At a Glance
- Tasks: Create and enhance graphic designs for exciting games in a dynamic team.
- Company: Join a successful gaming studio in Derby, known for its creativity and innovation.
- Benefits: Enjoy a salary up to £33k, 26 days holiday, and flexible remote work options.
- Why this job: Work on fun projects, collaborate with passionate creatives, and shape the future of gaming.
- Qualifications: 5+ years in gaming, strong Spine/AE animation skills, and proficiency in Adobe Creative Suite.
- Other info: Hybrid working pattern with 3 days from home; perfect for balancing work and life.
The predicted salary is between 19800 - 46200 £ per year.
We are looking for a Graphics Artist / Spine Animator to work within a successful Gaming studio in the Derby area. BENEFITS: Salary up to £33k, 37.5 hours per week, 26 days holiday plus bank holidays, and flexible working from home. We are looking for a Graphic Artist / Spine Animator to work within the Game Design and Development Team. The ideal Artist will be creating and enhancing the graphic design for all the games. They want someone who has a passion for creativity, and who has experience working with 2D packages, but HEAVY emphasis on Spine/AE animation, Digital Painting, alongside the Adobe Creative Suite, specifically Photoshop, Illustrator and After-Effects. The company are adopting a hybrid working pattern and offering 3 days per week working from home. Key Requirements * Min 5 Year experience within the Gaming Sector (will accept applications from candidates from the Gaming & iGaming sector) * Experience creating game assets in 2D * Lots of experience Spine/AE animation * Ability to storyboard concepts and then create * To follow the graphical style and theme to ultimately deliver the creative vision of the Design team * Experience in creating concept art and participating in the Design process as required * To adhere to the UX and graphical standards as specified by Design Nice to have * A passion for games and an understanding of what makes a game visually appealing and fun to play * An understanding of Remote Desktop services, and other remote working solutions How to Apply: To apply for the role of Graphic Artist, please submit your CV
Graphic Artist / Spine Animator employer: CV Bay Ltd
Contact Detail:
CV Bay Ltd Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Graphic Artist / Spine Animator
✨Tip Number 1
Make sure to showcase your Spine and After Effects animation skills in your portfolio. Highlight specific projects where you've used these tools to create engaging animations, as this will directly align with what we're looking for.
✨Tip Number 2
Familiarize yourself with the latest trends in game design and graphics. Being able to discuss current styles and techniques during an interview can demonstrate your passion for the industry and your commitment to staying updated.
✨Tip Number 3
Prepare to discuss your experience in storyboarding and concept art creation. We value candidates who can articulate their creative process and how they contribute to the overall design vision of a game.
✨Tip Number 4
Since we offer flexible working arrangements, be ready to talk about your experience with remote collaboration tools. This will show that you can effectively work within our hybrid model while maintaining productivity.
We think you need these skills to ace Graphic Artist / Spine Animator
Some tips for your application 🫡
Tailor Your CV: Make sure your CV highlights your experience in the gaming sector, particularly focusing on your skills in Spine/AE animation and 2D graphic design. Showcase specific projects where you've created game assets or participated in the design process.
Showcase Your Portfolio: Include a link to your portfolio that demonstrates your best work in digital painting, animation, and concept art. Make sure to feature examples that align with the graphical style and themes relevant to the gaming industry.
Craft a Compelling Cover Letter: Write a cover letter that expresses your passion for games and creativity. Mention your understanding of what makes a game visually appealing and how your experience aligns with the company's vision.
Proofread Your Application: Before submitting, carefully proofread your CV and cover letter for any errors. Ensure that all information is clear, concise, and professionally presented to make a strong impression.
How to prepare for a job interview at CV Bay Ltd
✨Showcase Your Portfolio
Make sure to bring a well-organized portfolio that highlights your best work, especially projects that involve Spine/AE animation and digital painting. This will give the interviewers a clear idea of your skills and creativity.
✨Demonstrate Your Passion for Gaming
Be prepared to discuss your favorite games and what you find visually appealing about them. Showing your enthusiasm for gaming can help you connect with the team and demonstrate that you understand the industry.
✨Prepare for Technical Questions
Expect questions about your experience with Adobe Creative Suite, particularly Photoshop, Illustrator, and After-Effects. Be ready to explain your process for creating game assets and how you approach animation.
✨Discuss Your Collaboration Skills
Since you'll be working within a team, highlight your ability to collaborate and communicate effectively. Share examples of how you've contributed to a design process or worked with others to achieve a creative vision.