At a Glance
- Tasks: Join a team to develop and integrate backend services for exciting multiplayer games.
- Company: The Multiplayer Group (MPG) - a people-first tech company with a global reach.
- Benefits: Enjoy flexible remote work, competitive salary, and opportunities for professional growth.
- Other info: Collaborative culture focused on community, education, and sustainability.
- Why this job: Make an impact in the gaming industry while working with cutting-edge technologies.
- Qualifications: Experience in game development and backend services, with skills in Java, Golang, or C#.
The predicted salary is between 50000 - 70000 £ per year.
At The Multiplayer Group (MPG), we create world-class multiplayer experiences through Co-Dev and Full-Dev partnerships. Our people-first culture supports a diverse, global team in a welcoming and flexible work environment. With teams spread worldwide, we prioritise connection—both online and in person. Giving back is central to who we are, with a focus on local communities, education, and sustainability.
We are looking for a talented, fully remote Software Engineer. You’ll be UK or EU based and you’ll be working in a team of backend engineers across MPG. We deliver, deploy and help integrate backend services alongside external co-dev clients as part of industry leading game projects, and collaborate to define solutions and implement features on time and to a high standard. We’re also developing an internal tool used across MPG, as well as growing our pool of AWS Certified engineers - both of which you will be involved with when you join us.
- Experience in game development and having worked on at least one game title in a commercial setting developing server backends for AAA games, free-to-play (mobile) games, casino apps or similar, with a large number of concurrent users.
- Production experience with at least one of Java, Golang, C#, C++, Kotlin.
- Experience with one or more cloud platforms: Amazon Web Services, Google Cloud and Microsoft Azure; having an AWS Certification (Associate or above) would be advantageous.
- Experience with infrastructure as code tools, e.g. Terraform.
- Demonstrable database experience with both SQL and NoSQL.
- Experience building distributed applications.
- Experience with Git or Perforce, or other source control software.
- Ability to adapt to new tools, languages, and concepts as required by the project.
- Knowledge of Microservices and Service Oriented Architectures (SOA), especially Kubernetes and Docker.
- Have used or built a CI/CD pipeline to validate and test code.
- An understanding of how to use LLMs to process and query structured and unstructured data.
- Experience using Gen AI for code generation.
- Ability to create supporting documentation, designs, comments, etc.
- Excellent time management and ability to work autonomously.
- Attention to detail with ability to comprehend and follow direction.
- Clear communicator with the ability to verbalise conceptual thoughts and the willingness to accept constructive critique.
Responsibilities:
- Individual contribution: construct systems, write code, deployments, etc.
- Work with the team lead and stakeholders to estimate and prioritise work.
- Work alongside peers to iterate on solutions that fit requirements.
- Keep the project lead and producer apprised of revised estimates and delivery times.
- Promote high standards and process: tests, CI/CD, documentation.
- Help and support team members in day-to-day work.
- Understand, maintain and expand existing code and develop new features or systems.
Please don’t forget to include your CV, a cover letter, and links to your GitHub, website or portfolio.
Our Benefits:
- Flexible working: Remote-friendly long before it was the norm, with core hours that support both great work and real life.
Remote Software Engineer - Backend Services - The Multiplayer Group (MPG) employer: Climax Studios
Climax Studios is an excellent employer for those seeking a dynamic and creative environment where innovation thrives. With a strong focus on employee well-being, the company offers flexible remote working options, comprehensive benefits, and ample opportunities for professional development, making it an ideal place for talented UI/UX artists to grow their careers while contributing to exciting projects.
StudySmarter Expert Advice🤫
We think this is how you could land Remote Software Engineer - Backend Services - The Multiplayer Group (MPG)
✨Tip Number 1
Network like a pro! Reach out to folks in the gaming industry, especially those at MPG. Use LinkedIn or even Twitter to connect and engage with them. A friendly message can go a long way in getting your foot in the door.
✨Tip Number 2
Show off your skills! If you’ve got a GitHub or portfolio, make sure it’s up to date with your best work. Highlight any game development projects you've been part of, especially those involving backend services. We love seeing what you can do!
✨Tip Number 3
Prepare for the interview by brushing up on your technical skills. Be ready to discuss your experience with Java, Golang, or whatever languages you’ve worked with. We want to see how you think and solve problems, so practice coding challenges if you can.
✨Tip Number 4
Don’t forget to apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows you’re genuinely interested in joining our team at MPG. Let’s make some amazing games together!
We think you need these skills to ace Remote Software Engineer - Backend Services - The Multiplayer Group (MPG)
Some tips for your application 🫡
Tailor Your CV:Make sure your CV is tailored to the role of Software Engineer at MPG. Highlight your experience in game development and backend services, and don’t forget to mention any relevant projects or technologies you've worked with that align with our needs.
Craft a Compelling Cover Letter:Your cover letter is your chance to shine! Use it to express your passion for game development and how you can contribute to our team. Be sure to mention why you’re excited about working with MPG and how your skills fit into our culture.
Showcase Your Work:Links to your GitHub, website, or portfolio are essential. Make sure they showcase your best work, especially any projects related to multiplayer experiences or backend services. We want to see what you can do!
Follow Application Instructions:Don’t skip the details! Ensure you include all requested documents and information when applying through our website. This shows us you can follow directions and pay attention to detail, which is super important in our line of work.
How to prepare for a job interview at Climax Studios
✨Know Your Tech Stack
Make sure you’re well-versed in the technologies mentioned in the job description, like Java, Golang, or C#. Brush up on your cloud platform knowledge, especially AWS, as it’s a big plus. Be ready to discuss your experience with these tools and how you've used them in past projects.
✨Showcase Your Game Development Experience
Since this role is focused on backend services for games, prepare to talk about any game titles you've worked on. Highlight your contributions, especially in developing server backends for AAA or mobile games. If you have examples of how you handled large numbers of concurrent users, share those stories!
✨Demonstrate Problem-Solving Skills
Expect technical questions that assess your problem-solving abilities. Practice coding challenges or system design scenarios related to distributed applications and microservices. Being able to articulate your thought process will impress the interviewers and show your adaptability.
✨Prepare Questions About Company Culture
The Multiplayer Group values a people-first culture, so come prepared with questions that reflect your interest in their work environment. Ask about team dynamics, collaboration practices, or how they support professional growth. This shows you’re not just interested in the role, but also in being part of their community.