UX Designer in England

UX Designer in England

England Full-Time 45000 - 60000 £ / year (est.) No home office possible
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Criterion Games

At a Glance

  • Tasks: Shape the future of Battlefield by designing intuitive player experiences.
  • Company: Join Electronic Arts, a leader in next-level entertainment and gaming.
  • Benefits: Enjoy competitive pay, wellness support, and opportunities for growth.
  • Why this job: Be part of a creative team that values your unique input and ideas.
  • Qualifications: 4+ years in user-centered design and a passion for gaming.
  • Other info: Collaborative environment with a focus on innovation and inclusivity.

The predicted salary is between 45000 - 60000 £ per year.

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. A place where creativity thrives, new perspectives are invited, and ideas matter. We are EA Battlefield, a storied franchise renowned for uncompromising combat gameplay for over two decades. The Battlefield team is looking to define the future of the first-person shooter.

Criterion Games cherishes its rich, award-winning history of crafting quality games with joy and passion. As we look to the future, we are excited to continue innovating and being part of building the future of Battlefield. We believe that healthy and engaged teams are the key to building great games, so we place enormous value on collaboration, fresh ideas, and diverse perspectives. Criterion is a place where you can unleash your creativity and be part of something extraordinary.

The Mission: Criterion Games is seeking a UX Designer to help shape the future of the Battlefield franchise. This role is ideal for a designer who has mastered the fundamentals and is ready to own feature areas, drive design strategy, and elevate player experience in a world-class FPS. You’ll partner with senior designers and cross-functional teams to translate complex player needs into intuitive, high-fidelity interface systems.

What You’ll Do:

  • Report directly into the UX Director.
  • Own identified parts of the game, and take responsibility for ensuring your experiences meet our UX/Game Design and Artistic goals.
  • Gather and elicit requirements, with Game Design and Franchise teams.
  • Work with our dedicated UX Research team to construct and document research that informs design decisions, at all stages of the development cycle.
  • Design player experiences using standard UX tools (personas, journeys, wireframes, interaction design, information architecture, prototypes, metrics).
  • Lead your UX designs, and work with the entire team to bring these experiences to life throughout the development lifecycle, and find pragmatic solutions when challenges arise.

What We’re Looking For:

  • Passionate about computer games, player experience and the UCD process.
  • 4+ years of professional user centered design experience.
  • Full knowledge of the theoretical and practical UX design rules (e.g. heuristics), with evidence of application.
  • Demonstrated ability to use a tool such as Figma, to create detailed UI specifications, including interaction design; information architecture; important visual elements (although not a Visual Designer).
  • Experience with UX Research methodologies (e.g. personas versus segments, journey mapping versus use cases, quantitative versus qualitative) and understanding when to use one over another, and how to reduce bias.
  • Committed to inclusive design, including accessibility.
  • You do not have to have made a video game before (personally or professionally), but do tell us if you have.

Optional Bonus Level:

  • You have designed for a AAA game.

About Electronic Arts: We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do. Electronic Arts is an equal opportunity employer.

UX Designer in England employer: Criterion Games

Electronic Arts is an exceptional employer that fosters a vibrant work culture where creativity and collaboration thrive. As a UX Designer at Criterion Games, you will have the opportunity to shape the future of the Battlefield franchise while enjoying comprehensive benefits that support your well-being and career growth. With a commitment to inclusivity and innovation, EA empowers its employees to unleash their potential in a dynamic environment that values diverse perspectives and fresh ideas.
Criterion Games

Contact Detail:

Criterion Games Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land UX Designer in England

✨Tip Number 1

Get your portfolio in shape! Make sure it showcases your best UX design work, especially projects that highlight your understanding of player experience and user-centred design. We want to see how you think and solve problems!

✨Tip Number 2

Network like a pro! Connect with other designers and industry folks on platforms like LinkedIn or Twitter. Join relevant groups and discussions to get your name out there. You never know who might have the inside scoop on job openings!

✨Tip Number 3

Prepare for interviews by practising common UX design questions and scenarios. Think about how you can demonstrate your design process and decision-making skills. We love seeing candidates who can articulate their thought process clearly!

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you’re genuinely interested in being part of our team at Criterion Games. Let’s make some magic happen together!

We think you need these skills to ace UX Designer in England

User-Centred Design (UCD)
UX Research Methodologies
Figma
Interaction Design
Information Architecture
Wireframing
Prototyping
Journey Mapping
Personas
Quantitative and Qualitative Analysis
Accessibility Design
Collaboration
Creativity
Problem-Solving Skills

Some tips for your application 🫡

Show Your Passion: When you're writing your application, let your love for gaming and UX design shine through! Share what excites you about the Battlefield franchise and how you can contribute to its future.

Tailor Your Experience: Make sure to highlight your relevant experience in user-centred design. Use specific examples that demonstrate your skills with tools like Figma and your understanding of UX research methodologies.

Be Clear and Concise: Keep your application straightforward and to the point. We appreciate clarity, so make sure your ideas are easy to understand and directly relate to the role of a UX Designer.

Apply Through Our Website: Don’t forget to submit your application through our official website! It’s the best way for us to receive your details and ensure you’re considered for this exciting opportunity.

How to prepare for a job interview at Criterion Games

✨Know Your UX Fundamentals

Make sure you brush up on your user-centred design principles and methodologies. Be ready to discuss how you've applied these in your previous projects, especially in relation to player experience and accessibility.

✨Showcase Your Tools

Familiarise yourself with Figma and other UX tools mentioned in the job description. Prepare to demonstrate your ability to create detailed UI specifications and wireframes, as this will be crucial in showcasing your design skills.

✨Research is Key

Be prepared to talk about your experience with UX research methodologies. Think of examples where you've used personas, journey mapping, or other techniques to inform your design decisions, and how you reduced bias in your research.

✨Emphasise Collaboration

Since the role involves working closely with cross-functional teams, highlight your teamwork experiences. Share specific instances where your collaboration led to successful outcomes, and express your enthusiasm for contributing to a creative team environment.

UX Designer in England
Criterion Games
Location: England
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