At a Glance
- Tasks: Lead the design of engaging puzzles and games, optimising and innovating experiences.
- Company: Join Condé Nast’s New Yorker Puzzles & Games team, a leader in digital entertainment.
- Benefits: Enjoy 25 days holiday, competitive pension, private healthcare, and flexible remote work options.
- Other info: Be part of a diverse, inclusive culture that values creativity and innovation.
- Why this job: Shape the future of gaming while collaborating with creative minds and cutting-edge technology.
- Qualifications: 5+ years in product or interaction design, with strong skills in Figma and GitHub.
The predicted salary is between 60000 - 80000 £ per year.
Location: London, GB
Overview: Condé Nast’s New Yorker Puzzles & Games seeks a Product Design Lead to evolve and expand the digital puzzle and game offering. The role is senior, focusing on design quality, ecosystem thinking, and collaboration across design, engineering, product, editorial and analytics.
What you’ll be doing:
- Own the design quality of the Puzzles & Games portfolio, optimising existing games, concepting new ones and building a habit‑forming ecosystem.
- Apply sophisticated understanding of gameplay mechanics, reward cycles and moments of delight to create engaging experiences.
- Interrogate briefs, propose better framing, and push back when necessary to ensure a high‑ambition outcome.
- Master interaction, motion, micro‑interactions and timing to make games feel satisfying.
- Leverage data and research to understand players, run lightweight usability tests, and collaborate with UX research and analytics.
- Design a connected ecosystem covering onboarding, streaks, rewards, social moments and journeys that convert casual players into loyal users.
- Work closely with engineering to close the gap between design and delivery, using design tokens, Figma, GitHub and understanding front‑end constraints.
- Use AI tools for rapid prototyping, generative exploration and shaping the design process.
- Track outcomes via player data, retention metrics and qualitative feedback, and treat each experience as a product rather than a deliverable.
- Partner across disciplines, translating brand editorial personality into interaction systems.
- Champion design culture, mentor by example, and raise the collective bar across the organization.
You’ll thrive in this role if:
- You love puzzles and games and understand what makes them habitual.
- You care deeply about design’s role in building loyalty and emotional connection.
- You are an expert in interaction, motion, and feedback, with strong instincts for satisfying detail.
- You can balance individual moments with broader ecosystem thinking.
- You interrogate briefs and bring a point of view, not just execute.
- You are technically fluent in Figma, GitHub, design tokens, and front‑end constraints.
- You embrace AI tools and are curious about evolving practices.
- You are outcome‑oriented, focusing on engagement, retention, and habit formation.
- You communicate directly and openly, receiving feedback as well as giving it.
- You are a self‑starter capable of moving forward without a fully defined path.
What success looks like:
- In the first six months, establish a perspective on puzzle and game opportunities, build cross‑functional trust, and introduce AI‑assisted methods to raise pace and quality.
- By the end of the first year, launch at least one game, evolve others, and demonstrate impact through engagement numbers and loyalty metrics.
What we’d like to see in your portfolio:
- Interaction and motion craft – examples of gameplay, feedback states, transitions, and micro‑interactions that create delight.
- Ecosystem thinking – how you connect multiple features and moments to drive outcomes.
- Brand sensitivity – how you translate and express a brand’s identity and voice.
- Direct puzzles and games experience – preferred but not strictly required; demonstrate delightful interactive moments.
- Implementation quality – evidence that your design intent carried through to production with engineers.
- Visual judgement – clear hierarchy, rhythm, motion, and composition, showing a strong design voice.
- Curiosity and progression – signs you stay current, experiment with new tools (including AI), and push your craft forward.
- Experience – 5+ years in product or interaction design roles.
Benefits:
- 25 days holiday (plus bank holidays) with additional leave for relocation or volunteering.
- Competitive pension scheme and Bupa Private Healthcare.
- Season ticket loans, eye tests, corporate gym membership, cycle to work scheme.
- 30 remote days (10 remote days from home or a Condé Nast office location) and core hours for flexibility.
- Well‑being tools, Employee Assistance Programme, learning hub, disability support, diversity programmes and dog‑friendly office.
Equal Opportunity Employment: Condé Nast is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, sexual orientation, gender identity, disability, veteran status, age, familial status, or other legally protected characteristics.
Product Design Lead, Puzzles & Games in City of Westminster employer: Conde Nast
Condé Nast is an exceptional employer, offering a vibrant work culture that fosters creativity and collaboration in the heart of London. As a Product Design Lead for Puzzles & Games, you will enjoy a range of benefits including 25 days of holiday, a competitive pension scheme, and opportunities for professional growth through mentorship and access to a learning hub. With a focus on innovation and employee well-being, Condé Nast provides a supportive environment where your passion for design and games can thrive.
StudySmarter Expert Advice🤫
We think this is how you could land Product Design Lead, Puzzles & Games in City of Westminster
✨Tip Number 1
Get your portfolio in shape! Make sure it showcases your best work, especially those delightful interactive moments and ecosystem thinking. We want to see how you connect features to drive engagement.
✨Tip Number 2
Network like a pro! Reach out to folks in the industry, attend design meetups, or join online forums. Building relationships can open doors that job applications alone can't.
✨Tip Number 3
Practice your pitch! Be ready to talk about your design philosophy and how you approach problem-solving. We love candidates who can communicate their ideas clearly and confidently.
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen. Plus, we’re always on the lookout for passionate designers who love puzzles and games as much as we do!
We think you need these skills to ace Product Design Lead, Puzzles & Games in City of Westminster
Some tips for your application 🫡
Show Off Your Design Skills:Make sure your portfolio shines! Include examples that highlight your interaction and motion craft, especially those that create delightful gameplay experiences. We want to see how you connect features and moments to drive engagement.
Tailor Your Application:Don’t just send a generic application. Take the time to tailor your CV and cover letter to reflect how your experience aligns with our needs. We love seeing candidates who interrogate briefs and bring their unique perspective!
Be Data-Driven:We’re all about leveraging data to enhance player experiences. In your application, mention any experience you have with usability testing or using analytics to inform design decisions. Show us how you track outcomes and iterate based on feedback!
Apply Through Our Website:We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you don’t miss out on any important updates. Plus, it shows you’re keen on joining our team!
How to prepare for a job interview at Conde Nast
✨Know Your Games
Dive deep into the world of puzzles and games before your interview. Familiarise yourself with the latest trends, popular mechanics, and what makes a game addictive. This knowledge will help you speak confidently about how you can enhance their offerings.
✨Showcase Your Design Process
Prepare to discuss your design process in detail. Bring examples that highlight your interaction and motion craft, as well as how you've used data to inform your designs. This will demonstrate your ability to create engaging experiences and your understanding of ecosystem thinking.
✨Be Ready to Interrogate Briefs
Practice how you would approach a brief critically. Think about how you can propose better framing or push back on ideas to ensure high-quality outcomes. This shows that you're not just a doer but a strategic thinker who cares about the end result.
✨Embrace Collaboration
Highlight your experience working cross-functionally with engineers, product teams, and UX researchers. Share specific examples of how you've closed the gap between design and delivery, showcasing your technical fluency in tools like Figma and GitHub.