Real‑Time Space VFX Artist for Epic Sci‑Fi Battles in Manchester

Real‑Time Space VFX Artist for Epic Sci‑Fi Battles in Manchester

Manchester Full-Time 30000 - 40000 £ / year (est.) No working from home possible
Cloud Imperium Games

At a Glance

  • Tasks: Create stunning sci-fi visual effects for epic space battles and immersive environments.
  • Company: Join Cloud Imperium Games, a leader in next-gen AAA gaming with a vibrant community.
  • Benefits: Enjoy a creative work culture, competitive pay, and opportunities for personal growth.
  • Other info: Diverse workplace celebrating unique backgrounds and perspectives.
  • Why this job: Be part of a passionate team pushing the boundaries of real-time VFX in gaming.
  • Qualifications: Experience with real-time particle systems and a strong artistic eye for detail.

The predicted salary is between 30000 - 40000 £ per year.

We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent. Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest global independent studios, dedicated to delivering next-generation AAA games. CIG prides itself in thinking outside the box, encouraging creativity and developing ground-breaking technology. CIG believes in raising the bar for the gaming industry and the community as a whole.

About the Role

As a VFX Artist you will be part of a team of artists and programmers dedicated to creating cutting edge visual effects for a boundless sandbox universe. You will create a vast variety of effects supporting epic spaceship battles inside giant gas clouds, characters struggling to survive raging storms on hostile planets, holographic displays inside futuristic shopping malls and tiny dust motes in a desolate outpost. And everything in between!

What does a VFX Artist at Cloud Imperium Games do?

  • Create sci‑fi VFX using CIG’s real time VFX Editor.
  • Use software packages such as 3DS Max, Houdini, Embergen and After Effects to generate texture and mesh assets for use with your real time effects.
  • Optimize your effects to run efficiently in-game whilst maintaining high visual quality.
  • Work closely with our team of dedicated VFX programmers to improve our VFX technology and pipelines where possible.
  • Collaborate with other teams including Art, Design and Audio to help bring the Star Citizen universe to life.

What do we expect from our VFX Artists?

  • Solid understanding of the artistic and technical fundamentals of real‑time visual effects.
  • Experience of using real time particle systems in a game engine.
  • Keen eye for detail and ability to break down existing effects in games and films.
  • Be highly self‑motivated and show initiative.
  • Be able to rise to challenges and problem solve when required.
  • Passion to raise the bar in the field of real‑time VFX.

Diversity Statement

CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it’s our differences that make it special.

Fraud Statement

We are aware of people receiving job offers that fraudulently allege to be from CIG. These types of fraud can be carried out through false websites, fake email addresses claiming to be from our company, or social media. We do not ask for your personal info like bank account numbers, identification numbers, etc through social media or chat-based apps, nor do we request or send money for the purchase of business equipment. If you suspect fraud, please report it to your local authorities, as well as reaching out to us at info@cloudimperiumgames.com with any information you may have.

If you like wild growth and working with happy, enthusiastic over‑achievers, you'll enjoy your career with us!

Real‑Time Space VFX Artist for Epic Sci‑Fi Battles in Manchester employer: Cloud Imperium Games

Cloud Imperium Games is an exceptional employer that fosters a vibrant and inclusive work culture, where creativity and innovation are at the forefront of game development. With a commitment to employee growth and a supportive community of passionate backers, CIG offers unique opportunities for VFX Artists to push the boundaries of visual effects in a collaborative environment. Join us in shaping the future of gaming while being part of a diverse team that values every individual's contribution.

Cloud Imperium Games

Contact Details:

Cloud Imperium Games Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Real‑Time Space VFX Artist for Epic Sci‑Fi Battles in Manchester

Tip Number 1

Get your portfolio in tip-top shape! Showcase your best VFX work, especially anything that screams sci-fi. Make sure it’s easy to navigate and highlights your skills with tools like Houdini and After Effects.

Tip Number 2

Network like a pro! Join online communities or forums related to VFX and gaming. Engage with other artists and industry professionals; you never know who might have the inside scoop on job openings!

Tip Number 3

Prepare for interviews by brushing up on your technical knowledge. Be ready to discuss your creative process and how you tackle challenges in VFX. Show them you’re not just a great artist but also a problem solver!

Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen. Plus, we love seeing candidates who are genuinely interested in joining our community at Cloud Imperium Games.

We think you need these skills to ace Real‑Time Space VFX Artist for Epic Sci‑Fi Battles in Manchester

Real-Time VFX Creation
3DS Max
Houdini
Embergen
After Effects
Particle Systems
Visual Effects Optimisation

Some tips for your application 🫡

Show Off Your Skills:When you're applying, make sure to highlight your experience with real-time VFX and the software we use like 3DS Max and Houdini. We want to see your creativity shine through, so include links to your portfolio or any projects that showcase your talent!

Tailor Your Application:Don’t just send a generic application! Take the time to tailor your CV and cover letter to reflect how your skills align with what we’re looking for in a VFX Artist. Mention specific effects you’ve created that could fit into our epic sci-fi battles.

Be Yourself:We value diversity and unique perspectives, so don’t be afraid to let your personality come through in your application. Share your passion for VFX and gaming, and tell us what makes you excited about joining our team at Cloud Imperium Games!

Apply Through Our Website:Make sure to apply through our official website! It’s the best way to ensure your application gets to us directly. Plus, it shows you’re serious about wanting to be part of our amazing community and contribute to creating the 'Best Damn Space Sim Ever'!

How to prepare for a job interview at Cloud Imperium Games

Know Your Tools

Familiarise yourself with the software mentioned in the job description, like 3DS Max, Houdini, and Embergen. Be ready to discuss how you've used these tools in your previous projects and any specific techniques you’ve mastered.

Showcase Your Passion

Demonstrate your enthusiasm for real-time VFX and the gaming industry. Share personal projects or experiences that highlight your creativity and problem-solving skills, especially those that align with the epic sci-fi battles theme.

Collaborative Spirit

Prepare to talk about your experience working in teams, especially with artists and programmers. Highlight examples where you’ve successfully collaborated to enhance visual effects or improve workflows, as teamwork is key in this role.

Attention to Detail

Be ready to discuss how you break down existing effects in games and films. Bring examples of your work that showcase your keen eye for detail and how you optimise effects without sacrificing quality, which is crucial for in-game performance.