Senior Lighting Artist in Guildford

Senior Lighting Artist in Guildford

Guildford Full-Time 50000 - 65000 £ / year (est.) No working from home possible
Criterion Games

At a Glance

  • Tasks: Create stunning lighting for immersive gaming experiences and mentor fellow artists.
  • Company: Join Electronic Arts, a leader in innovative gaming with a rich history.
  • Benefits: Enjoy flexible work options, healthcare, mental well-being support, and more.
  • Other info: Collaborative environment with opportunities for personal and professional growth.
  • Why this job: Be part of the future of Battlefield and unleash your creativity.
  • Qualifications: Experience in lighting for AAA games and a passion for visual art.

The predicted salary is between 50000 - 65000 £ per year.

Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. The Battlefield team is looking to define the future of the first-person shooter. United under the banner of Battlefield Studios, four world-class teams across Criterion, DICE, Motive and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.

At Criterion Games, we cherish our rich, award-winning history of crafting quality games with joy and passion. We believe that healthy and engaged teams are the key to building great games, so we place enormous value on collaboration, fresh ideas, and diverse perspectives. Criterion is a place where you can unleash your creativity and be part of something extraordinary.

We are looking for a Senior Lighting Artist who wants to push visual and technical boundaries to deliver stunning experiences to our players. Collaborating with other artists, designers and engineers, you’ll shape and craft both top tier level and cinematic lighting that hits the tone set by the art direction and adds to the goals of the overall experience. Reporting up to the lighting lead, you’ll have influence in how the team approaches different topics in the lighting craft where you’ll help mentor less experienced members of the team to get the best results using the latest technology.

What You'll Do

  • Deliver cutting edge quality level and cinematic lighting
  • Work on grading, post process techniques, lens effects and lens flares to add a layer of realism and style to your work
  • Set visual targets to inspire the team of what to aim for
  • Research new technology and workflows that help push visual quality in the experience
  • Mentor less experienced members of the lighting team to work through creative and technical challenges
  • Collaborate with art, design and engineering to deliver a cohesive overall experience
  • Work under the guidance of the Lighting Lead and support them when needed by owning and driving topics in the lighting team
  • Team up with Tech Art to understand performance optimisations and smart approaches to your work
  • Communicate progress and raise any issues or proposed solutions with the art directors on the team

Who You Are

  • A great collaborator and communicator that wants to work in a multidisciplinary team to solve problems together
  • Understand how to use light and colour to guide the player’s eye and evoke different emotions that add to the player experience
  • Have excellent knowledge of lighting, shading and PBR for realtime applications, including optimisation for performance and quality (e.g. experience using UE4/5, Frostbite, Unity, and other game engines)
  • Experience shipping multiple AAA titles on current gen consoles
  • Experience with reference capture for Lighting, including HDRI capture and calibration workflows and authoring of skydomes
  • Knowledge of colour grading pipelines and tonemapping (e.g. DaVinci Resolve)
  • An appetite to train and mentor other members of the team
  • A passion for the technical side of realtime lighting along with the creative side
  • A broad interest in aspects of visual art including video games (e.g. photography, cinematography, painting, etc.)
  • Knowledge of image editing or mastering software (e.g. Photoshop, Nuke, etc.)
  • A passion for games and a deep understanding of what makes great player experiences

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do. Electronic Arts is an equal opportunity employer.

Senior Lighting Artist in Guildford employer: Criterion Games

At Criterion Games, we pride ourselves on fostering a vibrant and inclusive work culture that champions creativity and collaboration. As a Senior Lighting Artist, you'll not only have the opportunity to push the boundaries of visual storytelling in gaming but also benefit from our comprehensive wellness programmes, mentorship opportunities, and a supportive environment that encourages personal and professional growth. Join us in shaping the future of the Battlefield franchise while enjoying a balanced life with tailored benefits and a community that values your unique contributions.

Criterion Games

Contact Details:

Criterion Games Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Senior Lighting Artist in Guildford

Tip Number 1

Network like a pro! Reach out to folks in the gaming industry, especially those at EA or similar companies. Attend events, join online forums, and don’t be shy about sliding into DMs on LinkedIn. You never know who might have the inside scoop on job openings!

Tip Number 2

Show off your portfolio! Make sure it’s up-to-date with your best lighting work. Highlight projects that showcase your skills in real-time applications and collaboration. A strong visual portfolio can speak volumes about your abilities and creativity.

Tip Number 3

Prepare for interviews by brushing up on your technical knowledge and soft skills. Be ready to discuss your experience with lighting techniques, game engines, and how you’ve collaborated with teams in the past. Practice makes perfect, so consider mock interviews with friends!

Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows you’re genuinely interested in being part of the Battlefield team. Don’t forget to tailor your application to highlight how your skills align with the role!

We think you need these skills to ace Senior Lighting Artist in Guildford

Lighting Techniques
Cinematic Lighting
Post Process Techniques
Lens Effects
Performance Optimisation
Mentoring Skills
Collaboration

Some tips for your application 🫡

Show Your Passion for Lighting:When you're writing your application, let your passion for lighting shine through! Talk about your experiences and how you've pushed visual boundaries in your previous projects. We want to see that you live and breathe lighting!

Tailor Your Portfolio:Make sure your portfolio is tailored to showcase your best work relevant to the role. Highlight projects where you've worked on level and cinematic lighting, and don't forget to include any innovative techniques you've used. This is your chance to impress us!

Collaborate in Your Application:Since collaboration is key for us at Criterion, mention any teamwork experiences you've had. Share examples of how you've worked with artists, designers, or engineers to solve problems and create stunning visuals. We love seeing great collaborators!

Apply Through Our Website:Don't forget to apply through our website! It's the best way for us to receive your application and ensures it gets into the right hands. Plus, it shows you're serious about joining our team and being part of something special!

How to prepare for a job interview at Criterion Games

Know Your Lighting Tech

Make sure you brush up on your knowledge of lighting, shading, and PBR for real-time applications. Familiarise yourself with the latest technologies and workflows, especially if you have experience with engines like UE4/5 or Frostbite. Being able to discuss specific techniques you've used in past projects will show your expertise.

Showcase Your Collaboration Skills

Since this role involves working closely with artists, designers, and engineers, be prepared to share examples of how you've successfully collaborated in the past. Highlight any mentoring experiences you've had, as this will demonstrate your ability to lead and inspire less experienced team members.

Prepare for Creative Challenges

Think about potential creative and technical challenges you might face in the role and how you would approach solving them. Be ready to discuss your problem-solving strategies and how you can contribute to pushing visual quality in the game.

Passion for Games is Key

Let your passion for gaming shine through during the interview. Share your thoughts on what makes a great player experience and how your unique perspective can contribute to the future of the Battlefield franchise. This enthusiasm can set you apart from other candidates.