At a Glance
- Tasks: Architect and develop backend systems for exciting multiplayer game projects.
- Company: Join The Multiplayer Group, a people-first tech company with a global reach.
- Benefits: Enjoy flexible remote work, mental health support, and generous holiday time.
- Other info: Be part of a diverse team that values community, education, and sustainability.
- Why this job: Make a real impact in the gaming industry while working with cutting-edge technology.
- Qualifications: Experience in game development and backend architecture is essential.
The predicted salary is between 60000 - 80000 £ per year.
At The Multiplayer Group (MPG), we create world-class multiplayer experiences through Co-Dev and Full-Dev partnerships. Our people-first culture supports a diverse, global team in a welcoming and flexible work environment. With teams spread worldwide, we prioritise connection—both online and in person. Giving back is central to who we are, with a focus on local communities, education, and sustainability.
We are looking for a highly experienced, fully remote Principal Backend Engineer. You’ll be UK or EU based and you’ll be working in a team of backend engineers across MPG to drive the delivery and deployment of backend services for industry-leading game projects. You will act as a key engineering contact for external co-dev clients, collaborating with the Technical Director and Lead to architect solutions that balance technical idealism with production pragmatism. You will define the technical architecture for major game titles, ensure implementation quality, and mentor the engineering team.
Experience:
- Experience in game development and having shipped multiple live games (or similar products) with a high concurrent user count.
- Proven experience architecting distributed applications with a high concurrent user base (hundreds of thousands), ideally proven with a released title or robust load tests.
- Production experience with at least one of Java, Golang, C#, C++, Kotlin; experience with Python, Node.js and React is desirable.
- Solid database experience, with the ability to work effectively with both SQL and NoSQL databases.
- Proven experience with cloud platforms: Amazon Web Services, Google Cloud and Microsoft Azure; having an AWS Certification (Professional level) would be advantageous.
- Proven experience building backend infrastructure using infrastructure as code tools, e.g. Terraform.
- Proven experience using Kubernetes and Docker to build products at scale.
- Ability to autonomously architect and design online services based on a specification.
- Ability to navigate changes calmly and manage multiple pieces of potentially confidential information.
- Excellent time management and ability to work autonomously.
- Clear and effective communicator with the ability to discuss technical strategy with non-technical stakeholders and adapt to client needs.
- Experience building CI/CD pipelines from scratch or improving existing client solutions.
- Awareness of security/cheating implications of technology choices.
- Experience using Gen AI for code generation.
Beneficial:
- Deep expertise in at least one relevant area of backend technology, e.g. DevOps, Microservices, Cloud Architecture.
- Understanding of how a backend service integrates with the game - experience with Unreal or Unity would be useful but not required.
- An understanding of how to use LLMs to process and query structured and unstructured data.
Responsibilities:
- Individual contribution: architect systems, write code, deployments, etc.
- Act as the engineering contact point between MPG and the client, working alongside the Project Manager and Engineering Leadership.
- Translate client requirements into tasks for yourself and team members.
- Make the right trade-offs to design systems based on performance, time, and budget.
- Mentor and delegate pieces of work to other team members to help develop them as engineers.
- Create estimated cost spreadsheets for online services based on projected concurrent users.
- Cultivate engineering best practices across teams: modular design, code quality, testing.
- Work with the Lead and Production to communicate risks, benefits, and future roadmaps.
- Active mentorship of the engineering team towards professional accreditation (e.g., AWS Certification) and technical leadership.
Our Benefits:
- Flexible working: Remote-friendly long before it was the norm, with core hours that support both great work and real life.
- Support & wellbeing: Mental health first-aiders, therapy and coaching via Myndup, plus private medical insurance to help you stay healthy and supported.
- Pension & life cover: A strong pension plan and life insurance to support your future and protect your family.
- Time for you: Minimum 25 days’ holiday, a paid winter break, and 3 volunteering days each year to give back to causes you care about.
- Parental leave: Family-first policies that support parents and caregivers with flexibility and balance.
- Levelling up: Annual L&D budget, expert talks, game jams, and mentoring opportunities to help you grow your skills and career.
Remote Principal Backend Engineer - The Multiplayer Group (MPG) in Preston employer: Climax Studios
At The Multiplayer Group (MPG), we pride ourselves on being an exceptional employer, offering a people-first culture that champions diversity and flexibility in a fully remote environment. Our commitment to employee well-being is reflected in our comprehensive benefits package, including mental health support, generous holiday allowances, and professional development opportunities, ensuring that our team members can thrive both personally and professionally while contributing to innovative multiplayer gaming experiences.
StudySmarter Expert Advice🤫
We think this is how you could land Remote Principal Backend Engineer - The Multiplayer Group (MPG) in Preston
✨Join Local Tech Meetups
Get out there and mingle with fellow developers by joining local tech meetups. It’s a fantastic way to meet people who might be working at Climax Studios or know someone who does. Plus, you can pick up some trendy tech skills and trends while you're at it!
✨Contribute to Open Source Projects
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✨Tap into Online Developer Communities
Don’t underestimate the power of online developer communities like GitHub, Stack Overflow, and even Reddit. Participate in discussions, share your projects, and build your visibility. We can often find opportunities through these channels that can lead to a full-time gig at companies like Climax Studios.
✨Explore Job Boards Specifically for Tech Roles
Keep your eyes peeled on job boards that focus on tech roles. Sites like TechCareers or Stack Overflow Jobs can often have listings for companies like Climax Studios that might not show up on broader job sites. Make it a habit to check these regularly, and don’t hesitate to apply directly through our website!
We think you need these skills to ace Remote Principal Backend Engineer - The Multiplayer Group (MPG) in Preston
Some tips for your application 🫡
Show off your coding skills:When applying for a software engineering role, it's super important to showcase your coding skills. Make sure your CV includes your tech stack, any relevant programming languages you’re comfortable with, and examples of projects you've worked on. If you have a GitHub profile, link it up! We love to see code in action.
Tailor your portfolio:For a full-time role, we’d expect to see some solid examples of your work in your portfolio. Make sure to include at least two or three projects that highlight your problem-solving skills and your ability to work with different technologies. Focus on the projects that are most relevant to the position at Climax Studios.
Craft a killer cover letter:Your cover letter is your chance to stand out—make it personal! Explain why you want to work at Climax Studios and how your skills align with the role. Show us your passion for software development. We dig enthusiastic candidates who understand the value of collaboration and continuous learning!
Be clear and concise:When it comes to writing your CV and cover letter, clarity is key. Avoid jargon that could confuse us and stick to simple, direct language. Highlight your achievements with quantifiable results where possible, and keep everything easy to read. A well-organised application goes a long way!
How to prepare for a job interview at Climax Studios
✨Brush Up on Your Coding Skills
For a full-time software engineering role, it's crucial that we stay sharp with our coding abilities. Expect technical questions that might involve solving problems on the spot or discussing algorithms. Practise on platforms like LeetCode or HackerRank to get comfortable with the types of questions that often come up.
✨Know Your Tools and Frameworks
Make sure we’re well-acquainted with the tools and technologies listed in the job description. Familiarise ourselves with any specific frameworks or programming languages mentioned. If Climax Studios uses React or Node.js, for instance, be ready to discuss how we’ve used them in previous projects or coursework.
✨Showcase Your Projects
Bring along a portfolio that highlights our best work. This could be code samples, GitHub repositories, or any side projects we’ve built. Make sure we can talk through our thought process for each project, especially the challenges we faced and how we solved them—this shows our problem-solving skills in action.
✨Prepare for Behavioural Questions
While technical skills are key, full-time positions also require cultural fit. Be ready to discuss our previous experiences and how we handle teamwork, conflict, and deadlines. Brush up on the STAR method—Situation, Task, Action, Result—to clearly articulate our past experiences when discussing how we've contributed to a team.