At a Glance
- Tasks: Create exciting combat and social animations for games that players will love.
- Company: Leading game development studio in Manchester with a focus on creativity.
- Benefits: Dynamic work environment, opportunities for innovation, and career growth.
- Why this job: Join a passionate team and bring characters to life in thrilling gameplay.
- Qualifications: Experience in game animation, proficiency in Maya and MotionBuilder required.
- Other info: Collaborative culture that values creativity and fresh ideas.
The predicted salary is between 36000 - 60000 Β£ per year.
A leading game development studio in Manchester seeks a passionate Animator to create engaging combat and social gameplay elements for players and AI. The role involves collaborating with designers, developing motion capture and keyframe animations, and implementing high-quality animations in the game engine.
Ideal candidates should have commercial experience in game animation, proficiency in Maya and MotionBuilder, and a strong understanding of animation fundamentals. This position offers a dynamic work environment with a focus on innovation and creativity.
Gameplay Animator: Fluid Combat & Social Animation in Manchester employer: Cloud Imperium Games
Contact Detail:
Cloud Imperium Games Recruiting Team
StudySmarter Expert Advice π€«
We think this is how you could land Gameplay Animator: Fluid Combat & Social Animation in Manchester
β¨Tip Number 1
Network like a pro! Reach out to fellow animators and game developers on platforms like LinkedIn or Discord. Join relevant groups and participate in discussions to get your name out there.
β¨Tip Number 2
Show off your skills! Create a standout portfolio that highlights your best combat and social animations. Make sure to include breakdowns of your work to showcase your process and creativity.
β¨Tip Number 3
Prepare for interviews by practising common animation questions and showcasing your knowledge of Maya and MotionBuilder. Be ready to discuss your previous projects and how you tackled challenges.
β¨Tip Number 4
Apply through our website! We love seeing passionate candidates who are eager to join our dynamic team. Donβt hesitate to follow up after applying to show your enthusiasm!
We think you need these skills to ace Gameplay Animator: Fluid Combat & Social Animation in Manchester
Some tips for your application π«‘
Show Off Your Skills: Make sure to highlight your experience with Maya and MotionBuilder in your application. We want to see your best work, so include a portfolio that showcases your animation skills, especially in combat and social gameplay.
Tailor Your Application: Donβt just send a generic CV! Take the time to tailor your application to the role. Mention specific projects where youβve collaborated with designers or implemented animations in a game engine, as this will show us youβre a great fit for our team.
Be Passionate: Let your passion for animation shine through in your written application. Share what excites you about creating engaging gameplay elements and how you stay updated with the latest trends in animation. We love to see enthusiasm!
Apply Through Our Website: We encourage you to apply directly through our website. Itβs the best way for us to receive your application and ensures you donβt miss out on any important updates from our team. Plus, it shows youβre keen to join us!
How to prepare for a job interview at Cloud Imperium Games
β¨Know Your Animation Fundamentals
Brush up on your animation principles before the interview. Be ready to discuss how you apply these fundamentals in your work, especially in combat and social animations. This shows your depth of knowledge and passion for the craft.
β¨Showcase Your Portfolio
Prepare a strong portfolio that highlights your best work in game animation. Include examples of both combat and social animations, and be ready to explain your creative process behind each piece. This will give the interviewers insight into your skills and style.
β¨Familiarise Yourself with the Studio's Games
Do some research on the studio's previous titles and their animation styles. Being able to reference specific games during your interview will demonstrate your genuine interest in the company and its projects, making you a more appealing candidate.
β¨Collaborative Mindset
Since the role involves working closely with designers, be prepared to discuss your experience in collaborative environments. Share examples of how you've successfully worked with others to create engaging animations, highlighting your teamwork and communication skills.