At a Glance
- Tasks: Lead the creation of stunning lighting for immersive game environments.
- Company: Join Creative Assembly, a renowned studio crafting engaging games for millions worldwide.
- Benefits: Enjoy flexible work options, generous holidays, and comprehensive health insurance.
- Why this job: Be part of a creative team shaping the future of gaming with impactful storytelling.
- Qualifications: 5+ years in game lighting, strong artistic skills, and leadership experience preferred.
- Other info: Portfolio required; hybrid working available within the UK.
The predicted salary is between 36000 - 60000 £ per year.
This role will be based at our studio in Horsham, UK and can be offered as hybrid within country of employment. Further details can be discussed during the recruitment process.
- Work closely with Art Director to define and execute lighting direction for the project.
- Maintain lighting and post-process pipeline, balancing artistic vision with technical constrains.
- Manage lighting team providing mentorship, feedback and support
- Collaborate with rendering engineers identifying lighting requirements and overseeing their implementation.
- Work with design and environment teams to ensure lighting delivers the best player experience
- Optimise lighting and ensure it meets performance budgets
- Communicate well, with all disciplines, and be well organised.
- 5+ years of experience in lighting for video games
- Keen artistic eye with attention to detail, combined with an understanding of colour theory, composition, and visual storytelling.
- Working knowledge of modern lighting techniques
- Strong awareness of industry technology trends
- Excellent interpersonal skills
- UE5 experience
- Familiarity with shader and texture creation
- Previous leadership experience
Creative Assembly crafts deep and detailed games that last, entertaining millions of players across the globe for decades.
We are all game makers and we care deeply about the experiences we create. We empower our teams to make significant contributions to our games, supported by skills development and growth opportunities.
We are located in Horsham, UK and Sofia, Bulgaria.
We offer many benefits to support you and your family including:
- Work from Anywhere for a temporary period each year (restrictions apply such as VISAs)
- Enhanced holiday allowance, maternity and paternity breaks, flexibility with our core hours, and no-notice holidays
- Bespoke relocation package for you and your dependents
- Private medical and dental insurance, life insurance, permanent health insurance, critical illness cover and free health care screening
- Generous holiday allowance plus full studio closure over the Christmas and New Year period, and all Bank holidays
- Join our Diversity and Inclusion Network – an employee-led group
- Season ticket travel loans and cycle to work scheme with free bike servicing and discounted car valet service on site
- Wellbeing support and virtual confidential counselling
- Community activities including parties, football and more.
- Our studio sites have disabled access.
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Lead Lighting Artist employer: Creative Assembly
Contact Detail:
Creative Assembly Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Lead Lighting Artist
✨Tip Number 1
Make sure to showcase your best lighting work in your portfolio or showreel. Highlight projects where you’ve created atmospheric environments, as this will directly relate to the role at Creative Assembly.
✨Tip Number 2
Familiarise yourself with the latest trends in lighting techniques and tools, especially those relevant to Unreal Engine 5. This knowledge will demonstrate your commitment to staying current in the industry.
✨Tip Number 3
Prepare to discuss your leadership experience during the interview. Think of specific examples where you’ve mentored others or led a team, as this is a key aspect of the Lead Lighting Artist role.
✨Tip Number 4
Research Creative Assembly’s previous projects, particularly Alien: Isolation, to understand their artistic vision. This will help you align your ideas with their expectations and show your genuine interest in the company.
We think you need these skills to ace Lead Lighting Artist
Some tips for your application 🫡
Understand the Role: Before applying, make sure you fully understand the responsibilities of a Lead Lighting Artist. Familiarise yourself with the specific requirements mentioned in the job description, such as experience with lighting techniques and collaboration with other teams.
Prepare Your Portfolio/Showreel: Since applications must include a portfolio or showreel, take the time to curate your best work that showcases your lighting skills in video games. Ensure it highlights your artistic eye, attention to detail, and understanding of visual storytelling.
Tailor Your CV: Customise your CV to reflect your relevant experience in lighting for video games. Highlight your 5+ years of experience, any leadership roles, and familiarity with industry technology trends, especially if you have experience with UE5.
Craft a Strong Cover Letter: Write a compelling cover letter that explains why you are a great fit for the role. Mention your passion for game development, your artistic vision, and how your skills align with Creative Assembly's goals. Be sure to express your enthusiasm for the project.
How to prepare for a job interview at Creative Assembly
✨Showcase Your Portfolio
Make sure to bring a well-organised portfolio or showreel that highlights your best lighting work. Since this role requires a keen artistic eye, your portfolio should demonstrate your understanding of colour theory, composition, and visual storytelling.
✨Understand the Project's Vision
Research Creative Assembly and their previous projects, especially Alien: Isolation. Familiarise yourself with their artistic style and be prepared to discuss how you can contribute to the lighting direction in line with their vision.
✨Prepare for Technical Questions
Expect questions about modern lighting techniques and industry technology trends. Brush up on your knowledge of UE5 and any relevant shader and texture creation processes, as these may come up during the interview.
✨Demonstrate Leadership Skills
As a Lead Lighting Artist, you'll need to manage a team. Be ready to discuss your previous leadership experiences, how you provide mentorship, and how you handle feedback and support within a creative team environment.