Unreal Tech Artist: Shaders, Blueprints & Pipelines in Edinburgh
Unreal Tech Artist: Shaders, Blueprints & Pipelines

Unreal Tech Artist: Shaders, Blueprints & Pipelines in Edinburgh

Edinburgh Full-Time 30000 - 42000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Troubleshoot art pipelines and optimise shaders for innovative gaming experiences.
  • Company: Leading game development studio in Edinburgh with a creative culture.
  • Benefits: Collaborative environment, opportunities for creativity, and career growth.
  • Why this job: Join a talented team and shape the future of gaming with your skills.
  • Qualifications: Experience with Unreal Engine, Maya, and strong VFX skills required.
  • Other info: Excellent communication skills and commitment to quality are essential.

The predicted salary is between 30000 - 42000 £ per year.

A leading game development studio in Edinburgh seeks a Technical Artist to join their talented team. The role involves troubleshooting art pipelines, optimizing shaders, and working closely with both art and code teams to create innovative gaming experiences.

Ideal candidates will have experience with Unreal Engine, Maya, and strong VFX skills. The environment promotes creativity and collaborative iterations, making it essential to have excellent communication skills and a commitment to quality work.

Unreal Tech Artist: Shaders, Blueprints & Pipelines in Edinburgh employer: Climax Studios

Join a leading game development studio in Edinburgh, where creativity and collaboration thrive. As a Technical Artist, you'll benefit from a supportive work culture that encourages innovation and professional growth, with opportunities to enhance your skills in Unreal Engine and VFX. Enjoy a vibrant environment that values quality work and fosters strong communication among talented teams.
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Contact Detail:

Climax Studios Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Unreal Tech Artist: Shaders, Blueprints & Pipelines in Edinburgh

✨Tip Number 1

Network like a pro! Reach out to folks in the game dev community, especially those who work with Unreal Engine. Attend local meetups or online forums to connect with potential colleagues and get your name out there.

✨Tip Number 2

Show off your skills! Create a portfolio that highlights your best work with shaders and VFX. Make sure to include projects that demonstrate your problem-solving abilities in art pipelines—this will catch the eye of hiring managers.

✨Tip Number 3

Practice your communication skills! Since collaboration is key in this role, be ready to discuss your ideas clearly and listen to feedback. Consider mock interviews with friends to sharpen your responses.

✨Tip Number 4

Apply through our website! We love seeing applications directly from passionate candidates. Tailor your application to highlight your experience with Unreal Engine and teamwork, and let us know why you’re excited about joining our studio.

We think you need these skills to ace Unreal Tech Artist: Shaders, Blueprints & Pipelines in Edinburgh

Unreal Engine
Maya
VFX Skills
Troubleshooting Art Pipelines
Shader Optimization
Collaboration
Communication Skills
Commitment to Quality Work

Some tips for your application 🫡

Show Off Your Skills: Make sure to highlight your experience with Unreal Engine, Maya, and any VFX work you've done. We want to see how your skills can contribute to our art pipelines and gaming experiences!

Tailor Your Application: Don’t just send a generic application! Take the time to tailor your CV and cover letter to reflect how your background aligns with the role of Technical Artist. We love seeing candidates who understand what we do.

Be Clear and Concise: When writing your application, keep it clear and to the point. We appreciate well-structured applications that communicate your ideas effectively, especially since communication is key in our collaborative environment.

Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for this exciting opportunity with our talented team!

How to prepare for a job interview at Climax Studios

✨Know Your Tools Inside Out

Make sure you’re well-versed in Unreal Engine, Maya, and any other relevant software. Brush up on your shader optimisation techniques and be ready to discuss specific projects where you’ve successfully implemented these tools.

✨Showcase Your Creative Process

Prepare to talk about your approach to troubleshooting art pipelines and how you collaborate with both art and code teams. Bring examples of your work that highlight your innovative solutions and creative iterations.

✨Communicate Clearly and Confidently

Since the role requires excellent communication skills, practice explaining your technical concepts in a way that’s easy to understand. Be ready to discuss how you’ve effectively communicated with team members in past projects.

✨Demonstrate Your Commitment to Quality

Be prepared to discuss your dedication to quality work. Share examples of how you’ve gone above and beyond to ensure the final product meets high standards, and be ready to answer questions about how you handle feedback and revisions.

Unreal Tech Artist: Shaders, Blueprints & Pipelines in Edinburgh
Climax Studios
Location: Edinburgh

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