Senior Technical Artist - EA Sports Formula 1 in Birmingham

Senior Technical Artist - EA Sports Formula 1 in Birmingham

Birmingham Full-Time 50000 - 70000 £ / year (est.) Home office (partial)
Codemasters

At a Glance

  • Tasks: Create stunning shaders and improve visual quality for F1® games.
  • Company: Join Electronic Arts, a leader in gaming innovation.
  • Benefits: Enjoy healthcare, mental well-being support, and paid time off.
  • Other info: Hybrid role with great career growth and a supportive work culture.
  • Why this job: Be part of a creative team shaping the future of gaming visuals.
  • Qualifications: 5+ years in real-time engines and shader development experience required.

The predicted salary is between 50000 - 70000 £ per year.

Join us at Electronic Arts in Birmingham as a Senior Technical Artist focused on shaders, materials, and real-time rendering. Reporting to the Technical Art Director, you will develop shaders and rendering workflows that improve the visual quality of the official F1® games. Working across Art and Engineering, you will contribute to our proprietary technology and help create high-quality game content. This is a hybrid remote/in-office role based in our Birmingham, UK studio.

Responsibilities

  • You will be the bridge between art and engineering, with a focus on materials, shaders, and rendering workflows.
  • Develop high-quality HLSL shaders for our proprietary engine and DCC tools, including our HLSL-based 3ds Max viewport pipeline.
  • Guide look development and improve visual fidelity across characters, environments, and vehicles while optimizing rendering performance to meet platform and project requirements.
  • Support artists in creating and optimizing assets by debugging rendering issues, improving material setups, and ensuring consistency between rendering environments.
  • Work with rendering engineers and artists to prototype and integrate new visual features.

Required Qualifications

  • 5+ years of experience with real-time engines and a digital content creation package such as 3ds MAX or Maya.
  • Experience writing, debugging and optimising shaders using HLSL or GLSL.
  • Knowledge of real-time rendering principles, including PBR workflows, lighting models, and post-processing, demonstrated in shipped game titles or equivalent projects.
  • Basic scripting knowledge in Python or MAXScript.

This is a hybrid role, with 3 days per week working from our office in Birmingham.

Benefits

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Senior Technical Artist - EA Sports Formula 1 in Birmingham employer: Codemasters

At Electronic Arts in Birmingham, we pride ourselves on being an exceptional employer that fosters a collaborative and innovative work culture. As a Senior Technical Artist, you will have the opportunity to work at the forefront of game development, contributing to high-quality F1® games while enjoying a comprehensive benefits package that supports your physical, emotional, and career wellness. With a focus on employee growth and a hybrid work model, we empower our team members to thrive both personally and professionally in a dynamic environment.

Codemasters

Contact Details:

Codemasters Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Senior Technical Artist - EA Sports Formula 1 in Birmingham

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We think you need these skills to ace Senior Technical Artist - EA Sports Formula 1 in Birmingham

HLSL
GLSL
3ds MAX
Maya
Real-time Rendering Principles
PBR Workflows
Lighting Models

Some tips for your application 🫡

Show off your coding skills:When applying for a software engineering role, it's super important to showcase your coding skills. Make sure your CV includes your tech stack, any relevant programming languages you’re comfortable with, and examples of projects you've worked on. If you have a GitHub profile, link it up! We love to see code in action.

Tailor your portfolio:For a full-time role, we’d expect to see some solid examples of your work in your portfolio. Make sure to include at least two or three projects that highlight your problem-solving skills and your ability to work with different technologies. Focus on the projects that are most relevant to the position at Codemasters.

Craft a killer cover letter:Your cover letter is your chance to stand out—make it personal! Explain why you want to work at Codemasters and how your skills align with the role. Show us your passion for software development. We dig enthusiastic candidates who understand the value of collaboration and continuous learning!

Be clear and concise:When it comes to writing your CV and cover letter, clarity is key. Avoid jargon that could confuse us and stick to simple, direct language. Highlight your achievements with quantifiable results where possible, and keep everything easy to read. A well-organised application goes a long way!

How to prepare for a job interview at Codemasters

Brush Up on Your Coding Skills

For a full-time software engineering role, it's crucial that we stay sharp with our coding abilities. Expect technical questions that might involve solving problems on the spot or discussing algorithms. Practise on platforms like LeetCode or HackerRank to get comfortable with the types of questions that often come up.

Know Your Tools and Frameworks

Make sure we’re well-acquainted with the tools and technologies listed in the job description. Familiarise ourselves with any specific frameworks or programming languages mentioned. If Codemasters uses React or Node.js, for instance, be ready to discuss how we’ve used them in previous projects or coursework.

Showcase Your Projects

Bring along a portfolio that highlights our best work. This could be code samples, GitHub repositories, or any side projects we’ve built. Make sure we can talk through our thought process for each project, especially the challenges we faced and how we solved them—this shows our problem-solving skills in action.

Prepare for Behavioural Questions

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