At a Glance
- Tasks: Create and maintain complex audio systems for games while collaborating with creative teams.
- Company: Join Criterion Games, part of Electronic Arts, known for crafting quality gaming experiences.
- Benefits: Enjoy flexible work options, healthcare, mental well-being support, and complimentary games.
- Why this job: Be part of a passionate team shaping the future of the Battlefield franchise with innovative audio design.
- Qualifications: Basic scripting skills in Python, Lua, or C++, and experience in AAA development preferred.
- Other info: This is an entry-level, full-time role perfect for tech-savvy creatives.
The predicted salary is between 28800 - 42000 £ per year.
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Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect – all powered by the Battlefield Central Technology (BCT) team – have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.
Criterion
At Criterion Games we cherish our rich, award-winning, history of crafting quality games with joy and passion. You’ll find us playing, creating, breathing, and talking games. As we look to the future, we\’re excited to continue innovating and being part of building the future of Battlefield.
Role Overview
Technical Audio Designers work closely with the audio design and programming teams to create, implement, maintain and debug complex audio playback systems for our games.
You will support the Audio Design team by offering technical advice where needed, as well as looking for opportunities to improve and create workflows and processes.
The ideal candidate thrives on bridging the gap between creative and technical implementation challenges, is always keen to deepen their understanding of systems and workflows and is excellent at communicating complex topics equally with both creative and technically minded audiences.
What You Will Do
- Work along-side audio programmers and sound designers to develop the framework of audio playback systems based on creative vision and gameplay needs
- Collaborate with various disciplines (e.g: art, design, and code) to ensure audio systems are considered and incorporated into all aspects of gameplay
- Design, script and support advanced interactive audio in our proprietary engine
- Help establish best practices for sound designers (implementation guidelines, naming conventions…)
- Troubleshoot and debug audio tools, systems and functionalities
- Provide technical support to audio designers as needed
Is this you?
- Outstanding collaborator, solution oriented
- Thrive in supporting the broader team’s technical growth
- Great attention to detail and great organisational skills
- Find satisfaction in problem solving
- Experienced with debugging systems
- Interest in emerging technologies
- Well-organised and detailed orientated
- Basic scripting in Python or Lua or C++
- Experience in AAA development or equivalent
- Interest in first person shooters
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Seniority level
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Seniority level
Entry level
Employment type
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Employment type
Full-time
Job function
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Job function
Design, Art/Creative, and Information Technology
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Industries
Computer Games
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Technical Audio Designer employer: Criterion Games
Contact Detail:
Criterion Games Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Technical Audio Designer
✨Tip Number 1
Familiarise yourself with the audio tools and systems used in game development, particularly those relevant to first-person shooters. Understanding the specific technologies and workflows at Criterion Games will help you demonstrate your technical knowledge during discussions.
✨Tip Number 2
Network with current or former employees of Criterion Games through platforms like LinkedIn. Engaging with them can provide insights into the company culture and expectations, which can be invaluable when preparing for interviews.
✨Tip Number 3
Showcase your problem-solving skills by preparing examples of past projects where you successfully debugged audio systems or improved workflows. Being able to articulate these experiences will highlight your fit for the role.
✨Tip Number 4
Stay updated on emerging audio technologies and trends in the gaming industry. Demonstrating your passion for innovation and your commitment to continuous learning can set you apart from other candidates.
We think you need these skills to ace Technical Audio Designer
Some tips for your application 🫡
Understand the Role: Before applying, make sure you fully understand the responsibilities of a Technical Audio Designer. Familiarise yourself with the specific skills mentioned in the job description, such as scripting in Python or Lua, and experience in AAA development.
Tailor Your CV: Customise your CV to highlight relevant experience and skills that align with the job requirements. Emphasise your technical abilities, problem-solving skills, and any previous work in audio design or game development.
Craft a Compelling Cover Letter: Write a cover letter that showcases your passion for audio design and gaming. Mention specific projects you've worked on that demonstrate your ability to bridge creative and technical challenges, and express your enthusiasm for joining Criterion Games.
Showcase Your Portfolio: If applicable, include a portfolio of your work that demonstrates your audio design skills. Highlight any projects where you implemented complex audio systems or collaborated with other disciplines, as this will show your capability to work in a team environment.
How to prepare for a job interview at Criterion Games
✨Showcase Your Technical Skills
As a Technical Audio Designer, it's crucial to demonstrate your proficiency in scripting languages like Python, Lua, or C++. Be prepared to discuss specific projects where you've implemented audio systems and how you tackled technical challenges.
✨Emphasise Collaboration
Highlight your experience working with cross-disciplinary teams. Discuss how you've collaborated with sound designers, programmers, and artists to create cohesive audio experiences, as this role requires strong teamwork and communication skills.
✨Prepare for Problem-Solving Questions
Expect questions that assess your problem-solving abilities. Think of examples where you've debugged complex audio systems or improved workflows. Be ready to explain your thought process and the impact of your solutions.
✨Research Criterion Games and Battlefield
Familiarise yourself with Criterion Games' history and the Battlefield franchise. Understanding their creative vision and gameplay needs will help you align your answers with their goals and show your genuine interest in the company.