Remote Technical Artist: Stylised Materials (Unreal) in London
Remote Technical Artist: Stylised Materials (Unreal)

Remote Technical Artist: Stylised Materials (Unreal) in London

London Full-Time 30000 - 42000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Design and implement stylised materials in Unreal Engine for an exciting new game.
  • Company: Renowned gaming studio known for its innovative titles.
  • Benefits: Competitive salary and fully remote work flexibility.
  • Why this job: Join a creative team and shape the visual identity of a new game.
  • Qualifications: 3+ years in the game industry with Unreal Engine expertise.
  • Other info: Collaborative environment with opportunities for professional growth.

The predicted salary is between 30000 - 42000 £ per year.

A renowned gaming studio is seeking a Technical Artist with a specialisation in Materials to enhance the visual identity of their upcoming title. In this pivotal role, you will design and implement stylised materials in Unreal Engine, optimising for performance across various platforms.

The ideal candidate will have over 3 years of game industry experience, with expertise in Unreal Engine and collaboration skills. Enjoy a competitive salary and the flexibility of a fully remote workplace.

Remote Technical Artist: Stylised Materials (Unreal) in London employer: Companion Group Ltd

Join a leading gaming studio that values creativity and innovation, offering a fully remote work environment that promotes a healthy work-life balance. With competitive salaries and opportunities for professional growth, you will be part of a collaborative culture that encourages artistic expression and technical excellence in the gaming industry.
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Contact Detail:

Companion Group Ltd Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Remote Technical Artist: Stylised Materials (Unreal) in London

✨Tip Number 1

Network like a pro! Reach out to fellow artists and industry professionals on platforms like LinkedIn or Discord. Join relevant groups and participate in discussions to get your name out there.

✨Tip Number 2

Show off your skills! Create a portfolio that highlights your best work with stylised materials in Unreal Engine. Make sure it’s easy to navigate and showcases your unique style and technical prowess.

✨Tip Number 3

Prepare for interviews by brushing up on common technical questions related to materials and performance optimisation. Practice explaining your thought process and how you tackle challenges in your projects.

✨Tip Number 4

Apply through our website! We make it super easy for you to submit your application directly, and it shows you’re serious about joining our team. Don’t miss out on the chance to land that dream job!

We think you need these skills to ace Remote Technical Artist: Stylised Materials (Unreal) in London

Technical Artistry
Unreal Engine
Material Design
Performance Optimisation
Game Industry Experience
Collaboration Skills
Visual Identity Enhancement
Stylised Materials Implementation

Some tips for your application 🫡

Show Off Your Skills: Make sure to highlight your experience with Unreal Engine and any stylised materials you've created. We want to see your best work, so include links to your portfolio or any relevant projects!

Tailor Your Application: Don’t just send a generic application! Take the time to customise your CV and cover letter to reflect how your skills match the job description. We love seeing candidates who take this extra step.

Be Clear and Concise: When writing your application, keep it straightforward. We appreciate clarity, so avoid jargon and get straight to the point about your experience and what you can bring to the team.

Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it’s super easy!

How to prepare for a job interview at Companion Group Ltd

✨Know Your Unreal Engine Inside Out

Make sure you brush up on your Unreal Engine skills before the interview. Be ready to discuss specific projects where you've implemented stylised materials, and don't shy away from showcasing your problem-solving abilities when it comes to performance optimisation.

✨Showcase Your Portfolio

Prepare a strong portfolio that highlights your best work with stylised materials. Include detailed descriptions of your role in each project, the challenges you faced, and how you overcame them. This will give the interviewers a clear picture of your capabilities.

✨Collaboration is Key

Since this role requires collaboration, be prepared to discuss your experience working in teams. Share examples of how you've effectively communicated with other artists and developers to achieve a common goal, and highlight any tools or methods you used to facilitate teamwork.

✨Ask Insightful Questions

At the end of the interview, don’t forget to ask questions that show your interest in the studio's vision and projects. Inquire about their approach to stylised materials and how they envision the Technical Artist's role contributing to the overall game development process.

Remote Technical Artist: Stylised Materials (Unreal) in London
Companion Group Ltd
Location: London

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