At a Glance
- Tasks: Create stunning VFX for epic battles and immersive environments in gaming.
- Company: Join Electronic Arts, a leader in innovative gaming experiences.
- Benefits: Enjoy flexible work, healthcare, mental well-being support, and more.
- Other info: Collaborative culture with opportunities for growth and mentorship.
- Why this job: Shape unforgettable player experiences and push creative boundaries in gaming.
- Qualifications: 5+ years in real-time VFX with a standout portfolio.
The predicted salary is between 50000 - 70000 € per year.
We're looking for a Senior VFX Artist with the skill and vision to help bring intense combat, large-scale destruction, and environments to life. As part of the VFX team, you'll shape the atmosphere of land, sea, and air across some of the most VFX-packed levels in gaming. Working with artists, designers, and engineers, you'll help create impactful combat effects, environmental storytelling, and systemic destruction that reinforces gameplay clarity and immersion.
This is a hands-on role where you'll author AAA real-time effects, set new quality benchmarks, and push the boundaries of what our tools and workflows can achieve. You will report to the VFX Lead and Art Director, ensuring your work aligns with the creative vision and technical goals of the project. Your work will immerse millions of players in the chaos, scale, and spectacle that you can only find in Battlefield.
This role follows a hybrid work model based in our Guildford studio, combining on-site collaboration with remote work.
Responsibilities- Bring vast worlds to life: design and author real-time VFX for destruction, ambient war effects, weather systems, fire, smoke, and epic set pieces that define Battlefield's atmosphere.
- Shape unforgettable player experiences: collaborate with Environment Art, Level Design, Audio, Tech Art, and Lighting to ensure effects enhance immersion, readability, and emotional impact.
- Demonstrate an artistic eye with technical depth, mastering timing, composition, and believability while applying expertise in particles, shaders, and procedural workflows.
- Improve scalable VFX systems, shaders, materials, and reusable libraries while establishing best practices and workflows for large-scale productions.
- Lead by example through mentoring other artists, providing constructive feedback, documenting pipelines, and improving visual quality and progress.
- 5+ years creating real-time VFX for AAA or large-scale titles, or similar experience within games, with a portfolio that shows ambition and polish.
- Experience working with modern game engines such as Unreal Engine or Unity.
- Portfolio demonstrating high-quality real-time VFX for gameplay, destruction, environmental effects, and in-game cinematics.
- Experience with particle systems, shaders, materials, and real-time rendering constraints.
- Experience with procedural and simulation tools like Houdini and EmberGen, along with production tools such as Adobe Photoshop and Autodesk Maya.
- Strong collaborator with a team-first mindset, prioritising collective success and working across multiple teams.
Senior VFX Artist in Guildford employer: Criterion Games
At Electronic Arts, we pride ourselves on fostering a dynamic and inclusive work environment that encourages creativity and collaboration. As a Senior VFX Artist in our Guildford studio, you'll not only have the opportunity to shape immersive gaming experiences but also benefit from a holistic approach to employee wellness, including tailored benefits and ample opportunities for professional growth. Join us to push the boundaries of visual storytelling while enjoying a supportive culture that values your contributions and well-being.
StudySmarter Expert Advice🤫
We think this is how you could land Senior VFX Artist in Guildford
✨Tip Number 1
Get your portfolio in tip-top shape! Make sure it showcases your best real-time VFX work, especially those epic destruction effects and atmospheric elements. We want to see your creativity and technical skills shine!
✨Tip Number 2
Network like a pro! Connect with other artists and industry professionals on platforms like LinkedIn or Discord. Join VFX communities and share your work; you never know who might be looking for someone with your skills!
✨Tip Number 3
Prepare for interviews by brushing up on your technical knowledge and artistic vision. Be ready to discuss your past projects and how you collaborated with teams. Show us that you can not only create stunning visuals but also enhance gameplay!
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen. Plus, we love seeing candidates who take the initiative to connect directly with us. Don’t miss out on the chance to join our talented team!
We think you need these skills to ace Senior VFX Artist in Guildford
Some tips for your application 🫡
Showcase Your Portfolio:Make sure your portfolio is front and centre! We want to see your best real-time VFX work, especially those epic destruction effects and environmental storytelling pieces. Highlight projects that demonstrate your skills with modern game engines like Unreal or Unity.
Tailor Your Application:Don’t just send a generic application our way. Take the time to tailor your CV and cover letter to reflect how your experience aligns with the Senior VFX Artist role. Mention specific projects where you’ve collaborated with teams to create immersive experiences.
Be Authentic:Let your personality shine through in your written application! We’re looking for someone who’s not just technically skilled but also a great collaborator. Share your passion for VFX and gaming, and how you can contribute to our team culture.
Apply Through Our Website:We encourage you to apply directly through our website. It’s the best way to ensure your application gets into the right hands. Plus, you’ll find all the details about the role and our company culture there!
How to prepare for a job interview at Criterion Games
✨Showcase Your Portfolio
Make sure to bring a well-organised portfolio that highlights your best real-time VFX work. Focus on projects that demonstrate your skills in creating impactful combat effects and environmental storytelling, as these are key aspects of the role.
✨Know Your Tools Inside Out
Familiarise yourself with the modern game engines mentioned in the job description, like Unreal Engine or Unity. Be ready to discuss how you've used particle systems, shaders, and procedural tools like Houdini in your previous projects.
✨Collaborate and Communicate
Prepare to discuss your experience working with cross-functional teams. Highlight specific examples where you collaborated with artists, designers, and engineers to enhance gameplay clarity and immersion through your VFX work.
✨Demonstrate Leadership Skills
Since this role involves mentoring other artists, think of instances where you've led by example. Share how you've provided constructive feedback and documented pipelines to improve visual quality and team progress.