At a Glance
- Tasks: Create stunning in-engine cinematics that elevate gameplay and storytelling.
- Company: Join Climax Studios, a leading name in independent game development.
- Benefits: Enjoy excellent holidays, social events, and ongoing training for career growth.
- Why this job: Be part of an innovative team and bring cinematic moments to life in games.
- Qualifications: Experience with Unreal Engine or Unity and a passion for animation.
- Other info: Work in a vibrant environment with plenty of opportunities to socialise.
The predicted salary is between 36000 - 60000 £ per year.
Climax is one of the leading creative lights of independent games development with an outstanding line of top published titles. You will be based out of our new state of the art space located in the heart of the city of London EC1.
We are looking for a fully onsite Cinematic Artist to create high-quality in-engine cinematics that enhance gameplay and storytelling. You will be responsible for building, sequencing, and polishing real-time cinematic moments using game engine tools, working closely with animation, design, and narrative teams.
Requirements
- Experience working in a game engine such as Unreal Engine or Unity
- Experience setting up characters, rigs, and assets for use in real-time cinematics
- Familiarity with character Blueprints (Unreal) or prefabs/controllers (Unity) for cinematic setup and control
- Understanding of animation systems and state machines
- Experience integrating motion capture, keyframe animation, and facial animation into sequences
- Knowledge of camera systems, shot composition, and cinematic pacing
- Ability to troubleshoot issues related to animation timing, camera transitions, and sequence playback
Responsibilities
- Create and implement in-engine cinematics, cutscenes, and scripted sequences
- Set up cinematic cameras, framing, blocking, and shot composition
- Use sequencer/timeline tools to manage animation, cameras, audio, and events
- Integrate character animation, facial animation, and motion capture into cinematic sequences
- Set up and configure characters, props, and scene elements for use in cinematic sequences
- Work with character Blueprints or prefabs to ensure characters behave correctly during cinematics
- Coordinate gameplay triggers, dialogue, animation states, and events during cinematic playback
- Collaborate with animation, rigging, audio, and VFX teams to polish cinematic moments
- Debug cinematic setups and ensure they run smoothly in-game
- Optimize cinematic sequences to meet performance and memory budgets
Benefits
- Excellent holiday package
- Regular social events
- A friendly, focused, ambitious and relaxed working environment
- Ongoing training and development, with career progression
- Group Private Medical Insurance provided by BUPA
- Group Life Insurance
- Employee Assistance Programme
- Private Dental Insurance
- Group Income Protection
- Company Pension Scheme
- Cycle To Work Scheme
- Eye-Care Vouchers
Perks
- In-house clubs and socials. From board games, tennis, football to D&D nights, there are lots of opportunities to socialise.
- Regular Socials including Project Wrap Parties, team and studio events, Christmas and annual Summer parties and some great charity fundraising events.
Role Information
- Studio: Climax Studios
- Location: Europe, United Kingdom, London
- Area of Work: Game Development
- Service: Create
- Service Type: Art
- Employment Type: Permanent
- Working Pattern: Full Time, Onsite
Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavour to create a workplace which provides for equal opportunities for all employees and potential employees.
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Cinematic Artist (UK-based 12 month Fixed Term Contract) in London employer: Climax Studios
Contact Detail:
Climax Studios Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Cinematic Artist (UK-based 12 month Fixed Term Contract) in London
✨Tip Number 1
Get your portfolio in tip-top shape! Showcase your best cinematic work, especially any projects using Unreal Engine or Unity. Make sure to highlight your skills in character setup and animation integration.
✨Tip Number 2
Network like a pro! Attend industry events, join online forums, and connect with other creatives. You never know who might have the inside scoop on job openings or collaborations.
✨Tip Number 3
Practice makes perfect! Spend time honing your skills with game engine tools. Create personal projects that demonstrate your ability to build and polish real-time cinematics.
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, we love seeing candidates who are genuinely interested in joining our team.
We think you need these skills to ace Cinematic Artist (UK-based 12 month Fixed Term Contract) in London
Some tips for your application 🫡
Show Off Your Skills: Make sure to highlight your experience with game engines like Unreal or Unity. We want to see how you've set up characters and rigs for real-time cinematics, so don’t hold back on showcasing your best work!
Tailor Your Application: Take a moment to customise your CV and cover letter for this role. Mention specific projects where you’ve integrated motion capture or worked with animation systems. This helps us see how you fit into our creative team.
Be Clear and Concise: When writing your application, keep it straightforward. Use bullet points for your skills and experiences, making it easy for us to spot what makes you a great fit for the Cinematic Artist position.
Apply Through Our Website: We encourage you to submit your application through our website. It’s the best way for us to receive your details and ensures you’re considered for the role. Plus, it’s super easy!
How to prepare for a job interview at Climax Studios
✨Know Your Tools Inside Out
Make sure you're well-versed in the game engines mentioned in the job description, like Unreal Engine or Unity. Brush up on how to set up characters, rigs, and assets for real-time cinematics, as this will likely come up during your interview.
✨Showcase Your Work
Prepare a portfolio that highlights your best cinematic work. Include examples of character Blueprints, motion capture integration, and any unique camera systems you've worked with. This will give the interviewers a clear idea of your skills and creativity.
✨Understand the Narrative
Familiarise yourself with storytelling techniques in games. Be ready to discuss how you can enhance gameplay through cinematics. Think about how your previous experiences align with the narrative goals of the company and be prepared to share specific examples.
✨Collaborate and Communicate
Since you'll be working closely with various teams, demonstrate your ability to collaborate effectively. Prepare to discuss how you've worked with animation, design, and audio teams in the past, and be ready to share strategies for troubleshooting issues during cinematic playback.