At a Glance
- Tasks: Create and maintain animation systems for gameplay and cinematic content in AAA games.
- Company: Join Climax Studios, a leading game developer with over 30 years of experience.
- Benefits: Enjoy excellent holiday packages, private medical insurance, and ongoing training.
- Why this job: Work on exciting AAA projects and collaborate with passionate developers in a creative environment.
- Qualifications: Experience as a Technical Animator on console titles and proficiency in Unreal Engine or Unity.
- Other info: Participate in fun social events and enjoy a relaxed working atmosphere.
The predicted salary is between 36000 - 60000 Β£ per year.
Climax Studios was established over 30 years ago, with an extensive history in developing all kinds of digital experiences across all formats, and has won multiple awards along the way. You will be based out of our brand new, state of the art studio at Lakeside North Harbour set in stunning 130-acre landscaped grounds in Portsmouth.
We are seeking an experienced Technical Animator with proven skills working on Console titles to join our award-winning team. This is an exciting opportunity to work on a AAA IP where you will be responsible for bridging the gap between the animation, design, and code teams, helping to ensure the smooth integration of characters, animation, and cinematics. This is a great opportunity to work with a team of passionate and experienced developers on a AAA project.
Requirements- Experience working as a Technical Animator on at least one published console title
- Proven experience working within Unreal Engine or Unity
- Strong proficiency with character pipelines, animation systems, and cinematics
- Experience with procedural animation systems (Foot IK, Look-At, Realtime IK)
- Familiar with in-game animation processes and workflows
- Experience in using version control systems
- Experience working with MetaHuman (advantageous but not crucial)
- Experience with physics-based animation, chaos physics, ragdolls, cloth, hair (advantageous but not crucial)
- Ability to work collaboratively with artists, animators, designers, and programmers
- Enjoys a creative challenge with the passion and motivation to make great games
- Experience of helping to plan and schedule workflows
- Create and maintain animation systems for gameplay and cinematic content
- Keep to project vision for best practices, methodologies used, and quality benchmark
- Work with the wider art, design, and code teams to champion best technical practices
- As part of reviews, provide constructive critique and solutions
- Ability to self-motivate as well as motivate other members of the team
- Excellent holiday package
- Regular social events
- A friendly, focused, ambitious, and relaxed working environment
- Ongoing training and development, with career progression
- Group Private Medical Insurance provided by BUPA
- Group Life Insurance
- Employee Assistance Programme
- Private Dental Insurance
- Group Income Protection
- Company Pension Scheme
- Cycle To Work Scheme
- Eye-Care Vouchers
- In-house clubs and socials, from board games, tennis, football to D&D nights, there are lots of opportunities to socialise
- Regular Socials including Project Wrap Parties, team and studio events, Christmas and annual Summer parties, and some great charity fundraising events
Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavour to create a workplace which provides for equal opportunities for all employees and potential employees.
Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to your terms and conditions and consent to your data being managed and retained in accordance with your data privacy and retention policy.
Technical Animator (UK-based 12 month Fixed Term Contract) in Portsmouth employer: Climax Studios
Contact Detail:
Climax Studios Recruiting Team
StudySmarter Expert Advice π€«
We think this is how you could land Technical Animator (UK-based 12 month Fixed Term Contract) in Portsmouth
β¨Tip Number 1
Network like a pro! Reach out to folks in the industry, especially those at Climax Studios. A friendly chat can go a long way, and who knows, they might just put in a good word for you!
β¨Tip Number 2
Show off your skills! Create a portfolio that highlights your best work as a Technical Animator. Make sure itβs easy to navigate and showcases your experience with Unreal Engine or Unity.
β¨Tip Number 3
Prepare for the interview by brushing up on your knowledge of character pipelines and animation systems. Be ready to discuss how youβve tackled challenges in past projects and how you can contribute to the team.
β¨Tip Number 4
Donβt forget to apply through our website! Itβs the best way to ensure your application gets seen by the right people. Plus, it shows youβre genuinely interested in joining our awesome team!
We think you need these skills to ace Technical Animator (UK-based 12 month Fixed Term Contract) in Portsmouth
Some tips for your application π«‘
Tailor Your CV: Make sure your CV is tailored to the Technical Animator role. Highlight your experience with console titles and any specific projects you've worked on that relate to the job description. We want to see how your skills align with what we're looking for!
Showcase Your Skills: Donβt just list your skills; demonstrate them! Include examples of your work with Unreal Engine or Unity, and any procedural animation systems you've used. We love seeing your creativity in action, so feel free to link to your portfolio or relevant projects.
Be Clear and Concise: When writing your application, keep it clear and to the point. Use bullet points where possible to make it easy for us to read. We appreciate a well-structured application that gets straight to the good stuff!
Apply Through Our Website: We encourage you to apply through our website for the best chance of getting noticed. Itβs super easy, and youβll be able to track your application status. Plus, we love seeing applications come directly from our site!
How to prepare for a job interview at Climax Studios
β¨Know Your Stuff
Make sure you brush up on your experience with Unreal Engine or Unity, as well as character pipelines and animation systems. Be ready to discuss specific projects you've worked on, especially any published console titles, and how you contributed to the animation and cinematics.
β¨Show Your Collaborative Spirit
Climax Studios values teamwork, so be prepared to talk about how you've worked with artists, animators, designers, and programmers in the past. Share examples of how youβve helped bridge gaps between teams and championed best practices.
β¨Bring Your Creative A-Game
This role is all about creativity and problem-solving. Think of a few challenges you've faced in previous projects and how you overcame them. Highlight your passion for making great games and how you can contribute to the project vision.
β¨Ask Smart Questions
Prepare some insightful questions about the studio's workflow, the AAA project you'll be working on, and the team dynamics. This shows your genuine interest in the role and helps you gauge if it's the right fit for you.