via Zurich (x3 salary cover)
- Company enhanced full pay for maternity leave for the first 26 weeks (to qualifying expectant mothers)
- Clear career progression within Dambuster Studios
- Studio funded learning and development opportunities
- Modern game development environment with the latest technologies
- Vibrant, modern city centre location with good transport links
- Travel Loan Scheme for Nottingham‑based employees
- Fully subsidised gym membership with Virgin gym (Nottingham)
- Quarterly company funded cross‑team events such as our Annual Christmas Party, Summer Family BBQ and Teambuilding activities
- Free financial advice
- Employee referral bonus scheme
- Cycle to work scheme
- Weekly office treats, including breakfast on Monday and pastries on Friday
Responsibilities
- Act as a bridge between creative and technical departments.
- Collaborate with other disciplines and contribute to the overall development of the project, raising any other issues to their Lead that may need to be addressed.
- Provide support and solve the problems encountered by our content creation teams, often moving between tasks to respond to issues in a timely manner.
- Define and maintain the standards for quality, consistency and efficiency.
- Work closely with the Animation Leads and Character Art team, providing regular feedback to improve the Animation and Character pipelines.
- Be hands‑on, raising the bar by guiding rigging, skinning and character tech.
- Create high‑quality animation rigs and character skinning for body and facial.
- Collaborate with other game departments and contribute to the overall development of the project, raising any other issues that may need to be addressed.
Requirements
- Solid understanding of character deformation techniques and dynamics.
- Good communication skills and a great team‑player attitude.
- Collaborate with other disciplines on technical requirements for the animation pipelines.
- Working knowledge of Unreal Engine 4/5 and the associated animation system and toolset.
- Understanding of facial animation methodologies.
- Equal Opportunities Statement
Dambuster Studios is an Equal Opportunity Employer.
Anyone considering their next step in their career journey with Dambuster will receive consideration without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity or paternity, or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees, and embrace diversity.
We encourage everyone to apply.
We operate a transparent recruitment process that removes barriers for those who require reasonable adjustments.
If you require reasonable adjustments during the recruitment or onboarding process, or if you are successful in securing a position with us, please let us know what we can do to ensure your success.
#J-18808-Ljbffr
Technical Animator - Rigger (FTC) in Nottingham employer: Dambuster Studios
Dambuster Studios is an excellent employer, offering a vibrant and inclusive work culture in the heart of Nottingham. With a strong focus on employee growth, we provide opportunities for professional development and collaboration across diverse teams, ensuring that your contributions to gameplay AI and character physics are both meaningful and impactful. Join us to be part of a creative environment where innovation thrives and your skills can truly shine.
StudySmarter Expert Advice🤫
We think this is how you could land Technical Animator - Rigger (FTC) in Nottingham
✨Get Involved in Open-Source Projects
Diving into open-source projects is a brilliant way to showcase your skills and connect with other developers in the community. Not only will you beef up your GitHub profile but you might also catch the eye of someone at Dambuster Studios who values hands-on experience over just theory.
✨Attend Local Tech Meetups
Tech meetups are gold mines for networking and discovering job opportunities, especially in the fast-paced world of software engineering. Check out local listings for events in your area and don’t shy away from introducing yourself. This could lead directly to a temporary position at Dambuster Studios!
✨Showcase Your Work Online
With temporary roles, it’s all about standing out in a short space of time. Create a portfolio website where you highlight your projects and skills. Talk about your code, and provide links to your GitHub repositories. This will not only demonstrate your abilities but will also make it easier for recruiters at Dambuster Studios to see what you bring to the table.
✨Leverage Temporary Job Boards
Don’t forget to check specialised job boards for temporary software development roles. Websites like We Work Remotely or Remote OK often list short-term gigs that can be a perfect fit. Apply directly through our website as well, making sure your application is sharp—temporary roles can move fast!
We think you need these skills to ace Technical Animator - Rigger (FTC) in Nottingham
Some tips for your application 🫡
Show Off Your Tech Skills:Make sure your CV highlights your tech stack and any programming languages you’re proficient in. Include specifics about any frameworks or technologies you’ve worked with; they can make you stand out in the sea of applicants. It’s all about showing that you have the chops we need at Dambuster Studios!
Portfolio 2.0:Since you’re applying for a temporary gig, it’s super important to showcase a portfolio that highlights your best projects. Include links to GitHub or any personal projects that demonstrate what you can do in a real-world environment. This gives us a taste of your style and your problem-solving approach!
Keep It Brief and Relevant:With a temporary position, we want to see your ability to hit the ground running. Be concise in your CV and cover letter; stick to experiences that directly relate to the role. Highlight any previous temporary roles or freelance gigs that show your adaptability and quick learning!
Tailor Your Cover Letter:Don’t just send a generic cover letter. Personalise it for Technical Animator - Rigger (FTC) at Dambuster Studios! Mention why this temporary role excites you and how you see yourself contributing in the short run. Show us what you've got and why you're the one for this quick turn-around!
How to prepare for a job interview at Dambuster Studios
✨Nail the Technical Skills
For a software engineering role, you'll likely face technical questions or coding tasks during your interview. Brush up on the relevant programming languages and frameworks that Dambuster Studios uses, and don’t forget to practice some coding challenges on platforms like LeetCode or HackerRank. Showing your coding prowess can really make you stand out!
✨Prepare for System Design Questions
Even for a temporary role, having a grasp of system design principles can be crucial. Be ready to discuss how you would architect a software solution, including discussing trade-offs, scalability, and performance considerations. Having examples from previous projects can really show off your analytical thinking.
✨Demonstrate Your Adaptability
Since this is a temporary role, you'll want to emphasise your ability to hit the ground running. Highlight experiences where you quickly adapted to new technologies or teams. Let’s make it clear to the interviewers at Dambuster Studios that you can learn on the job and deliver results in a short timeframe!
✨Show Off Your Portfolio
Make sure to have a portfolio or GitHub ready showcasing your projects. Having tangible evidence of what you've done—be it personal projects, contributions to open-source, or previous work—can convey how capable you are. Tailor this for what might interest Dambuster Studios, so it's relevant and sparks conversation during your interview.