At a Glance
- Tasks: Teach and inspire students in Computational Product Design at a leading art school.
- Company: Glasgow School of Art, renowned for innovation and creativity.
- Benefits: Competitive salary, professional development, and a vibrant academic community.
- Why this job: Shape the future of design while collaborating across disciplines and fostering creativity.
- Qualifications: Degree in Product Design or related field; teaching experience preferred.
- Other info: Join a dynamic team dedicated to ethical and innovative design practices.
The predicted salary is between 38700 - 47400 Β£ per year.
Overview
Lecturer in Computational Product Design (1.0 FTE) β Glasgow School of Art
Deadline: 26 September 2025 at 23:59
Details
Product Design, School of Innovation and Technology
Location: Glasgow, G3 6RQ
Grade 7, Β£44,746 – Β£56,535 per annum pro rata
Hours: 35 hours
Contract: Fixed Term β 2 Years
Responsibilities
- Deliver teaching on the BDes/MEDes Product Design Programme with emphasis on computational design applications within product design.
- Provide support and input to programme, course and curriculum co-ordination, development and administration.
- Bridge Product Design with other SIT programmes, including Immersive Systems Design and Sound for Moving Image, fostering cross-programme collaboration through computational methodologies.
- Contribute to teaching excellence and participate in activities that develop a research profile or build capacity to develop one.
- Engage with design practice as a mode of enquiry to explore and evaluate how possible futures become preferable futures.
Qualifications
- Degree in Product Design, Computational Design or a related discipline.
- Ideally possess a postgraduate qualification or significant industry experience.
- Experience of teaching at undergraduate and postgraduate levels within Higher Education.
- Experience working in a collaborative environment.
- Demonstrated understanding of the roles of design practice, particularly computational product design, in contributing to ethical, innovative, enterprising and socially responsible engagement with contemporary challenges.
Application Details
The deadline is Friday 26 September 2025 at 23:59.
Tagged: Design / Digital Technology and Games / Education / Fashion / Traditional Arts / Visual Arts
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Lecturer in Computational Product Design (1.0 FTE) employer: Creative Scotland
Contact Detail:
Creative Scotland Recruiting Team
StudySmarter Expert Advice π€«
We think this is how you could land Lecturer in Computational Product Design (1.0 FTE)
β¨Tip Number 1
Network like a pro! Reach out to fellow lecturers, industry professionals, and alumni from your field. Attend events or webinars related to computational design to make connections that could lead to job opportunities.
β¨Tip Number 2
Showcase your expertise! Create a portfolio that highlights your teaching methods, projects, and any innovative approaches you've taken in product design. This will help you stand out when meeting potential employers.
β¨Tip Number 3
Prepare for interviews by researching the Glasgow School of Art and its programmes. Understand their values and how your experience aligns with their mission. Tailor your responses to show how you can contribute to their goals.
β¨Tip Number 4
Donβt forget to apply through our website! Itβs the best way to ensure your application gets noticed. Plus, we love seeing candidates who are proactive about their job search!
We think you need these skills to ace Lecturer in Computational Product Design (1.0 FTE)
Some tips for your application π«‘
Tailor Your Application: Make sure to customise your CV and cover letter to highlight your experience in computational product design. We want to see how your background aligns with the responsibilities outlined in the job description.
Showcase Your Teaching Experience: Since teaching is a big part of this role, we recommend you emphasise any relevant teaching experience you have. Share specific examples of how you've engaged students and contributed to their learning.
Highlight Collaborative Projects: Collaboration is key in this position, so donβt forget to mention any projects where youβve worked with others, especially across different disciplines. We love seeing how you bridge gaps between areas like product design and immersive systems.
Apply Through Our Website: To make sure your application gets to us, please apply through our official website. Itβs the best way for us to keep track of your application and ensure itβs reviewed promptly!
How to prepare for a job interview at Creative Scotland
β¨Know Your Stuff
Make sure youβre well-versed in computational design applications and how they relate to product design. Brush up on recent trends and technologies in the field, as well as any relevant projects you've worked on. This will help you demonstrate your expertise and passion during the interview.
β¨Showcase Your Teaching Experience
Prepare examples of your teaching methods and experiences at both undergraduate and postgraduate levels. Think about how you can convey your approach to fostering collaboration and innovation in the classroom, especially in relation to cross-programme initiatives.
β¨Engage with the Future
Be ready to discuss how design practice can address contemporary challenges. Have some ideas on how computational methodologies can lead to ethical and socially responsible design solutions. This shows that youβre not just thinking about the present but also about shaping future possibilities.
β¨Ask Thoughtful Questions
Prepare a few insightful questions about the programme, curriculum development, or collaborative opportunities within the School of Innovation and Technology. This demonstrates your genuine interest in the role and helps you assess if the position aligns with your career goals.