UX Designer

UX Designer

Full-Time 45000 - 60000 £ / year (est.) Home office (partial)
Criterion Games

At a Glance

  • Tasks: Shape the future of Battlefield by designing intuitive player experiences.
  • Company: Join Electronic Arts, a leader in next-level entertainment and gaming.
  • Benefits: Enjoy competitive pay, wellness support, and opportunities for growth.
  • Why this job: Be part of a creative team that values your unique input and ideas.
  • Qualifications: 4+ years in UX design with a passion for gaming and user experience.
  • Other info: Collaborative environment focused on innovation and inclusivity.

The predicted salary is between 45000 - 60000 £ per year.

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. A place where creativity thrives, new perspectives are invited, and ideas matter. We are looking to define the future of the first-person shooter.

Criterion Games is seeking a UX Designer to help shape the future of the Battlefield franchise. This role is ideal for a designer who has mastered the fundamentals and is ready to own feature areas, drive design strategy, and elevate player experience in a world-class FPS. You’ll partner with senior designers and cross-functional teams to translate complex player needs into intuitive, high-fidelity interface systems.

What You’ll Do

  • Report directly into the UX Director.
  • Own identified parts of the game, and take responsibility for ensuring your experiences meet our UX/Game Design and Artistic goals.
  • Gather and elicit requirements, with Game Design and Franchise teams.
  • Work with our dedicated UX Research team to construct and document research that informs design decisions, at all stages of the development cycle.
  • Design player experiences using standard UX tools (personas, journeys, wireframes, interaction design, information architecture, prototypes, metrics).
  • Lead your UX designs, and work with the entire team to bring these experiences to life throughout the development lifecycle, and find pragmatic solutions when challenges arise.

What We’re Looking For

  • Passionate about computer games, player experience and the UCD process.
  • 4+ years of professional user centered design experience.
  • Full knowledge of the theoretical and practical UX design rules (e.g. heuristics), with evidence of application.
  • Demonstrated ability to use a tool such as Figma, to create detailed UI specifications, including interaction design; information architecture; important visual elements (although not a Visual Designer).
  • Experience with UX Research methodologies (e.g. personas versus segments, journey mapping versus use cases, quantitative versus qualitative) and understanding when to use one over another, and how to reduce bias.
  • Committed to inclusive design, including accessibility.
  • You do not have to have made a video game before (personally or professionally), but do tell us if you have.

Optional Bonus Level

  • You have designed for a AAA game.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. We empower you to do great work and pursue opportunities for growth. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. Electronic Arts is an equal opportunity employer.

UX Designer employer: Criterion Games

Electronic Arts is an exceptional employer that fosters a vibrant and inclusive work culture, where creativity and collaboration are at the forefront of game development. As a UX Designer at Criterion Games, you will have the opportunity to shape the future of the Battlefield franchise while benefiting from a holistic approach to employee wellness, including comprehensive healthcare, mental well-being support, and ample opportunities for professional growth. Join a passionate team dedicated to innovation and excellence in gaming, where your unique ideas and contributions are valued.
Criterion Games

Contact Detail:

Criterion Games Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land UX Designer

✨Tip Number 1

Get your portfolio in shape! Make sure it showcases your best UX design work, especially projects that highlight your understanding of player experience and user-centred design. We want to see how you’ve tackled real problems and created intuitive solutions.

✨Tip Number 2

Network like a pro! Connect with other designers and industry professionals on platforms like LinkedIn or Twitter. Join relevant groups and participate in discussions. You never know who might have the inside scoop on job openings at EA or other gaming companies.

✨Tip Number 3

Prepare for interviews by practising common UX design questions. Think about how you can articulate your design process and decisions clearly. We love hearing about your experiences, so be ready to share specific examples of your work and how you’ve collaborated with teams.

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you’re genuinely interested in being part of the EA community. Don’t forget to tailor your application to highlight your passion for gaming and UX design!

We think you need these skills to ace UX Designer

User-Centred Design (UCD)
UX Research Methodologies
Figma
Interaction Design
Information Architecture
Wireframing
Prototyping
Journey Mapping
Personas
Quantitative and Qualitative Analysis
Accessibility Design
Collaboration
Creativity
Problem-Solving Skills

Some tips for your application 🫡

Show Your Passion: When you're writing your application, let your love for gaming and UX design shine through! Share specific examples of how you've engaged with player experiences and what excites you about the Battlefield franchise.

Tailor Your Application: Make sure to customise your CV and cover letter to highlight your relevant experience. Use keywords from the job description to show that you understand what we're looking for in a UX Designer.

Be Clear and Concise: Keep your application straightforward and to the point. We appreciate clarity, so make sure your ideas are easy to follow and your achievements are highlighted without unnecessary fluff.

Apply Through Our Website: Don't forget to submit your application through our official website! It’s the best way for us to receive your details and ensures you’re considered for this exciting opportunity at Criterion Games.

How to prepare for a job interview at Criterion Games

✨Know Your UX Fundamentals

Brush up on your understanding of user-centred design principles and heuristics. Be ready to discuss how you've applied these in your previous projects, especially in gaming contexts. This will show that you not only know the theory but can also put it into practice.

✨Showcase Your Design Process

Prepare to walk through your design process using standard UX tools like personas, journey maps, and wireframes. Bring examples of your work, ideally from gaming or interactive experiences, to illustrate how you gather requirements and translate them into intuitive designs.

✨Emphasise Collaboration

Since this role involves working with cross-functional teams, highlight your experience collaborating with designers, developers, and researchers. Share specific examples of how you’ve worked together to solve design challenges and elevate player experiences.

✨Be Ready for Research Discussions

Familiarise yourself with various UX research methodologies and be prepared to discuss when to use each one. Talk about how you’ve used research to inform your design decisions and how you ensure inclusivity and accessibility in your designs.

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