Sound Designer — AAA Game Audio (Wwise) — On-Site UK in Manchester

Sound Designer — AAA Game Audio (Wwise) — On-Site UK in Manchester

Manchester Full-Time 35000 - 45000 € / year (est.) No home office possible
Cloud Imperium Games

At a Glance

  • Tasks: Create and implement AAA quality audio for epic games like Star Citizen.
  • Company: Join Cloud Imperium Games, a leader in innovative game audio.
  • Benefits: Permanent position with competitive salary and creative work environment.
  • Other info: Opportunity to mentor juniors and grow your skills in a dynamic setting.
  • Why this job: Be part of a passionate team and shape the sound of groundbreaking games.
  • Qualifications: Strong game audio experience and Wwise proficiency required.

The predicted salary is between 35000 - 45000 € per year.

Cloud Imperium Games is seeking a mid-level Sound Designer to join their audio team in Manchester, UK. The role involves recording, designing, and implementing audio for Star Citizen and Squadron 42. Applicants must have strong game audio experience and proficiency in Wwise.

Responsibilities include:

  • Creating AAA quality audio assets
  • Mentoring junior members
  • Enhancing audio quality

A demo reel demonstrating relevant skills is mandatory for consideration. This is a permanent, on-site position open to UK work-eligible candidates.

Sound Designer — AAA Game Audio (Wwise) — On-Site UK in Manchester employer: Cloud Imperium Games

Cloud Imperium Games is an exceptional employer, offering a vibrant work culture in the heart of Manchester, where creativity and innovation thrive. As a mid-level Sound Designer, you will not only contribute to groundbreaking projects like Star Citizen and Squadron 42 but also have opportunities for professional growth through mentorship and collaboration with talented peers. With a commitment to AAA quality and a supportive environment, this role promises a rewarding career in the dynamic world of game audio.

Cloud Imperium Games

Contact Detail:

Cloud Imperium Games Recruiting Team

StudySmarter Expert Advice🤫

We think this is how you could land Sound Designer — AAA Game Audio (Wwise) — On-Site UK in Manchester

Tip Number 1

Make sure your demo reel is top-notch! Showcase your best work, especially anything that highlights your skills with Wwise and AAA game audio. We want to see your creativity and technical prowess shine through!

Tip Number 2

Network like a pro! Connect with other sound designers and industry professionals on platforms like LinkedIn. We can help you find opportunities and get your foot in the door at Cloud Imperium Games or similar companies.

Tip Number 3

Prepare for the interview by brushing up on your knowledge of Star Citizen and Squadron 42. Familiarise yourself with their audio style and think about how you can contribute to enhancing their audio quality. We want you to impress them with your passion!

Tip Number 4

Don’t forget to apply through our website! It’s the best way to ensure your application gets seen. Plus, we’re always looking for talented individuals like you to join our community and make waves in the gaming industry.

We think you need these skills to ace Sound Designer — AAA Game Audio (Wwise) — On-Site UK in Manchester

Game Audio Experience
Proficiency in Wwise
Audio Recording
Audio Design
Audio Implementation
Creating AAA Quality Audio Assets
Mentoring Skills

Some tips for your application 🫡

Showcase Your Skills:Make sure to include a demo reel that highlights your best work in game audio. We want to see your creativity and technical skills in action, so pick pieces that really showcase your talent!

Tailor Your Application:When applying, customise your CV and cover letter to reflect the specific requirements of the Sound Designer role. We love seeing how your experience aligns with what we’re looking for, so don’t hold back!

Be Clear and Concise:Keep your written application clear and to the point. We appreciate well-structured applications that make it easy for us to see your qualifications and passion for the role.

Apply Through Our Website:For the best chance of success, apply directly through our website. This ensures your application gets to the right people and shows us you’re serious about joining our team!

How to prepare for a job interview at Cloud Imperium Games

Showcase Your Demo Reel

Make sure to bring your A-game with your demo reel. This is your chance to shine, so select pieces that highlight your best work in game audio and Wwise. Tailor it to reflect the style and quality expected by Cloud Imperium Games.

Know Your Stuff

Brush up on your knowledge of AAA game audio standards and the specific requirements for Star Citizen and Squadron 42. Be ready to discuss how your experience aligns with their projects and how you can contribute to enhancing audio quality.

Prepare for Technical Questions

Expect some technical questions about Wwise and audio implementation. Familiarise yourself with common challenges faced in game audio design and be prepared to share your problem-solving strategies. This will show your depth of knowledge and practical experience.

Mentorship Mindset

Since mentoring junior members is part of the role, think about your past experiences in guiding others. Be ready to discuss how you approach mentorship and what techniques you use to help less experienced team members grow.