At a Glance
- Tasks: Create stunning environment concept art for immersive gaming experiences.
- Company: Join Electronic Arts, a leader in next-level entertainment and creativity.
- Benefits: Enjoy competitive pay, healthcare, flexible work options, and personal growth opportunities.
- Why this job: Be part of the legendary Battlefield team and shape iconic gaming worlds.
- Qualifications: 3+ years in concept art with a strong portfolio and teamwork skills.
- Other info: Dynamic environment with a focus on creativity and innovation.
The predicted salary is between 36000 - 60000 £ per year.
Overview
Join to apply for the Concept Artist (12 month TFT) role at Criterion Games.
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Join the legendary Battlefield team as an Environment Concept Artist, where you will help shape visually striking, immersive, and believable worlds that fuel the chaos and scale of large-scale warfare. You\\\’ll work alongside a passionate team of artists, designers, and world builders to develop concept art that inspires and guides the creation of iconic battlefield environments.
Responsibilities
- Create high-quality environment concept art, including mood paintings, contextualizing space designs, key-arts, and set-piece illustrations that align with the Battlefield aesthetic.
- Collaborate closely with level designers, art directors, environment artists, and narrative teams to explore and visualize gameplay spaces, level compositions, and visual storytelling moments.
- Develop quick thumbnails and detailed paintings to support iterative and agile design workflows.
- Interpret and evolve art direction into tangible environmental designs that support gameplay, narrative, and player immersion.
- Contribute to the visual development of new locations, factions, and world-building elements rooted in contemporary, near-future, or alternate-history military settings.
- Provide paintovers and design feedback to 3D artists to ensure visual consistency and quality throughout the pipeline.
- Stay current on artistic trends, real-world references, and military/geopolitical aesthetics to push environmental believability and innovation.
Qualifications
Required:
- 3+ years of professional experience in concept art, preferably on AAA games.
- Strong portfolio demonstrating environment-focused concept art with a cinematic and realistic style.
- Proficiency in Photoshop and other 2D digital painting tools.
- Solid understanding of architectural design, lighting, composition, and visual storytelling.
- Ability to work in a fast-paced, team-oriented development environment with clear communication and feedback loops.
Preferred:
- Experience working on FPS or military-themed games.
- Familiarity with 3D tools such as Blender, SketchUp, or 3D Coat to support overpainting or blockout workflows.
- Passion for the Battlefield franchise and an understanding of its tone, themes, and gameplay philosophy.
About Electronic Arts
We\\u2019re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Location
Guildford, England, United Kingdom
Seniority level
- Mid-Senior level
Employment type
- Temporary
Job function
- Design, Art/Creative, and Information Technology
Industries
- Computer Games
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Concept Artist (12 month TFT) employer: Criterion Games
Contact Detail:
Criterion Games Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Concept Artist (12 month TFT)
✨Tip Number 1
Network like a pro! Reach out to fellow artists, join online forums, and connect with industry professionals on LinkedIn. The more people you know, the better your chances of landing that dream role at Criterion Games.
✨Tip Number 2
Show off your skills! Create a stunning portfolio that highlights your best environment concept art. Make sure it reflects your unique style and aligns with the Battlefield aesthetic – this is your chance to shine!
✨Tip Number 3
Prepare for interviews by researching the company and its games. Familiarise yourself with the Battlefield franchise and be ready to discuss how your experience and passion can contribute to their legendary team.
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets noticed. Plus, we love seeing candidates who take the initiative to engage directly with us.
We think you need these skills to ace Concept Artist (12 month TFT)
Some tips for your application 🫡
Showcase Your Best Work: Make sure your portfolio is packed with your best environment-focused concept art. We want to see your cinematic and realistic style shine through, so pick pieces that really demonstrate your skills and creativity.
Tailor Your Application: When applying, tailor your application to highlight your experience in AAA games and any relevant projects. We love seeing how your background aligns with the Battlefield aesthetic and the role's responsibilities.
Be Clear and Concise: In your written application, keep it clear and concise. We appreciate straightforward communication, so make sure to express your ideas and experiences without unnecessary fluff.
Apply Through Our Website: Don’t forget to apply through our website! It’s the best way for us to receive your application and ensures you’re considered for the Concept Artist role. We can’t wait to see what you bring to the table!
How to prepare for a job interview at Criterion Games
✨Showcase Your Portfolio
Make sure to bring a well-organised portfolio that highlights your best environment concept art. Focus on pieces that demonstrate your understanding of cinematic and realistic styles, as well as your ability to create immersive worlds. Be ready to discuss the thought process behind each piece!
✨Know the Battlefield Aesthetic
Familiarise yourself with the tone, themes, and gameplay philosophy of the Battlefield franchise. This will not only show your passion but also help you align your concepts with what Criterion Games is looking for. Mention specific elements from the games that inspire you during the interview.
✨Collaborative Mindset
Since the role involves working closely with various teams, emphasise your experience in collaborative environments. Share examples of how you've successfully communicated and provided feedback in past projects, especially when working with level designers and 3D artists.
✨Stay Current with Trends
Demonstrate your knowledge of current artistic trends and real-world references, particularly in military and geopolitical aesthetics. Discuss how these influences can enhance environmental believability in your work. This shows you're not just an artist, but a thoughtful creator who stays engaged with the industry.