At a Glance
- Tasks: Design and develop immersive levels for a multiplayer shooter using Unreal Engine.
- Company: Join Blue Dot Games, a small but ambitious team with exciting plans for the future.
- Benefits: Enjoy remote work flexibility and collaborate with a passionate team.
- Why this job: Be part of a creative process that shapes gameplay and enhances player experiences.
- Qualifications: Experience in Unreal Engine, especially UE5, and a background in level design for shooters.
- Other info: Effective communication skills are essential for our all-remote team.
The predicted salary is between 36000 - 60000 £ per year.
Blue Dot Games is seeking an experienced level designer to join a team of 4 LDs working on the title ’83. We are a small, friendly and ambitious team with big plans. Could you be part of these plans?
A successful applicant for this role will have experience of working in Unreal Engine, ideally UE5. The candidate will be experienced in the development of large scale maps for multiplayer shooters all the way from the concept and research phase through to beauty pass. The candidate will have a track record of working with level artists at all phases of that process.
The successful applicant will ideally be familiar with the use of analytical methods (surveys, heat maps etc.) in honing gameplay. The team will be remote so effective communication skills in an all-remote setting are required.
Salary DoE
Closing date: 23rd Feb 25
Level Designer (Unreal Engine) employer: Cornwall
Contact Detail:
Cornwall Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Level Designer (Unreal Engine)
✨Tip Number 1
Familiarise yourself with Unreal Engine 5 by creating a small project or level. This hands-on experience will not only boost your skills but also give you concrete examples to discuss during interviews.
✨Tip Number 2
Join online communities or forums related to level design and Unreal Engine. Engaging with other professionals can provide insights into industry trends and may even lead to networking opportunities that could benefit your application.
✨Tip Number 3
Prepare to discuss your previous projects in detail, especially those involving multiplayer shooters. Be ready to explain your design process, collaboration with artists, and how you used analytical methods to enhance gameplay.
✨Tip Number 4
Since the team is remote, practice articulating your thoughts clearly and concisely in virtual meetings. Consider setting up mock interviews with friends or colleagues to refine your communication skills in an online setting.
We think you need these skills to ace Level Designer (Unreal Engine)
Some tips for your application 🫡
Tailor Your CV: Make sure your CV highlights your experience with Unreal Engine, particularly UE5. Include specific projects where you've developed large-scale maps for multiplayer shooters, detailing your role in the concept and research phases.
Showcase Your Portfolio: Include a link to your portfolio that showcases your level design work. Make sure to feature examples that demonstrate your ability to collaborate with level artists and your use of analytical methods like surveys and heat maps.
Craft a Compelling Cover Letter: Write a cover letter that reflects your passion for level design and your understanding of the gaming industry. Mention your experience in remote teams and how you effectively communicate in an all-remote setting.
Proofread Your Application: Before submitting, carefully proofread your application materials. Check for any spelling or grammatical errors, and ensure that all information is clear and concise to make a strong impression.
How to prepare for a job interview at Cornwall
✨Showcase Your Unreal Engine Expertise
Make sure to highlight your experience with Unreal Engine, especially if you've worked with UE5. Be prepared to discuss specific projects where you developed large-scale maps for multiplayer shooters, detailing your role in the concept and research phases.
✨Discuss Collaboration with Level Artists
Since the role involves working closely with level artists, share examples of how you've collaborated with them in previous projects. Talk about how you communicated ideas and feedback throughout the development process to ensure a cohesive final product.
✨Demonstrate Analytical Skills
Familiarity with analytical methods is key for this position. Be ready to discuss how you've used tools like surveys and heat maps to refine gameplay in your past projects. This will show your understanding of player experience and level design optimisation.
✨Emphasise Remote Communication Skills
As the team is remote, effective communication is crucial. Prepare to talk about your experience working in remote teams, including how you maintain clear communication and collaboration across different time zones and platforms.