At a Glance
- Tasks: Create next-gen animation pipelines and enhance character interactions in exciting game projects.
- Company: Cloud Imperium Games, a leader in innovative gaming technology.
- Benefits: Competitive salary, flexible working hours, and opportunities for creative growth.
- Other info: Collaborative environment with a focus on creativity and innovation.
- Why this job: Join a passionate team and shape the future of gaming animation.
- Qualifications: Experience in technical animation and proficiency in Maya.
The predicted salary is between 63000 - 77000 Β£ per year.
Cloud Imperium Games in Manchester is seeking a Technical Animator III to bridge technical innovation with creative expression.
The role focuses on next-gen facial and body rigging, Maya pipeline development, cross-platform deformation systems, and in-engine implementation.
You will enable artists and animators across Star Engine-powered titles.
You will collaborate with cross-functional teams to push animation pipelines, implement character interactions, transitions, and behaviours that
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Technical Animator: Craft Next-Gen Animation Pipelines in Manchester employer: Cloud Imperium Games
Cloud Imperium Games (CIG) is an exceptional employer, fostering a vibrant and inclusive work culture that values diverse talent and creativity. Located in Manchester, our studio offers employees the opportunity to work on groundbreaking AAA games while collaborating with global teams, ensuring professional growth and development. With a strong commitment to employee engagement and a focus on innovative HR practices, CIG provides a supportive environment where every team member can thrive and contribute to our mission of redefining the gaming industry.