At a Glance
- Tasks: Design intuitive and beautiful interfaces for the Total War franchise, collaborating with a talented team.
- Company: Creative Assembly creates immersive games enjoyed by millions worldwide, fostering a culture of innovation.
- Benefits: Enjoy hybrid work, enhanced holidays, private health insurance, and community activities.
- Why this job: Join a passionate team, enhance your design skills, and make a real impact in gaming.
- Qualifications: Strong UI/UX design skills, proficiency in Figma and Adobe tools, and a problem-solving mindset.
- Other info: Portfolio required; applications without it won't be considered.
The predicted salary is between 28800 - 48000 Β£ per year.
We are looking for a skilled UI/UX designer to join our talented and motivated UI team working on the Total War franchise at our headquarters in Horsham. This is a unique opportunity to work on our next tentpole feature.
Working directly with the UI Lead, the right candidate should be able to demonstrate excellent creative, technical, and visual skills. You will be an accomplished designer capable of prototyping and designing intuitive and beautiful and usable interfaces that immerse the players and improve their overall experience. This is an excellent opportunity to hone and expand your design skills to a high level, working on one of the industryβs most interface rich game franchisesThis role is Hybrid and has an expectation of 2 days per week in our Horsham studio. Further details can be discussed during the recruitment process
Please note that applications for this role must include a portfolio (attached or as a link) and applications without such will not be considered.
Key Responsibilities
As a UI/UX Designer you will work closely with game designers to iteratively create UI for new features and implement those features with the help of the development team. You will be responsible for creating accessible and intuitive experiences according to the best industry standards, while also pushing the boundaries of UI in games.
On a day-to-day basis, you will:
- Interact and collaborate with team members from different departments (design, art, programming)to provide UI solutions and build features from scratch β from initial research to interactive prototypes and in-game implementation to high-fidelity mockups
- Use data from user tests, surveys and quantitative data gathering to iterate and improve your designs
- Create high-quality assets that respect the visual style guide
- Design layouts that respect the overall design system and established UX patterns
- Provide and maintain technical documentation of the features you work on
- Work with outsource partners as required
- Knowledge, Skill and Experience
Essential
- Excellent UI/UX design skills including β wireframing, interaction design, prototyping, informational hierarchy
- Visual design skills including β composition, typography, iconography, layout, colour theory
- A good working knowledge of industry standard tools such as: Figma, Photoshop, Illustrator, AfterEffects
- Technical knowledge and a desire to learn in-house implementation tools
- Attention to detail and a passion for making quality products
- A problem-solving mindset with the ability to take ownership & responsibility
- Ability to communicate and present ideas effectively
- Solid understanding of UX methodologies and how they apply to game design
- A strong team player with the ability to both provide and accept constructive advice/feedback from colleagues.
- Ability to create as well as adapt to and follow a variety of artistic styles
- Fluent in English, both written and spoken
Desirable
- Interested in why things work, not just what and how
- Experience with game production pipelines and tools / 1 shipped title
- Experience in motion design
- Wide understanding of the full range of games in the strategy genre
- Deep understanding of Total War games
- Understanding of user research methods
About Creative Assembly
Creative Assembly crafts deep and detailed games that last, entertaining millions of players across the globe for decades.
We are all game makers and we care deeply about the experiences we create. We empower our teams to make significant contributions to our games, supported by skills development and growth opportunities.
We are located in Horsham, UK and Sofia, Bulgaria.
We offer many benefits to support you and your family including:
- Work from Anywhere for a temporary period each year (restrictions apply such as VISAs)
- Enhanced holiday allowance, maternity and paternity breaks, flexibility with our core hours, and no-notice holidays
- Bespoke relocation package for you and your dependents
- Private medical and dental insurance, life insurance, permanent health insurance, critical illness cover and free health care screening
- Generous holiday allowance plus full studio closure over the Christmas and New Year period, and all Bank holidays
- Join our Diversity and Inclusion Network β an employee-led group
- Season ticket travel loans and cycle to work scheme with free bike servicing and discounted car valet service on site
- Wellbeing support and virtual confidential counselling
- Community activities including parties, football and more.
- Our studio sites have disabled access.
We are an equal opportunities employer and encourage applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, marriage or civil partnership, pregnancy or maternity, religion or belief.
Note to Recruitment Agencies: SEGA Europe Limited and our studios do not accept unsolicited candidate introductions from unauthorised third parties. For the avoidance of doubt, SEGA Europe is not liable for any fees, compensation or any other costs associated with the introduction of a candidate or recruitment services unless and until an agreement has been duly executed. Further details can befound here.
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UI/UX Designer employer: Creative Assembly
Contact Detail:
Creative Assembly Recruiting Team
StudySmarter Expert Advice π€«
We think this is how you could land UI/UX Designer
β¨Tip Number 1
Familiarise yourself with the Total War franchise. Understanding the game's mechanics and user experience will help you tailor your designs to meet player expectations and enhance their overall experience.
β¨Tip Number 2
Showcase your prototyping skills in your portfolio. Highlight projects where you've created interactive prototypes, as this demonstrates your ability to bring ideas to life and iterate based on feedback.
β¨Tip Number 3
Network with professionals in the gaming industry. Attend events or join online communities related to UI/UX design in games, as this can lead to valuable connections and insights into the hiring process.
β¨Tip Number 4
Prepare to discuss your design process during interviews. Be ready to explain how you gather user data, conduct tests, and iterate on your designs, as this shows your commitment to creating user-centred experiences.
We think you need these skills to ace UI/UX Designer
Some tips for your application π«‘
Showcase Your Portfolio: Make sure to include a strong portfolio that highlights your best UI/UX design work. This should demonstrate your skills in wireframing, prototyping, and visual design. Include links or attachments as specified in the job description.
Tailor Your CV: Customise your CV to reflect the specific skills and experiences that align with the job requirements. Highlight your proficiency in tools like Figma, Photoshop, and Illustrator, as well as any relevant experience in game design.
Craft a Compelling Cover Letter: Write a cover letter that not only expresses your enthusiasm for the role but also explains how your background and skills make you a perfect fit for the UI team. Mention your understanding of the Total War franchise and your approach to creating user-centric designs.
Emphasise Collaboration Skills: In your application, highlight your ability to work collaboratively with different departments. Provide examples of past projects where you successfully interacted with designers, programmers, and other stakeholders to create effective UI solutions.
How to prepare for a job interview at Creative Assembly
β¨Showcase Your Portfolio
Make sure to bring a well-organised portfolio that highlights your best UI/UX work. Include a variety of projects that demonstrate your skills in wireframing, prototyping, and visual design. Be prepared to discuss the thought process behind each piece.
β¨Understand the Total War Franchise
Familiarise yourself with the Total War games and their unique UI challenges. Understanding the franchise will help you tailor your ideas and show genuine interest in the role, which can set you apart from other candidates.
β¨Prepare for Collaboration Questions
Since the role involves working closely with game designers and developers, be ready to discuss your experience in collaborative environments. Share examples of how you've successfully worked in teams and handled feedback.
β¨Demonstrate Problem-Solving Skills
Be prepared to discuss specific design challenges you've faced and how you approached solving them. Highlight your problem-solving mindset and ability to take ownership of your designs, as this is crucial for the role.