Cloud Imperium Games in Manchester is seeking a Lead Graphics Programmer to push the rendering technology behind Star Citizen and Squadron 42. You will own major rendering features, lead a team of graphics programmers, and drive the technical direction of graphics and rendering across the studio.
You will work with art, design, and engineering to align visuals with technical goals, optimise the rendering pipeline, and advance shader building, content streaming, and cross‑API rendering on modern
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Lead Graphics Programmer: Rendering & Tech Visionary in Manchester employer: Cloud Imperium Games
At Cloud Imperium Games, we pride ourselves on being an exceptional employer that values diverse talent and fosters a collaborative work culture. Our Manchester studio offers unique opportunities for professional growth in a cutting-edge environment, where you can take ownership of innovative AV systems and contribute to groundbreaking projects like Star Citizen. Join our passionate team and enjoy the benefits of working in a supportive community that celebrates creativity and individuality.