Technical Artist (UK-based 12 month Fixed Term Contract) in Liverpool
Technical Artist (UK-based 12 month Fixed Term Contract)

Technical Artist (UK-based 12 month Fixed Term Contract) in Liverpool

Liverpool Full-Time 36000 - 60000 Β£ / year (est.) No home office possible
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At a Glance

  • Tasks: Join our team to create innovative digital experiences and optimise art pipelines.
  • Company: Climax Studios, a leading game development studio in Liverpool.
  • Benefits: Enjoy excellent holidays, social events, and a dog-friendly workspace.
  • Why this job: Work with cutting-edge technology and make a real impact in the gaming industry.
  • Qualifications: Experience in Unreal Engine, Maya, and strong VFX skills required.
  • Other info: Dynamic environment with ongoing training and career progression opportunities.

The predicted salary is between 36000 - 60000 Β£ per year.

Climax Studios was established over 30 years ago, with an extensive history in developing all kinds of digital experiences across all formats, and we have won multiple awards along the way. You will be based out of our state-of-the-art studio located in the heart of the beautiful Albert Dock in Liverpool overlooking the Harbour.

Responsibilities

  • Looking for a Technical Artist with the ability to integrate and contribute to the team creating innovative experiences.
  • Supporting the team with in-depth shader and post-process knowledge.
  • Proven experience in Unreal 5; technical expertise with Maya is certainly beneficial.

Qualifications

  • Troubleshooting art pipeline and providing solutions.
  • Optimisation suggestions for all aspects of art within a game.
  • Create and optimise material shaders and blueprints.
  • Work closely with the code and art teams.
  • Critique and iterate in a group.
  • Follow and recreate established art styles.
  • Reliably demonstrate an aptitude for the platform technology, asset discipline, and pipeline processes.
  • Experience creating and optimizing shaders.
  • Creative and self-motivated.
  • Strong and versatile VFX skills.
  • Experience in Unreal 4.
  • Experience using Maya.
  • Extremely quality-oriented.
  • Blueprint experience.
  • Strong verbal, written, and visual communication skills.
  • An artistic education to at least graduate level.
  • Strong folio including examples of shader work.
  • Beneficial: Successfully worked with iterative development and rapid gameplay prototyping.
  • Console development experience.
  • Lighting skill.
  • Houdini knowledge.

Benefits

  • Excellent holiday package.
  • Regular social events.
  • A friendly, focused, ambitious, and relaxed working environment.
  • Ongoing training and development, with career progression.
  • Group Private Medical Insurance provided by BUPA.
  • Group Life Insurance.
  • Employee Assistance Programme.
  • Private Dental Insurance.
  • Group Income Protection.
  • Company Pension Scheme.
  • Cycle To Work Scheme.
  • Eye-Care Vouchers.

Perks

  • Bring your doggo to work! We are a dog-friendly studio.
  • Bean to cup coffee machine in the studio.
  • Fresh fruit and healthy snacks provided daily, breakfast and some not-so-healthy snacks.
  • In-house clubs and socials, from board games, tennis, football to D&D nights.
  • Regular Socials including Project Wrap Parties, team and studio events, Christmas and annual Summer parties, and charity fundraising events.

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavour to create a workplace that provides equal opportunities for all employees and potential employees.

Technical Artist (UK-based 12 month Fixed Term Contract) in Liverpool employer: Climax Studios

Climax Studios is an exceptional employer, offering a vibrant and inclusive work culture in the stunning Albert Dock area of Liverpool. With a strong focus on employee growth through ongoing training and development, alongside a generous benefits package that includes private medical insurance and a dog-friendly environment, we foster creativity and collaboration among our talented team. Join us to be part of a dynamic studio where your contributions will shape innovative digital experiences while enjoying regular social events and a supportive atmosphere.
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Contact Detail:

Climax Studios Recruiting Team

StudySmarter Expert Advice 🀫

We think this is how you could land Technical Artist (UK-based 12 month Fixed Term Contract) in Liverpool

✨Tip Number 1

Network like a pro! Reach out to folks in the industry, especially those at Climax Studios. A friendly chat can go a long way in getting your foot in the door.

✨Tip Number 2

Show off your skills! Create a portfolio that highlights your shader work and VFX skills. Make sure it’s easy to navigate and showcases your best projects.

✨Tip Number 3

Prepare for the interview by brushing up on Unreal Engine 5 and Maya. Be ready to discuss your troubleshooting experiences and how you’ve optimised art pipelines in the past.

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen. Plus, we love seeing candidates who take the initiative to connect directly with us.

We think you need these skills to ace Technical Artist (UK-based 12 month Fixed Term Contract) in Liverpool

Shader Knowledge
Post Process Knowledge
Unreal Engine 5
Maya Expertise
Art Pipeline Troubleshooting
Optimisation Skills
Material Shaders Creation
Blueprint Experience
VFX Skills
Unreal Engine 4
Strong Communication Skills
Artistic Education
Iterative Development Experience
Console Development Experience
Lighting Skills

Some tips for your application 🫑

Show Off Your Skills: Make sure to highlight your experience with Unreal 5 and Maya in your application. We want to see your technical prowess, so don’t hold back on showcasing your shader work and any cool projects you've been part of!

Tailor Your Application: Take a moment to customise your CV and cover letter for this role. Mention how your skills align with our needs, especially around troubleshooting art pipelines and optimising shaders. It shows us you’re genuinely interested!

Be Creative: Don’t just stick to the basics! Use your application to demonstrate your artistic flair. Include links to your portfolio or any relevant projects that showcase your VFX skills and creativity. We love seeing unique approaches!

Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it’s super easy – just a few clicks and you’re done!

How to prepare for a job interview at Climax Studios

✨Know Your Tools Inside Out

Make sure you’re well-versed in Unreal Engine 5 and Maya. Brush up on your shader creation and optimisation techniques, as these will likely come up during the interview. Being able to discuss specific projects where you've used these tools will show your expertise.

✨Showcase Your Portfolio

Bring along a strong folio that highlights your best shader work and VFX skills. Be prepared to discuss the thought process behind your creations and how they fit into the art pipeline. This is your chance to shine, so make it count!

✨Communicate Effectively

Strong verbal and visual communication skills are key for this role. Practice explaining your ideas clearly and concisely, especially when discussing technical concepts. Remember, you’ll be working closely with both code and art teams, so being able to bridge that gap is crucial.

✨Be Ready to Problem-Solve

Expect questions that test your troubleshooting abilities. Think of examples where you’ve successfully identified and solved issues in the art pipeline. Showing that you can provide optimisation suggestions will demonstrate your proactive approach and technical expertise.

Technical Artist (UK-based 12 month Fixed Term Contract) in Liverpool
Climax Studios
Location: Liverpool

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