Mid-Level Programmer – 6 Month Contract in Newcastle upon Tyne

Mid-Level Programmer – 6 Month Contract in Newcastle upon Tyne

Newcastle upon Tyne Full-Time 30000 - 40000 € / year (est.) No home office possible
D

At a Glance

  • Tasks: Join a dynamic team to develop exciting video game technology and tackle diverse programming challenges.
  • Company: d3t, a leading studio in video game co-development with AAA clients.
  • Benefits: Enjoy 25 days holiday, flexible hours, private medical insurance, and fun company socials.
  • Other info: Hybrid working model with a supportive environment and no-crunch policy.
  • Why this job: Work on blockbuster titles like Hogwarts Legacy and Marvel’s Guardians of the Galaxy while growing your skills.
  • Qualifications: 2+ years experience in C++ and familiarity with Unreal, Unity, or Frostbite engines.

The predicted salary is between 30000 - 40000 € per year.

d3t is at the forefront of videogame technology and creativity, delivering experienced co‑development services to some of the biggest AAA clients in the world. Our studio, part of the global Keywords Studios Group, works on multiple exciting projects at any one time, offering plenty of variety and involvement. Our studio projects have included EA SPORTS FC 26, Hogwarts Legacy, Exoborne, Mafia: The Old Country, Alan Wake Remastered, Marvel’s Guardians of the Galaxy, LEGO Star Wars: The Skywalker Saga, The Witcher 3: Wild Hunt, Vampire The Masquerade – Blood Hunt, Mafia II: Definitive Edition, and Assetto Corsa Competizione. We also work in partnership with our global clients including Playground Games, EA and Archetype Entertainment. The d3t studios are based near Daresbury (Cheshire), Newcastle (Tyne & Wear) and Madrid, where we offer an amazingly professional and supportive working environment.

THE ROLE

This is a 6‑month fixed term contract (with possible extension) based in either of our UK studio sites (Daresbury or Newcastle), on a hybrid working basis. Working pattern – 3 days per week in the studio: Wednesday, Thursday and another day of your choice. We expect our programmers to be generalists, able to adapt to any technical challenge, but also play to their strengths and passions. We are particularly looking for a mid‑level programmer with professional experience in at least one of the following engines: Proprietary, Unreal, Unity or Frostbite, and development experience in any of the following: UI, animation, physics, core tech, systems, gameplay, 3Cs, or vehicle physics.

RESPONSIBILITIES

  • Being open to working on a variety of programming disciplines (e.g., gameplay, core tech, low level, UI, tools) on proprietary or commercial engines and targeting a variety of platforms.
  • Writing code to a high and performant standard by following expected coding standards and taking part in code reviews.
  • Collaborating and communicating with mixed discipline internal and global teams to implement, review, and test code and systems.
  • Ownership of work including planning, time estimations and updating tech leads, production and designers on progress.
  • Writing documentation to plan and support your work.
  • Continually updating own knowledge and skill sets.

ESSENTIAL SKILLS

  • Languages: C++
  • Engines: Professional experience in at least one of the following: Unreal, Unity, Frostbite, Proprietary
  • Knowledge: Any of (e.g., gameplay, UI, physics, networking, memory, animation, core tech, graphics, etc.)
  • Technology: Experience with IDEs and source control
  • Enthusiasm: Will take on any challenge
  • Growth: A desire to learn and improve
  • Teamwork: Enjoy working as part of a team and supporting others
  • Communication: Clear, enthusiastic and able to discuss technical ideas and updates with multiple disciplines
  • Experience: 2+ years (can include internships)

DESIRABLE SKILLS

  • Commercial and/or in‑house game engines
  • Released games
  • Console development
  • Full development cycle
  • Porting games

STUDIO BENEFITS

  • 25 days holiday (+ bank holidays & up to 5 days extra for length of service)
  • Company Pension Scheme
  • Flexible working hours
  • Private Medical Insurance Scheme (including dental) – BUPA
  • Eye Care Scheme
  • Anti‑crunch ethos – a professional, fun and supportive working environment!
  • Income Protection
  • Discretionary Annual Bonus
  • Free Parking
  • Tech, Bike & Console Scheme
  • Company Socials, Monthly Lunches & Annual d3t Events
  • Breakout Areas – filled with perks such as games, BBQ area, complimentary snacks to suit all dietary preferences, etc.

ADDITIONAL INFORMATION

We work flexibly but value in‑person collaboration: this position is offered on a hybrid basis only (3 days per week in the studio: Wednesday, Thursday and another day of your choice). We value work/life balance and have a discretionary flexible hours system and operate a no‑crunch policy as a studio. First interviews will be done via video call, followed by second interviews on‑site.

Mid-Level Programmer – 6 Month Contract in Newcastle upon Tyne employer: d3t ltd.

At d3t, we pride ourselves on being an exceptional employer, offering a dynamic and supportive work environment that fosters creativity and collaboration. Our studios in Daresbury and Newcastle provide a hybrid working model, allowing for flexibility while ensuring in-person teamwork, alongside generous benefits such as 25 days holiday, private medical insurance, and a strong commitment to employee growth and well-being. Join us to work on exciting AAA projects with industry leaders, all while enjoying a culture that prioritises work/life balance and professional development.

D

Contact Detail:

d3t ltd. Recruiting Team

StudySmarter Expert Advice🤫

We think this is how you could land Mid-Level Programmer – 6 Month Contract in Newcastle upon Tyne

Tip Number 1

Get your networking game on! Connect with folks in the gaming industry, especially those at d3t or similar studios. Attend events, join online forums, and don’t be shy to reach out on LinkedIn – you never know who might help you land that interview!

Tip Number 2

Show off your skills! Create a portfolio showcasing your projects, especially if you've worked with Unreal, Unity, or any other engines mentioned. Make sure it’s easy to navigate and highlights your best work – this is your chance to shine!

Tip Number 3

Prepare for those interviews like a pro! Research d3t and their projects, and think about how your experience aligns with what they’re looking for. Practice common programming questions and be ready to discuss your coding process and problem-solving skills.

Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you’re genuinely interested in joining the team at d3t. Don’t miss out on this opportunity!

We think you need these skills to ace Mid-Level Programmer – 6 Month Contract in Newcastle upon Tyne

C++
Unreal Engine
Unity
Frostbite
Proprietary Engines
Gameplay Programming
UI Development

Some tips for your application 🫡

Tailor Your Application:Make sure to customise your CV and cover letter for the Mid-Level Programmer role. Highlight your experience with engines like Unreal or Unity, and mention any relevant projects you've worked on. We want to see how your skills align with what we're looking for!

Show Off Your Coding Skills:When writing your application, don’t shy away from showcasing your coding prowess. Include examples of your work, especially if you’ve tackled gameplay, UI, or core tech challenges. We love seeing how you approach problems and write clean, efficient code!

Be Enthusiastic and Clear:Your application should reflect your passion for gaming and programming. Use clear language to express your enthusiasm for the role and the projects we work on. Remember, we’re looking for team players who can communicate effectively across disciplines!

Apply Through Our Website:We encourage you to submit your application through our website. It’s the best way to ensure it gets into the right hands. Plus, you’ll find all the details about the role and our studio culture there!

How to prepare for a job interview at d3t ltd.

Know Your Engines

Make sure you brush up on your knowledge of Unreal, Unity, and Frostbite. Be ready to discuss your experience with these engines in detail, including any specific projects you've worked on. This will show that you're not just familiar with the technology but can also apply it effectively.

Showcase Your Problem-Solving Skills

Prepare examples of how you've tackled technical challenges in the past. Whether it's debugging a tricky piece of code or optimising performance, having concrete examples will demonstrate your ability to adapt and overcome obstacles, which is crucial for a mid-level programmer.

Communicate Clearly

Since collaboration is key in this role, practice explaining your technical ideas in a clear and enthusiastic manner. You might be asked to discuss your coding process or how you work with other disciplines, so being able to articulate your thoughts will set you apart.

Emphasise Your Growth Mindset

Express your eagerness to learn and improve. Talk about any recent skills you've acquired or areas you're currently exploring. This aligns perfectly with d3t's values and shows that you're not just looking for a job, but are genuinely interested in growing within the company.