Technical Animator in Manchester

Technical Animator in Manchester

Manchester Full-Time 36000 - 60000 £ / year (est.) No working from home possible
Cloud Imperium Games

At a Glance

  • Tasks: Support cutting-edge animation pipelines and collaborate on exciting game projects.
  • Company: Join Cloud Imperium Games, a leading independent studio in the gaming industry.
  • Benefits: Be part of a creative team with opportunities for growth and innovation.
  • Other info: Diverse and inclusive workplace that values unique perspectives.
  • Why this job: Make your mark in the gaming world by bridging tech and creativity.
  • Qualifications: Proficient in Maya, Python coding skills, and experience with game engines.

The predicted salary is between 36000 - 60000 £ per year.

Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest independent studios globally, dedicated to delivering next-generation AAA experiences. We think outside the box, encourage creativity, and develop ground‐breaking technology that raises the bar for the gaming industry and our community.

About the Role: Join an industry-leading team of veterans building the pinnacle of animation pipelines and technologies. As a Technical Animator III, you'll bridge the gap between technical innovation and creative expression—making highly complex systems accessible and empowering for artists and animators across the company. Your work spans the full spectrum of animation technology: next‐gen facial and body rigs, Maya pipeline development, cross‐platform deformation systems, version control workflows, external tool integration, and in‐engine implementation. If it moves in our games, you'll help make it possible.

What You'll Do:

  • Support cutting‐edge animation pipelines and tools that empower multiple animation teams.
  • Collaborate with cross‐functional teams to bring characters and vehicles from concept to polished in‐game implementation in StarEngine.
  • Implement character interaction systems, transitions, and behaviours that delight players.

What We're Looking For:

Required

  • Proficiency with Maya animation and rigging systems.
  • Proven coding skills in Python.
  • Shipped at least one game using a commercial game engine.
  • Proven ability to communicate technical concepts & requirements clearly across disciplines.
  • Proactive, hands‐on approach with a passion for getting great animation in players' hands.

You’ll thrive here if you:

  • Use critical thinking to guide technical decisions and advocate for your solutions.
  • Excel in collaborative, agile team environments.
  • Stay curious about emerging animation technologies.

Diversity Statement: CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it's our differences that make it special.

Technical Animator in Manchester employer: Cloud Imperium Games

Cloud Imperium Games (CIG) is an exceptional employer, fostering a vibrant and inclusive work culture that values diverse talent and creativity. Located in Manchester, our studio offers employees the opportunity to work on groundbreaking AAA games while collaborating with global teams, ensuring professional growth and development. With a strong commitment to employee engagement and a focus on innovative HR practices, CIG provides a supportive environment where every team member can thrive and contribute to our mission of redefining the gaming industry.

Cloud Imperium Games

Contact Details:

Cloud Imperium Games Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Technical Animator in Manchester

Tip Number 1

Network like a pro! Reach out to industry folks on LinkedIn or at gaming events. A friendly chat can open doors that a CV just can't.

Tip Number 2

Show off your skills! Create a portfolio showcasing your best animation work. Make it easy for us to see what you can do—include videos, breakdowns, and even behind-the-scenes stuff.

Tip Number 3

Prepare for the interview! Research our games and be ready to discuss how your experience with Maya and Python can elevate our animation pipelines. We love seeing passion and knowledge!

Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, we love hearing from candidates who are genuinely interested in joining our team.

We think you need these skills to ace Technical Animator in Manchester

Maya Animation
Rigging Systems
Python Programming
Game Engine Implementation
Character Interaction Systems
Cross-Functional Collaboration
Technical Communication

Some tips for your application 🫡

Show Off Your Skills:Make sure to highlight your proficiency with Maya animation and rigging systems in your application. We want to see how your skills can bridge the gap between technical innovation and creative expression!

Be Clear and Concise:When explaining your technical concepts and requirements, keep it clear and concise. We appreciate applicants who can communicate effectively across disciplines, so don’t hold back on showcasing your communication skills!

Tailor Your Application:Take a moment to tailor your application to the role of Technical Animator III. Mention your experience with game engines and any shipped titles to show us you’re the right fit for our cutting-edge animation pipelines.

Apply Through Our Website:We encourage you to apply through our website for a smoother process. It’s the best way to ensure your application gets into the right hands and shows us you’re serious about joining our team!

How to prepare for a job interview at Cloud Imperium Games

Know Your Tools

Make sure you're well-versed in Maya animation and rigging systems. Brush up on your Python coding skills too, as you'll need to demonstrate your technical prowess during the interview. Familiarity with the tools they use will show that you're ready to hit the ground running.

Showcase Your Projects

Prepare to discuss any games you've shipped using a commercial game engine. Bring examples of your work that highlight your ability to bridge technical innovation and creative expression. This is your chance to shine, so make it count!

Communicate Clearly

Practice explaining complex technical concepts in simple terms. You'll be collaborating with various teams, so being able to communicate effectively across disciplines is key. Think about how you can convey your ideas clearly and concisely.

Stay Curious and Engaged

Demonstrate your passion for emerging animation technologies. Be prepared to discuss recent trends or innovations in the field and how they could apply to the role. Showing your enthusiasm for learning and adapting will resonate well with the interviewers.