Lead Developer - AI - Remote
Lead Developer - AI - Remote

Lead Developer - AI - Remote

Full-Time 36000 - 60000 £ / year (est.) No home office possible
Couch Heroes

At a Glance

  • Tasks: Lead the development of core gameplay systems in Unreal Engine and manage a growing team.
  • Company: Join a remote-first, innovative studio creating immersive MMO experiences.
  • Benefits: Enjoy competitive salary, flexible work hours, and opportunities for professional growth.
  • Other info: Diverse and inclusive workplace committed to employee well-being and career advancement.
  • Why this job: Shape the future of gaming while working with cutting-edge technology and a passionate team.
  • Qualifications: Experience in game development, strong C++ skills, and proven leadership abilities.

The predicted salary is between 36000 - 60000 £ per year.

Location: Remote-first

Type: Full-time

Start: ASAP

In a world where fantasy and ancient technology intertwine, players explore shattered realms, grapple across verticality, solve puzzles, and push back corruption, with progression driven by player expression and discovery. We’re developing in Unreal Engine, in early production, with a team spanning multiple countries. We’re remote-first, based in the UK, and scaling to support a multi-year live-service roadmap. We value autonomy, curiosity, and collaborative ownership, and we’re looking for creators who want to help build something from the ground up.

The systems that define how players interact with the world, each other, and the game’s core mechanics are built by gameplay engineers. We need a Lead Gameplay Developer who can own the technical implementation of our core gameplay systems and build the engineering team that delivers them.

You will make technical design decisions, stay hands-on with implementation, and represent the gameplay engineering discipline across the studio in production planning, design reviews, and resourcing decisions. You will be making foundational technical decisions that define how the game feels, scales, and evolves over years of live service.

Manage a growing team of gameplay engineers as the team scales through production: set priorities, assign work, balance workload, and run regular 1:1s focused on progress, career development, and honest feedback. Lead performance reviews and goal setting aligned to production milestones and individual development plans. Identify skill gaps and address them through coaching, stretch assignments, or training. Represent the gameplay engineering discipline in cross-discipline leads meetings, production planning, and resourcing conversations.

Gameplay Systems and Implementation

Own the technical design and implementation of core gameplay systems in Unreal Engine 5, including combat, traversal, abilities, player interaction, and progression mechanics. Architect gameplay systems for a persistent MMO context: server-authoritative logic, client prediction, ability replication, and state synchronisation across distributed server infrastructure. Collaborate closely with game design and level design to translate design intent into robust, tuneable, and extensible gameplay code. Stay hands-on with C++ and Blueprint implementation. Build, profile, and iterate alongside your engineers, establishing technical quality benchmarks and code architecture patterns. Work with animation, VFX, and audio teams to integrate gameplay systems with presentation layers: ability visuals, hit feedback, audio cues, and UI responses.

Technical Architecture and Performance

Define coding standards, architecture patterns, and review processes for gameplay code. Profile and optimise gameplay systems for MMO-scale performance: tick budgets, replication bandwidth, ability processing in dense combat scenarios, and memory management. Collaborate with online services and network engineering to ensure gameplay systems work reliably under real-world latency and server load conditions. Contribute to milestone planning, sprint scoping, and capacity forecasting. Use playtesting observations and telemetry data to identify technical issues with gameplay feel, responsiveness, and fairness.

Requirements
  • Proven experience in game development, with at least one shipped title in a gameplay engineering or gameplay lead role.
  • Proven experience of direct people management: running 1:1s, setting goals, conducting performance reviews, and developing team members.
  • Strong C++ proficiency with production experience in Unreal Engine, including Gameplay Ability System, replication, and Blueprint integration.
  • Experience building gameplay systems for multiplayer or online games, with a working understanding of server authority, client prediction, and state replication.
  • Demonstrated ability to translate game design concepts into well-architected, extensible, and performant code.
  • Strong communication and documentation skills, with proven experience collaborating across disciplines (design, art, animation, audio, network) to ship integrated gameplay features.
  • Experience shipping at least one MMO or persistent online world from production through live service.
  • Experience with Unreal Engine’s Gameplay Ability System (GAS) at scale, including custom ability tasks, gameplay effects, and attribute sets.
  • Familiarity with AI systems for NPC behaviour, encounter scripting, or enemy design.
  • Experience with data-driven design approaches where designers author gameplay content through configuration rather than code changes.
  • Exposure to anti-cheat considerations and exploit mitigation in competitive or economy-driven multiplayer games.
  • Frame data, input responsiveness, and gameplay feel matter to you.
  • You work autonomously in a remote environment, proactively keeping your team aligned and your stakeholders informed.

We celebrate diversity and are committed to creating an inclusive environment for all employees. We welcome applications from all backgrounds and do not discriminate on the basis of age, disability, gender identity or expression, marriage or civil partnership, pregnancy or maternity, race, religion or belief, sex, sexual orientation, or any other protected characteristic.

Privacy and data: We process your personal data as part of the recruitment process. Couch Heroes and Skillsearch both act as data controllers in relation to your application. For details on how your information is collected, used, stored, and your rights under UK GDPR, please review the relevant Privacy Policies below:

Lead Developer - AI - Remote employer: Couch Heroes

As a remote-first company based in the UK, we offer an exceptional work culture that prioritises autonomy, curiosity, and collaborative ownership. Our commitment to employee growth is evident through regular 1:1s focused on career development, performance reviews, and opportunities for coaching and training. Join us to be part of a diverse team dedicated to building innovative gameplay systems in Unreal Engine, where your contributions will shape the future of our multi-year live-service roadmap.
Couch Heroes

Contact Detail:

Couch Heroes Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Lead Developer - AI - Remote

✨Tip Number 1

Network like a pro! Reach out to folks in the industry, join relevant online communities, and attend virtual meetups. You never know who might have the inside scoop on job openings or can put in a good word for you.

✨Tip Number 2

Show off your skills! Create a portfolio that highlights your best work, especially projects related to gameplay systems and Unreal Engine. Make it easy for potential employers to see what you can bring to the table.

✨Tip Number 3

Prepare for interviews by brushing up on technical questions and gameplay mechanics. Be ready to discuss your past experiences and how they relate to the role. Practice makes perfect, so consider mock interviews with friends or mentors.

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen. Plus, we love seeing candidates who are genuinely interested in joining our team and contributing to our exciting projects.

We think you need these skills to ace Lead Developer - AI - Remote

C++ Proficiency
Unreal Engine 5
Gameplay Systems Design
Multiplayer Game Development
Technical Design Decisions
Performance Optimisation
Team Management
Cross-Discipline Collaboration
Gameplay Ability System (GAS)
Data-Driven Design Approaches
AI Systems Familiarity
Problem-Solving Skills
Communication Skills
Documentation Skills
Autonomy in Remote Work

Some tips for your application 🫡

Show Your Passion: When writing your application, let your enthusiasm for game development shine through! We want to see your excitement about building gameplay systems and how you can contribute to our unique world of fantasy and technology.

Tailor Your Experience: Make sure to highlight your relevant experience with Unreal Engine and gameplay systems. We’re looking for someone who can own the technical design, so be specific about your past projects and how they relate to what we’re doing at StudySmarter.

Be Clear and Concise: Keep your application straightforward and to the point. We appreciate clarity, so avoid jargon and focus on what makes you a great fit for the Lead Developer role. Remember, we want to understand your skills and experiences easily!

Apply Through Our Website: Don’t forget to submit your application through our website! It’s the best way for us to keep track of your application and ensure it gets the attention it deserves. We can’t wait to see what you bring to the table!

How to prepare for a job interview at Couch Heroes

✨Know Your Tech Inside Out

Make sure you’re well-versed in Unreal Engine, especially with C++ and Blueprint. Brush up on your knowledge of gameplay systems, server authority, and client prediction. Being able to discuss your past experiences with these technologies will show that you’re not just a theorist but someone who can get hands-on.

✨Showcase Your Leadership Skills

Since this role involves managing a team, be prepared to talk about your experience with direct people management. Share examples of how you've set goals, conducted performance reviews, and helped team members grow. This will demonstrate your ability to lead and inspire others.

✨Collaborate Like a Pro

Highlight your experience working across disciplines, such as design, art, and audio. Be ready to discuss how you’ve translated game design concepts into robust gameplay code. This shows that you understand the importance of collaboration in creating a successful game.

✨Prepare for Technical Questions

Expect to face technical questions related to gameplay feel, performance optimisation, and MMO-scale challenges. Brush up on your knowledge of coding standards and architecture patterns. Being able to articulate your thought process when solving technical issues will impress your interviewers.

Lead Developer - AI - Remote
Couch Heroes

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