Senior Level Designer

Senior Level Designer

Manchester Full-Time 28800 - 43200 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Create immersive locations and experiences for Star Citizen and Squadron 42.
  • Company: Join Cloud Imperium Games, pioneers in cutting-edge video game development since 2012.
  • Benefits: Enjoy a collaborative culture, flexible work options, and the chance to shape gaming history.
  • Why this job: Be at the forefront of game design, working with passionate teams to create expansive worlds.
  • Qualifications: Experience in AAA game development and strong skills in game editors and 3D design.
  • Other info: Diversity is celebrated here; bring your unique perspective to our creative team.

The predicted salary is between 28800 - 43200 £ per year.

As a Senior Level Designer, you will be working closely with the Lead Level Designer, Assistant Content Director and the Art team to build Locations and Sandbox experiences for Star Citizen and Squadron 42. You will take part in building everything from small outposts to large sprawling cities across multiple planets, moons, and solar systems. Together with the Artists, you will be at the core of building out our Sandbox experience and bring the universe to life!

What does a Senior Level Designer at CIG do?

  • Work closely with Game Designers and Artists in building a wide range of great locations for the Star Citizen and Squadron 42 universe.
  • Drive the gameplay intent of the sandbox experience as well as implementing dynamic puzzles and traversal challenges with a systemic approach.
  • Prototype level interactions, puzzles, challenges, events and layouts of modular content.
  • Work closely with your fellow Level Designers, helping and mentoring junior members and participate in creating a collaborative atmosphere within the team.
  • Work with the tools team to provide feedback and end user experiences for location tools and procedural content.

What do we expect from our Senior Level Designer?

  • Experience in developing and shipping AAA title/titles and understanding the process of building levels/locations from concept to final.
  • Excellent knowledge of Game Editors and block out tools with a strong emphasis on 3D blockouts and location flow.
  • Technical experience working with advanced editor tools and modular/procedural content.
  • Excellent communication skills and experience working across disciplines.
  • Experience with working on open world multiplayer games.

Diversity Statement: CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment.

If you like wild growth and working with happy, enthusiastic over-achievers, you will enjoy your career with us!

Senior Level Designer employer: Cloud Imperium Games

Cloud Imperium Games is an exceptional employer, offering a vibrant work culture that fosters creativity and collaboration among passionate individuals. Located in the heart of Manchester, employees benefit from a dynamic environment where they can grow their skills while contributing to groundbreaking projects like Star Citizen and Squadron 42. With a strong commitment to diversity and employee development, CIG provides unique opportunities for personal and professional growth, making it an ideal place for those seeking meaningful and rewarding careers in the gaming industry.
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Contact Detail:

Cloud Imperium Games Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Senior Level Designer

✨Tip Number 1

Familiarise yourself with the specific tools and game editors mentioned in the job description. Having hands-on experience with these tools will not only boost your confidence but also demonstrate your readiness to hit the ground running.

✨Tip Number 2

Showcase your previous work on AAA titles, especially any open-world multiplayer games. Be prepared to discuss your contributions and the challenges you faced during development, as this will highlight your relevant experience.

✨Tip Number 3

Network with current or former employees of Cloud Imperium Games. Engaging with them can provide valuable insights into the company culture and expectations, which can help you tailor your approach during interviews.

✨Tip Number 4

Prepare to discuss your collaborative experiences, particularly how you've mentored junior designers. This role emphasises teamwork, so demonstrating your ability to foster a positive environment will set you apart.

We think you need these skills to ace Senior Level Designer

Level Design
3D Modelling
Game Editors
Prototyping
Gameplay Mechanics
Open World Design
Collaboration Skills
Mentoring
Technical Proficiency with Editor Tools
Dynamic Puzzle Design
Traversal Challenges
Modular Content Development
Communication Skills
Attention to Detail

Some tips for your application 🫡

Tailor Your CV: Make sure your CV highlights relevant experience in level design, especially with AAA titles. Emphasise your familiarity with game editors and any specific tools mentioned in the job description.

Craft a Compelling Cover Letter: In your cover letter, express your passion for game design and how your skills align with the role at Cloud Imperium Games. Mention specific projects or experiences that demonstrate your ability to create engaging sandbox environments.

Showcase Your Portfolio: Include a link to your portfolio showcasing your best level design work. Make sure it features examples of locations you've built, particularly those that highlight your ability to create dynamic gameplay experiences.

Highlight Collaboration Skills: Since the role involves working closely with various teams, emphasise your communication and teamwork skills. Provide examples of how you've successfully collaborated with artists and designers in past projects.

How to prepare for a job interview at Cloud Imperium Games

✨Showcase Your Portfolio

As a Senior Level Designer, your portfolio is your best friend. Make sure to bring examples of your previous work that highlight your experience with AAA titles and open-world multiplayer games. Be prepared to discuss the design process behind each project.

✨Understand the Company’s Vision

Familiarise yourself with Cloud Imperium Games and their projects, especially Star Citizen and Squadron 42. Understanding their vision will help you align your answers with their goals and demonstrate your enthusiasm for contributing to their unique sandbox experiences.

✨Prepare for Technical Questions

Expect questions about your technical skills, particularly regarding game editors and blockout tools. Brush up on your knowledge of modular and procedural content, as well as any specific tools mentioned in the job description, to show you’re ready to hit the ground running.

✨Emphasise Collaboration Skills

Since the role involves working closely with various teams, be ready to discuss your experience in collaborative environments. Share examples of how you've mentored junior designers or contributed to a team atmosphere, highlighting your excellent communication skills.

Senior Level Designer
Cloud Imperium Games
Location: Manchester

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