Lead Tools Engineer: Build Next-Gen Desktop Tools (C#/WPF) in Manchester

Lead Tools Engineer: Build Next-Gen Desktop Tools (C#/WPF) in Manchester

Manchester Full-Time 60000 - 80000 Β£ / year (est.) No working from home possible
Cloud Imperium Games

At a Glance

  • Tasks: Lead the development of next-gen desktop tools using C# and WPF.
  • Company: Join Cloud Imperium Games, a leader in gaming innovation.
  • Benefits: Competitive salary, flexible work options, and opportunities for growth.
  • Other info: Mentor others and drive engineering excellence in a creative environment.
  • Why this job: Be part of creating the ultimate space simulation experience.
  • Qualifications: Experience in C#, .NET, WPF, and a passion for user-friendly design.

The predicted salary is between 60000 - 80000 Β£ per year.

Cloud Imperium Games in Manchester is seeking a Lead Tools Programmer to take ownership of existing tools and greenfield developments using desktop and web technologies. The ideal candidate should have proven experience in C#, .NET, WPF, and SQL, as well as a passion for delivering user-friendly tools.

The position involves mentoring team members, driving engineering best practices, and regularly contributing to the codebase. Join us in creating the best space sim ever!

Lead Tools Engineer: Build Next-Gen Desktop Tools (C#/WPF) in Manchester employer: Cloud Imperium Games

Cloud Imperium Games is an exceptional employer that fosters a collaborative and innovative work culture in the heart of Manchester. With a strong emphasis on employee growth, we offer mentorship opportunities and encourage team members to contribute to exciting projects that shape the future of gaming. Join us to be part of a passionate team dedicated to creating groundbreaking tools for the next generation of space simulation.

Cloud Imperium Games

Contact Details:

Cloud Imperium Games Recruitment Team

We think you need these skills to ace Lead Tools Engineer: Build Next-Gen Desktop Tools (C#/WPF) in Manchester

C#
.NET
WPF
SQL
Mentoring
Engineering Best Practices
Codebase Contribution