Cloud Imperium Games in Manchester is seeking an Audio Programmer to advance the audio technology for our proprietary game engine, powering a universe from clothing movement sounds to capital ship roars.
You will develop tools for sound designers, refine workflows, and work with latest PC hardware and APIs to build a fast, scalable audio pipeline for ambitious games, with a focus on profiling and optimising DSP components.
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Audio Programmer - Build Next-Gen Spatial Audio in Manchester employer: Cloud Imperium Games
At Cloud Imperium Games, we pride ourselves on being an exceptional employer that values diverse talent and fosters a collaborative work culture. Our Manchester studio offers unique opportunities for professional growth in a cutting-edge environment, where you can take ownership of innovative AV systems and contribute to groundbreaking projects like Star Citizen. Join our passionate team and enjoy the benefits of working in a supportive community that celebrates creativity and individuality.