Technical Animator (UK-based 12 month Fixed Term Contract) in Liverpool
Technical Animator (UK-based 12 month Fixed Term Contract)

Technical Animator (UK-based 12 month Fixed Term Contract) in Liverpool

Liverpool Full-Time No home office possible
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At a Glance

  • Tasks: Create and maintain animation systems for gameplay and cinematic content in AAA games.
  • Company: Join Climax Studios, a leading game developer with over 30 years of experience.
  • Benefits: Enjoy excellent holiday packages, private medical insurance, and ongoing training.
  • Why this job: Work on exciting AAA projects and collaborate with passionate developers in a creative environment.
  • Qualifications: Experience as a Technical Animator on console titles and proficiency in Unreal Engine or Unity.
  • Other info: Participate in fun social events and enjoy a relaxed working atmosphere.

Climax Studios was established over 30 years ago, we have an extensive history in developing all kinds of digital experiences across all formats, and we have won multiple awards along the way. You’ll be based out of our state-of-the‑art studio located in the heart of the beautiful Albert Dock in Liverpool overlooking the Harbour.

We are seeking an experienced Technical Animator with proven skills working on Console titles to join our award‑winning team. This is an exciting opportunity to work on a AAA IP where you will be responsible for bridging the gap between the animation, design, code teams and helping to ensure the smooth integration of characters, animation and cinematics. This is a great opportunity to work with a team of passionate and experienced developers on a AAA project.

Requirements
  • Experience working as a Technical Animator on at least one published console title.
  • Proven experience working within Unreal Engine or Unity.
  • Strong Proficiency with character pipelines, animation systems and cinematics.
  • Experience with procedural animation systems (Foot IK, Look-At, Realtime IK).
  • Familiar with in-game animation processes and workflows.
  • Experience in using version control systems.
  • Experience working with MetaHuman (advantageous but not crucial).
  • Experience with physics-based animation, chaos physics, ragdolls, cloth, hair (advantageous but not crucial).
  • Be able to work collaboratively with artists, animators, designers and programmers.
  • Enjoys a creative challenge with the passion and motivation to make great games.
  • Experience of helping to plan and schedule workflows.
Responsibilities
  • Create and maintain animation systems for gameplay and cinematic content.
  • Keep to project vision for best practices, methodologies used and quality benchmark.
  • Work with the wider art, design and code teams to champion best technical practices.
  • As part of reviews, able to provide constructive critique and solutions.
  • Ability to self‑motivate as‑well‑as motivate other members of the team.
Benefits
  • Excellent holiday package
  • Regular social events
  • A friendly, focused, ambitious and relaxed working environment
  • Ongoing training and development, with career progression
  • Group Private Medical Insurance provided by BUPA
  • Group Life Insurance
  • Employee Assistance Programme
  • Private Dental Insurance
  • Group Income Protection
  • Company Pension Scheme
  • Cycle To Work Scheme
  • Eye‑Care Vouchers
Perks
  • In‑house clubs and socials. From board games, tennis, football to D&D nights, there are lots of opportunities to socialise.
  • Regular Socials including Project Wrap Parties, team and studio events, Christmas and annual Summer parties and some great charity fundraising events.

Technical Animator (UK-based 12 month Fixed Term Contract) in Liverpool employer: Climax Studios

Climax Studios is an exceptional employer, offering a vibrant and collaborative work culture in the stunning setting of Liverpool's Albert Dock. With a strong focus on employee growth through ongoing training and development, as well as a comprehensive benefits package that includes private medical insurance and regular social events, we ensure our team members thrive both personally and professionally while working on exciting AAA projects.
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Contact Detail:

Climax Studios Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Technical Animator (UK-based 12 month Fixed Term Contract) in Liverpool

✨Tip Number 1

Network like a pro! Reach out to folks in the industry, especially those at Climax Studios. A friendly chat can go a long way in getting your foot in the door.

✨Tip Number 2

Show off your skills! Create a portfolio that highlights your work on console titles and any cool projects you've done with Unreal Engine or Unity. Make it easy for them to see what you can bring to the team.

✨Tip Number 3

Prepare for the interview by brushing up on your knowledge of character pipelines and animation systems. Be ready to discuss how you’ve tackled challenges in past projects and how you can contribute to their AAA IP.

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you’re genuinely interested in joining the Climax Studios family.

We think you need these skills to ace Technical Animator (UK-based 12 month Fixed Term Contract) in Liverpool

Technical Animation
Console Game Development
Unreal Engine
Unity
Character Pipelines
Animation Systems
Cinematics
Procedural Animation Systems
Foot IK
Look-At
Realtime IK
Version Control Systems
MetaHuman
Physics-Based Animation
Collaboration Skills

Some tips for your application 🫡

Tailor Your CV: Make sure your CV is tailored to the Technical Animator role. Highlight your experience with console titles and any specific skills related to Unreal Engine or Unity. We want to see how your background fits with what we’re looking for!

Showcase Your Projects: Include links to your previous work or projects that demonstrate your animation systems and character pipelines. This gives us a chance to see your skills in action, so don’t hold back on showing off your best stuff!

Craft a Compelling Cover Letter: Your cover letter should reflect your passion for game development and why you want to join our team at Climax Studios. Share your creative challenges and how you’ve overcome them – we love hearing about your journey!

Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way to ensure your application gets into the right hands. Plus, it shows us you’re keen and ready to jump into the process!

How to prepare for a job interview at Climax Studios

✨Know Your Stuff

Make sure you brush up on your experience with Unreal Engine or Unity, as well as character pipelines and animation systems. Be ready to discuss specific projects you've worked on, especially any published console titles, and how you contributed to the animation and integration processes.

✨Showcase Your Creativity

Prepare to talk about your creative challenges and how you tackled them. Think of examples where you had to bridge the gap between teams, and be ready to share how you motivated others while maintaining project vision and quality benchmarks.

✨Be a Team Player

Climax Studios values collaboration, so highlight your experience working with artists, animators, designers, and programmers. Share examples of how you’ve provided constructive critique and solutions during reviews, and how you’ve helped plan and schedule workflows.

✨Get Familiar with Their Culture

Research Climax Studios and their projects to understand their work environment and values. Mention any in-house clubs or social events that resonate with you, as this shows you're not just interested in the job but also in being part of their community.

Technical Animator (UK-based 12 month Fixed Term Contract) in Liverpool
Climax Studios
Location: Liverpool
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  • Technical Animator (UK-based 12 month Fixed Term Contract) in Liverpool

    Liverpool
    Full-Time
  • C

    Climax Studios

    50-100
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