At a Glance
- Tasks: Design and sculpt amazing sci-fi creatures that push visual storytelling boundaries.
- Company: Join Cloud Imperium Games, a leader in next-gen AAA game development.
- Benefits: Be part of a creative team with a focus on diversity and innovation.
- Other info: Collaborative environment with opportunities for personal and professional growth.
- Why this job: Make your mark in the gaming industry by creating extraordinary beings.
- Qualifications: Strong portfolio in creature design and proficiency in 3D software required.
The predicted salary is between 45000 - 60000 ÂŁ per year.
We are a crowdfunded company with a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”. Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest global independent studios, dedicated to delivering next-generation AAA games. CIG prides itself on thinking outside the box, encouraging creativity and developing ground-breaking technology.
About the Role: As we expand our universe, we’re looking for visionary Senior Creature Artists to help develop the extraordinary beings that inhabit it. You will be responsible for designing, sculpting, and texturing highly detailed creatures that push the boundaries of visual storytelling and gameplay design. You will work closely with concept artists, animators, and tech artists to breathe life into high-quality sci-fi creatures.
What does a Senior Creature Artist at CIG do?
- Collaborate with Art Directors and Concept Artists to develop unique creature designs that fit the game’s artistic vision and narrative.
- Translate 2D concepts into 3D sculpts and models while contributing creative input for design improvements.
- Create high-resolution digital sculpts of creatures, focusing on anatomy, form, and surface detail.
- Build production-ready low-poly models optimised for real-time engines.
- Develop textures, shaders, and materials that bring skin, fur, scales, feathers, or other surfaces to life.
- Ensure consistency with the overall look of the project’s art direction.
- Work with Animators and Riggers to ensure models deform correctly and support expressive creature movement.
- Ensure assets are properly integrated into the engine, maintaining performance budgets and visual quality.
What do we expect from our Senior Creature Artists?
- Strong portfolio demonstrating creature design, anatomy knowledge, and sculpting/texturing skills.
- Proficiency in industry-standard 3D software (Zbrush, Maya, etc).
- Expertise with texturing tools (Substance Painter/Designer, Photoshop).
- Understanding of anatomy, animal physiology, and biomechanics.
- Familiarity with real-time engines (Unreal, Unity).
- Strong collaboration and communication skills to work across departments.
Nice to Have:
- Experience with grooming and hair/fur systems (XGen, Ornatrix).
- Knowledge of creature rigging and deformation for animation.
- Background in traditional art, life drawing or sculpting.
Diversity Statement: CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment.
Fraud Statement: We are aware of people receiving job offers that fraudulently allege to be from CIG. These types of fraud can be carried out through false websites, fake email addresses claiming to be from our company, or social media. We do not ask for your personal info like bank account numbers, identification numbers, etc through social media or chat-based apps, nor do we request or send money for the purchase of business equipment. If you suspect fraud, please report it to your local authorities, as well as reaching out to us at info[@]cloudimperiumgames.com with any information you may have.
If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!
Senior Creature Artist in Manchester employer: Cloud Imperium Games Limited
Contact Detail:
Cloud Imperium Games Limited Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Senior Creature Artist in Manchester
✨Tip Number 1
Get your portfolio in tip-top shape! Make sure it showcases your best creature designs and highlights your skills in anatomy, sculpting, and texturing. Remember, this is your chance to show off what makes you unique!
✨Tip Number 2
Network like a pro! Connect with other artists and industry professionals on platforms like LinkedIn or art communities. You never know who might have the inside scoop on job openings or collaborations.
✨Tip Number 3
Prepare for interviews by brushing up on your knowledge of the company and its projects. Be ready to discuss how your vision aligns with their artistic direction and how you can contribute to creating the 'Best Damn Space Sim Ever'.
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you’re genuinely interested in joining our team and contributing to our amazing community.
We think you need these skills to ace Senior Creature Artist in Manchester
Some tips for your application 🫡
Show Off Your Portfolio: Make sure your portfolio is up to date and showcases your best creature designs. We want to see your skills in anatomy, sculpting, and texturing, so pick pieces that really highlight your talent!
Tailor Your Application: When applying, customise your application to reflect how your experience aligns with our vision at CIG. Mention specific projects or techniques that relate to the role of a Senior Creature Artist – it shows us you’re genuinely interested!
Be Creative and Bold: Don’t be afraid to let your creativity shine through in your application. We love innovative ideas and unique perspectives, so if you have a wild concept for a creature, share it with us!
Apply Through Our Website: For the best chance of getting noticed, make sure to apply directly through our website. It’s the easiest way for us to keep track of your application and ensures it lands in the right hands!
How to prepare for a job interview at Cloud Imperium Games Limited
✨Showcase Your Portfolio
Make sure to bring a well-organised portfolio that highlights your best creature designs. Focus on showcasing a variety of styles and techniques, especially those that demonstrate your understanding of anatomy and texturing skills. This is your chance to visually communicate your creativity and expertise!
✨Know the Company and Its Vision
Do your homework on Cloud Imperium Games and their mission to create the 'Best Damn Space Sim Ever'. Familiarise yourself with their artistic vision and recent projects. This will not only help you align your answers with their goals but also show your genuine interest in being part of their team.
✨Prepare for Technical Questions
Expect questions about your proficiency with industry-standard software like Zbrush and Maya, as well as your experience with texturing tools. Brush up on your knowledge of real-time engines like Unreal or Unity, and be ready to discuss how you've optimised models for performance in past projects.
✨Demonstrate Collaboration Skills
Since the role involves working closely with various departments, be prepared to share examples of how you've successfully collaborated with others in the past. Highlight your communication skills and how you’ve contributed to a team environment, especially in creative settings.