Mid-Level Programmer – 6 Month Contract in Newcastle upon Tyne
Mid-Level Programmer – 6 Month Contract

Mid-Level Programmer – 6 Month Contract in Newcastle upon Tyne

Newcastle upon Tyne Full-Time No home office possible
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d3t is at the forefront of videogame technology and creativity, delivering experienced co‑development services to some of the biggest AAA clients in the world. Our studio, part of the global Keywords Studios Group, works on multiple exciting projects at any one time, offering plenty of variety and involvement.

Our studio projects have included EA SPORTS FC 26, Hogwarts Legacy, Exoborne, Mafia: The Old Country, Alan Wake Remastered, Marvel’s Guardians of the Galaxy, LEGO Star Wars: The Skywalker Saga, The Witcher 3: Wild Hunt, Vampire The Masquerade – Blood Hunt, Mafia II: Definitive Edition, and Assetto Corsa Competizione. We also work in partnership with our global clients including Playground Games, EA and Archetype Entertainment.

The d3t studios are based near Daresbury (Cheshire), Newcastle (Tyne & Wear) and Madrid, where we offer an amazingly professional and supportive working environment.

THE ROLE – Mid‑Level Programmer – 6 Month Contract

This is a 6‑month fixed term contract (with possible extension) based in either of our UK studio sites (Daresbury or Newcastle), on a hybrid working basis. Working pattern – 3 days per week in the studio: Wednesday, Thursday and another day of your choice.

We expect our programmers to be generalists, able to adapt to any technical challenge, but also play to their strengths and passions. We are particularly looking for a mid‑level programmer with professional experience in at least one of the following engines: Proprietary, Unreal, Unity or Frostbite, and development experience in any of the following: UI, animation, physics, core tech, systems, gameplay, 3Cs, or vehicle physics.

RESPONSIBILITIES

  • Being open to working on a variety of programming disciplines (e.g., gameplay, core tech, low level, UI, tools) on proprietary or commercial engines and targeting a variety of platforms.
  • Writing code to a high and performant standard by following expected coding standards and taking part in code reviews.
  • Collaborating and communicating with mixed discipline internal and global teams to implement, review, and test code and systems.
  • Ownership of work including planning, time estimations and updating tech leads, production and designers on progress.
  • Writing documentation to plan and support your work.
  • Continually updating own knowledge and skill sets.

ESSENTIAL SKILLS

  • Languages: C++
  • Engines: Professional experience in at least one of the following: Unreal, Unity, Frostbite, Proprietary
  • Knowledge: Any of (e.g., gameplay, UI, physics, networking, memory, animation, core tech, graphics, etc.)
  • Technology: Experience with IDEs and source control
  • Enthusiasm: Will take on any challenge
  • Growth: A desire to learn and improve
  • Teamwork: Enjoy working as part of a team and supporting others
  • Communication: Clear, enthusiastic and able to discuss technical ideas and updates with multiple disciplines
  • Experience: 2+ years (can include internships)

DESIRABLE SKILLS

  • Commercial and/or in‑house game engines
  • Released games
  • Console development
  • Full development cycle
  • Porting games

STUDIO BENEFITS

  • 25 days holiday (+ bank holidays & up to 5 days extra for length of service)
  • Company Pension Scheme
  • Flexible working hours
  • Private Medical Insurance Scheme (including dental) – BUPA
  • Eye Care Scheme
  • Anti‑crunch ethos – a professional, fun and supportive working environment!
  • Income Protection
  • Discretionary Annual Bonus
  • Free Parking
  • Tech, Bike & Console Scheme
  • Company Socials, Monthly Lunches & Annual d3t Events
  • Breakout Areas – filled with perks such as games, BBQ area, complimentary snacks to suit all dietary preferences, etc.

ADDITIONAL INFORMATION

We work flexibly but value in‑person collaboration: this position is offered on a hybrid basis only (3 days per week in the studio: Wednesday, Thursday and another day of your choice). We value work/life balance and have a discretionary flexible hours system and operate a no‑crunch policy as a studio.

First interviews will be done via video call, followed by second interviews on‑site.

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Contact Detail:

d3t ltd. Recruiting Team

Mid-Level Programmer – 6 Month Contract in Newcastle upon Tyne
d3t ltd.
Location: Newcastle upon Tyne

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