At a Glance
- Tasks: Design immersive player experiences for the iconic Battlefield franchise.
- Company: Join Electronic Arts, a leader in gaming innovation and creativity.
- Benefits: Enjoy competitive pay, wellness support, and opportunities for growth.
- Other info: Collaborative environment that values diverse perspectives and fresh ideas.
- Why this job: Shape the future of gaming while unleashing your creativity.
- Qualifications: 4+ years in UX design with a passion for player experience.
The predicted salary is between 45000 - 60000 € per year.
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Criterion Games is seeking a UX Designer to help shape the future of the Battlefield franchise. This role is ideal for a designer who has mastered the fundamentals and is ready to own feature areas, drive design strategy, and elevate player experience in a world-class FPS.
What You’ll Do
- Report directly into the UX Director.
- Own identified parts of the game, and take responsibility for ensuring your experiences meet our UX/Game Design and Artistic goals.
- Gather and elicit requirements, with Game Design and Franchise teams.
- Work with our dedicated UX Research team to construct and document research that informs design decisions, at all stages of the development cycle.
- Design player experiences using standard UX tools (personas, journeys, wireframes, interaction design, information architecture, prototypes, metrics).
- Lead your UX designs, and work with the entire team to bring these experiences to life throughout the development lifecycle, and find pragmatic solutions when challenges arise.
What We’re Looking For
- Passionate about computer games, player experience and the UCD process.
- 4+ years of professional user centered design experience.
- Full knowledge of the theoretical and practical UX design rules (e.g. heuristics), with evidence of application.
- Demonstrated ability to use a tool such as Figma, to create detailed UI specifications, including interaction design; information architecture; important visual elements (although not a Visual Designer).
- Experience with UX Research methodologies (e.g. personas versus segments, journey mapping versus use cases, quantitative versus qualitative) When to use one over another, and how to reduce bias.
- Committed to inclusive design, including accessibility.
- You do not have to have made a video game before (personally or professionally), but do tell us if you have.
Optional Bonus Level
- You have designed for a AAA game.
About Electronic Arts: We value adaptability, resilience, creativity, and curiosity. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law.
UX Designer in London employer: Criterion Games
Electronic Arts is an exceptional employer that fosters a vibrant and inclusive work culture, where creativity and collaboration are at the forefront. As a UX Designer at Criterion Games, you will have the opportunity to shape the future of the iconic Battlefield franchise while benefiting from a comprehensive wellness programme that supports your physical, emotional, and career growth. With a commitment to diversity and a focus on employee empowerment, EA provides a unique environment where your ideas truly matter and can lead to meaningful impact.
StudySmarter Expert Advice🤫
We think this is how you could land UX Designer in London
✨Tip Number 1
Get your portfolio in shape! Make sure it showcases your best UX designs and highlights your process. We want to see how you think, not just the final product.
✨Tip Number 2
Network like a pro! Connect with other designers and industry folks on LinkedIn or at events. You never know who might have the inside scoop on job openings or can refer you directly.
✨Tip Number 3
Practice your pitch! Be ready to talk about your design philosophy and how you approach user-centred design. We love hearing about your passion for player experience!
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, we’re always on the lookout for fresh talent like you!
We think you need these skills to ace UX Designer in London
Some tips for your application 🫡
Show Your Passion:When you're writing your application, let your love for gaming and UX design shine through! We want to see your enthusiasm for creating amazing player experiences, so don’t hold back on sharing what excites you about the role.
Tailor Your Application:Make sure to customise your CV and cover letter to highlight your relevant experience and skills. We’re looking for someone who understands user-centred design, so connect your past work to the requirements in the job description.
Be Clear and Concise:Keep your application straightforward and to the point. Use clear language and avoid jargon where possible. We appreciate a well-structured application that makes it easy for us to see your qualifications and fit for the role.
Apply Through Our Website:Don’t forget to submit your application through our official website! It’s the best way for us to receive your details and ensures you’re considered for the position. Plus, it’s super easy to do!
How to prepare for a job interview at Criterion Games
✨Know Your UX Fundamentals
Make sure you brush up on your UX design principles and methodologies. Be ready to discuss how you've applied heuristics in your past projects, and be prepared to explain your design choices clearly. This will show that you not only understand the theory but can also put it into practice.
✨Showcase Your Tools
Familiarise yourself with Figma or any other relevant design tools. Bring examples of your work that highlight your ability to create detailed UI specifications and interaction designs. Being able to demonstrate your proficiency with these tools will give you an edge.
✨Emphasise Collaboration
Since this role involves working closely with cross-functional teams, be ready to share experiences where you've successfully collaborated with others. Highlight how you gather requirements and incorporate feedback from different stakeholders to enhance player experience.
✨Be Passionate About Player Experience
Express your enthusiasm for gaming and user-centred design. Share insights about how you keep the player experience at the forefront of your design process. This passion will resonate well with the team and show that you're a great fit for their culture.