At a Glance
- Tasks: Create stunning game environments and realistic props using cutting-edge technology.
- Company: Join Climax, a leading independent games developer in the heart of Edinburgh.
- Benefits: Enjoy excellent holidays, social events, and ongoing training for career growth.
- Why this job: Be part of an inspiring team and make your mark in the gaming industry.
- Qualifications: Experience in 3D modelling, texture creation, and a passion for game art.
- Other info: Engage in fun in-house clubs and regular social events with your colleagues.
The predicted salary is between 30000 - 42000 £ per year.
Climax is one of the leading creative lights of independent games development with an outstanding line of top published titles. It truly is an exciting and inspiring place to work and you will be based out of our Edinburgh studio based in the heart of the city overlooking the historic castle.
We are looking for a multi-talented UK based Junior Environment Artist with the ability to conceive, create and contribute to the team creating innovative experiences via artistic visuals. Proven experience in generating realistic textures and props, technical expertise with current gen technology and/or illustration skills are certainly of benefit.
Responsibilities- Create optimized props, collision and LOD's to aid performance
- Create AAA PBR materials and textures using Substance
- Critique and iterate in a group
- Follow and recreate established art styles
- Reliably demonstrate an aptitude for the platform technology, asset discipline and pipeline processes
- Solid experience creating realistic style props, substance material and texture creation
- Creative and self-motivated
- Strong and versatile modelling skills
- Experience using Maya
- Experience using Substance
- Experience using Blender
- Extremely quality oriented
- Some experience setting up LOD's
- Strong verbal, written and visual communication skills
- An artistic education to at least graduate level
- Strong folio including examples of realistic modelling and environment
- Environment landscape creation and set dressing
- Foliage model and texture creation
- Technical prowess with real-time shader creation
- Good environment lighting skills
- A keen eye for scene composition
- Successfully worked with iterative development and rapid gameplay prototyping
- Console development experience
- Illustrative/concept skills
- Excellent holiday package
- Regular social events
- A friendly, focused, ambitious and relaxed working environment
- Ongoing training and development, with career progression
- Group Private Medical Insurance provided by BUPA
- Group Life Insurance
- Employee Assistance Programme
- Private Dental Insurance
- Group Income Protection
- Company Pension Scheme
- Cycle To Work Scheme
- Eye-Care Vouchers
- In-house clubs and socials. From board games, tennis, football to D&D nights, there are lots of opportunities to socialise.
- Regular socials including Project Wrap Parties, team and studio events, Christmas and annual Summer parties and some great charity fundraising events.
Junior Environment Artist (UK-based 12 month Fixed Term Contract) employer: Climax Studios
Contact Detail:
Climax Studios Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Junior Environment Artist (UK-based 12 month Fixed Term Contract)
✨Tip Number 1
Get your portfolio in tip-top shape! Make sure it showcases your best work, especially those realistic props and textures. We want to see your creative flair and technical skills shine through!
✨Tip Number 2
Network like a pro! Connect with other artists and industry folks on platforms like LinkedIn or Discord. We often hear about opportunities through word of mouth, so don’t be shy to reach out and chat!
✨Tip Number 3
Practice your interview skills! Be ready to discuss your process and how you tackle challenges in your work. We love seeing candidates who can articulate their thoughts clearly and confidently.
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, we’re always on the lookout for passionate individuals who fit our vibe!
We think you need these skills to ace Junior Environment Artist (UK-based 12 month Fixed Term Contract)
Some tips for your application 🫡
Show Off Your Skills: Make sure to highlight your experience with realistic props and textures in your application. We want to see your best work, so include a strong folio that showcases your modelling and environment skills!
Tailor Your Application: Don’t just send a generic CV! Tailor your application to reflect the specific requirements of the Junior Environment Artist role. Mention your experience with tools like Maya, Substance, and Blender, as these are key for us.
Be Creative and Personal: Let your personality shine through in your written application. We love creativity, so don’t be afraid to express your passion for game development and how you can contribute to our team!
Apply Through Our Website: For the best chance of getting noticed, apply directly through our website. It’s the easiest way for us to keep track of your application and ensures it lands in the right hands!
How to prepare for a job interview at Climax Studios
✨Showcase Your Portfolio
Make sure to bring a well-organised portfolio that highlights your best work, especially realistic props and environment art. This is your chance to visually demonstrate your skills in creating AAA PBR materials and textures, so choose pieces that align with the job description.
✨Know Your Tools
Familiarise yourself with the software mentioned in the job description, like Maya, Substance, and Blender. Be ready to discuss your experience with these tools and how you've used them to create optimised props and textures in past projects.
✨Prepare for Technical Questions
Expect questions about your understanding of asset discipline, pipeline processes, and LOD setups. Brush up on these topics and be prepared to explain your approach to creating efficient and high-quality assets.
✨Demonstrate Team Collaboration
Since the role involves critiquing and iterating in a group, think of examples from your past experiences where you successfully collaborated with others. Highlight your strong communication skills and how they contributed to the team's success.