At a Glance
- Tasks: Create immersive locations and experiences for the epic universe of Star Citizen.
- Company: Join Cloud Imperium Games, a pioneer in cutting-edge video game development.
- Benefits: Be part of a creative team with opportunities for growth and innovation.
- Other info: Diverse and inclusive workplace that values unique perspectives.
- Why this job: Shape the future of gaming and leave your mark on a groundbreaking project.
- Qualifications: Experience in game production and a passion for creating stunning environments.
The predicted salary is between 60000 - 80000 £ per year.
As a Lead Level Designer based in Frankfurt, you will be working closely with the Art team to build Locations and Sandbox experiences for Star Citizen. You will take part in building everything from small outposts to large sprawling cities across multiple planets, moons, and solar systems. Together with the Artists, you will be at the core of building out our Sandbox experience and bringing the universe to life!
What does a Lead Level Designer at CIG do?
- Working directly with the Game Directors in guiding the team in crafting unique and engaging locations that populate the extensive Star Citizen universe.
- Become the direct link between the Design teams and the Environment teams in ensuring the spaces created achieve gameplay excellence while still retaining a believable and visually stunning composition.
- Be a hands-on member of the team, helping deliver and implement levels to the highest quality while still having an eye for the bigger picture.
- Driving design discussions on the team and fostering a creative and inclusive atmosphere allowing your team members to shine.
- Directly address feedback from the Game Directors and senior management in ensuring the highest quality bar is met.
- Contribute to Tools and workflow development, highlighting bottlenecks or suggesting areas where tools could improve workflow.
- Mentor members of the team and be a positive influence.
What do we expect from our Lead Level Designer?
- Extensive background of professional game production experience including work on at least one large-scale FPS or third-person combat action game as a senior/lead level designer.
- Eye for art composition, architectural concepts, and an ability to create realistic engaging environments.
- Strong understanding of visual scripting principles.
- Ability to create design proposals for peer reviews.
- Focused, motivated and effective on all tasks through completion.
- Proactive and self-motivated with good organizational and problem-solving skills.
Diversity Statement: CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it's our differences that make it special.
Lead Level Designer employer: Cloud Imperium Games
At Cloud Imperium Games, we pride ourselves on being an innovative and inclusive employer, where creativity thrives in our vibrant Frankfurt studio. As a Lead Level Designer, you will not only contribute to groundbreaking projects like Star Citizen but also enjoy a collaborative work culture that values diversity and fosters professional growth. With opportunities for mentorship and a commitment to employee well-being, we ensure that every team member can shine while pushing the boundaries of gaming.
StudySmarter Expert Advice🤫
We think this is how you could land Lead Level Designer
✨Tip Number 1
Network like a pro! Reach out to folks in the industry, especially those at Cloud Imperium Games. A friendly chat can open doors and give you insights that a job description just can't.
✨Tip Number 2
Show off your skills! Create a portfolio that highlights your best level designs. Make sure it’s easy to navigate and showcases your ability to create engaging environments that fit the Star Citizen universe.
✨Tip Number 3
Prepare for interviews by diving deep into the game. Play Star Citizen and analyse its locations. Be ready to discuss how you would enhance the gameplay experience and contribute to the team’s vision.
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows you’re serious about joining the team and contributing to something amazing.
We think you need these skills to ace Lead Level Designer
Some tips for your application 🫡
Show Your Passion:When you're writing your application, let your enthusiasm for game design shine through! We want to see how much you love creating immersive worlds and engaging gameplay experiences. Share your journey and what drives you in this industry.
Tailor Your Application:Make sure to customise your application to fit the Lead Level Designer role. Highlight your experience with large-scale projects and your collaboration with art teams. We’re looking for specific examples that showcase your skills and how they align with our vision for Star Citizen.
Be Clear and Concise:Keep your application straightforward and to the point. We appreciate clarity, so avoid jargon and focus on what makes you a great fit for the role. Use bullet points if it helps to make your achievements stand out!
Apply Through Our Website:Don’t forget to submit your application through our official website! It’s the best way for us to receive your details and ensures you’re considered for the position. Plus, it shows you’re serious about joining our team at Cloud Imperium Games.
How to prepare for a job interview at Cloud Imperium Games
✨Know Your Game Design Fundamentals
Brush up on your knowledge of game design principles, especially those related to level design. Be ready to discuss your previous projects and how you approached creating engaging environments. This will show that you have a solid foundation and can contribute effectively to the team.
✨Showcase Your Collaboration Skills
Since you'll be working closely with the Art team, highlight your experience in collaborative projects. Prepare examples of how you've successfully worked with artists and other designers to create cohesive and visually stunning levels. This will demonstrate your ability to foster a creative atmosphere.
✨Prepare for Design Discussions
Expect to engage in discussions about design concepts during the interview. Think about potential ideas for locations in Star Citizen and be ready to share your vision. This not only shows your creativity but also your proactive approach to contributing to the game's universe.
✨Emphasise Your Mentorship Experience
As a Lead Level Designer, mentoring is key. Share your experiences in guiding junior designers or leading teams. Discuss how you've positively influenced your colleagues and contributed to their growth, which aligns with the company's values of inclusivity and teamwork.