Principal Backend Engineer - The Multiplayer Group (MPG) Remote from UK or EU
Principal Backend Engineer - The Multiplayer Group (MPG) Remote from UK or EU

Principal Backend Engineer - The Multiplayer Group (MPG) Remote from UK or EU

Full-Time 70000 - 90000 £ / year (est.) No home office possible
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Climax Studios

At a Glance

  • Tasks: Lead backend development for exciting multiplayer game projects and mentor a talented engineering team.
  • Company: Join The Multiplayer Group, a people-first tech company with a global reach.
  • Benefits: Enjoy flexible working, mental health support, generous holiday, and professional development opportunities.
  • Why this job: Make a real impact in the gaming industry while working with cutting-edge technology.
  • Qualifications: Extensive experience in backend engineering and game development is essential.
  • Other info: Be part of a diverse team that values community, education, and sustainability.

The predicted salary is between 70000 - 90000 £ per year.

At The Multiplayer Group (MPG), we create world-class multiplayer experiences through Co-Dev and Full-Dev partnerships. Our people-first culture supports a diverse, global team in a welcoming and flexible work environment. With teams spread worldwide, we prioritise connection—both online and in person. Giving back is central to who we are, with a focus on local communities, education, and sustainability.

We are looking for a highly experienced Principal Backend Engineer. You’ll be working in a team of backend engineers across MPG to spearhead the delivery and deployment of backend services for industry-leading game projects. You will act as a key engineering contact for external co-dev clients, collaborating with the Technical Director and Lead to architect solutions that balance technical idealism with production pragmatism. You will define the technical architecture for major game titles, ensure implementation quality, and mentor the engineering team.

Experience:

  • Experience in game development and having shipped multiple live games (or similar products) with a high concurrent user count.
  • Proven experience architecting distributed applications with a high concurrent user base (hundreds of thousands), ideally proven with a released title or robust load tests.
  • Production experience with at least one of Java, Golang, C#, C++, Kotlin; experience with Python, Node.js and React is desirable.
  • Strong database experience, with the ability to work effectively with both SQL and NoSQL databases.
  • Proven experience with cloud platforms: Amazon Web Services, Google Cloud and Microsoft Azure; having an AWS Certification (Professional level) would be advantageous.
  • Proven experience building backend infrastructure using infrastructure as code tools, e.g. Terraform.
  • Proven experience using Kubernetes and Docker to build products at scale.
  • Ability to independently architect and design online services based on a specification.
  • Ability to navigate changes calmly and manage multiple pieces of potentially confidential information.
  • Excellent time management and ability to work independently.
  • Strong communicator with the ability to discuss technical strategy with non-technical stakeholders and adapt to client needs.
  • Experience building CI/CD pipelines from scratch or improving existing client solutions.
  • Awareness of security/cheating implications of technology choices.

Beneficial:

  • Demonstrated mastery in at least one relevant area of backend technology, e.g. DevOps, Microservices, Cloud Architecture.
  • Understanding of how a backend service integrates with the game - experience with Unreal or Unity would be useful but not required.
  • An understanding of how to use LLMs to process and query structured and unstructured data.

Responsibilities:

  • Individual contribution: architect systems, write code, deployments, etc.
  • Act as the engineering contact point between MPG and the client, working alongside the Project Manager and Engineering Leadership.
  • Translate client requirements into tasks for yourself and team members.
  • Make the right trade-offs to design systems based on performance, time, and budget.
  • Mentor and delegate pieces of work to other team members to help develop them as engineers.
  • Create estimated cost spreadsheets for online services based on projected concurrent users.
  • Enforce engineering best practices across teams: modular design, code quality, testing.
  • Work with the Lead and Production to communicate risks, benefits, and future roadmaps.
  • Active mentorship of the engineering team towards professional accreditation (e.g., AWS Certification) and technical leadership.

Our Benefits:

  • Flexible working: Remote-friendly long before it was the norm, with core hours that support both great work and real life.
  • Support & wellbeing: Mental health first-aiders, therapy and coaching via Myndup, plus private medical insurance to help you stay healthy and supported.
  • Pension & life cover: A strong pension plan and life insurance to support your future and protect your family.
  • Time for you: Minimum 25 days’ holiday, a paid winter break, and 3 volunteering days each year to give back to causes you care about.
  • Parental leave: Family-first policies that support parents and caregivers with flexibility and balance.
  • Levelling up: Annual L&D budget, expert talks, game jams, and mentoring opportunities to help you grow your skills and career.

Principal Backend Engineer - The Multiplayer Group (MPG) Remote from UK or EU employer: Climax Studios

At The Multiplayer Group (MPG), we pride ourselves on being a people-first employer that fosters a diverse and inclusive work culture, offering flexible remote working options that support both professional and personal lives. Our commitment to employee growth is evident through our annual learning and development budget, expert talks, and mentoring opportunities, ensuring that every team member can thrive in their career while contributing to meaningful projects in the gaming industry. With a strong focus on community engagement and sustainability, MPG not only prioritises the well-being of its employees but also encourages them to give back, making it an exceptional place to work.
Climax Studios

Contact Detail:

Climax Studios Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Principal Backend Engineer - The Multiplayer Group (MPG) Remote from UK or EU

✨Tip Number 1

Network like a pro! Reach out to folks in the gaming industry, especially those at MPG. A friendly chat can open doors and give you insights that a job description just can't.

✨Tip Number 2

Show off your skills! If you've got a portfolio or GitHub with projects, make sure to highlight them. Demonstrating your experience with backend systems and game development can really set you apart.

✨Tip Number 3

Prepare for the interview by brushing up on your technical knowledge. Be ready to discuss your past projects and how you tackled challenges. MPG values collaboration, so show them how you work well with others!

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows you're genuinely interested in being part of the MPG team.

We think you need these skills to ace Principal Backend Engineer - The Multiplayer Group (MPG) Remote from UK or EU

Backend Engineering
Game Development
Distributed Applications Architecture
Java
Golang
C#
C++
Kotlin
Python
Node.js
React
SQL Databases
NoSQL Databases
Amazon Web Services
Google Cloud
Microsoft Azure
AWS Certification
Infrastructure as Code (Terraform)
Kubernetes
Docker
CI/CD Pipelines
Technical Communication
Mentoring
Time Management
Adaptability

Some tips for your application 🫡

Tailor Your CV: Make sure your CV is tailored to the Principal Backend Engineer role. Highlight your experience in game development, backend architecture, and any relevant technologies like Java or Golang. We want to see how your skills align with what we're looking for!

Craft a Compelling Cover Letter: Your cover letter is your chance to shine! Use it to explain why you're passionate about multiplayer gaming and how your background makes you a perfect fit for MPG. Don’t forget to mention any specific projects you've worked on that relate to our needs.

Showcase Your Projects: If you've shipped games or built backend systems, make sure to showcase these in your application. Include links or descriptions of your work that demonstrate your ability to handle high concurrent user bases and your experience with cloud platforms.

Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way to ensure your application gets into the right hands. Plus, it shows us you're serious about joining our team at MPG!

How to prepare for a job interview at Climax Studios

✨Know Your Tech Inside Out

Make sure you’re well-versed in the technologies mentioned in the job description, like Java, Golang, and cloud platforms. Brush up on your experience with distributed applications and be ready to discuss specific projects where you’ve successfully implemented these technologies.

✨Showcase Your Problem-Solving Skills

Prepare to discuss how you've tackled challenges in past projects, especially those involving high concurrent user counts. Think of examples where you had to balance technical idealism with practical solutions, as this will resonate well with the interviewers.

✨Communicate Clearly with Non-Techies

Since you'll be liaising with clients and non-technical stakeholders, practice explaining complex concepts in simple terms. This will demonstrate your ability to bridge the gap between technical and non-technical teams, which is crucial for the role.

✨Be Ready to Mentor

As a Principal Backend Engineer, mentoring is key. Prepare to share your approach to guiding less experienced engineers and how you’ve helped them grow. Highlight any past experiences where you’ve taken on a mentorship role or led a team.

Principal Backend Engineer - The Multiplayer Group (MPG) Remote from UK or EU
Climax Studios
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