At a Glance
- Tasks: Create and maintain animation systems for gameplay and cinematic content in AAA games.
- Company: Join Climax Studios, a leading independent game developer in Edinburgh.
- Benefits: Enjoy excellent holiday packages, private medical insurance, and ongoing training.
- Why this job: Work on exciting AAA projects and collaborate with passionate developers.
- Qualifications: Experience as a Technical Animator on console titles and proficiency in Unreal Engine or Unity.
- Other info: Participate in fun social events and enjoy a relaxed, creative work environment.
The predicted salary is between 36000 - 60000 Β£ per year.
Climax is one of the leading creative lights of independent games development with an outstanding line of top published titles. It truly is an exciting and inspiring place to work in the heart of Edinburgh, overlooking the beautiful castle.
We are seeking an experienced Technical Animator with proven skills working on Console titles to join our award-winning team. This is an exciting opportunity to work on a AAA IP where you will be responsible for bridging the gap between the animation, design, code teams and helping to ensure the smooth integration of characters, animation and cinematics. This is a great opportunity to work with a team of passionate and experienced developers on a AAA project.
Experience:
- Working as a Technical Animator on at least one published console title.
- Proven experience working within Unreal Engine or Unity.
- Strong proficiency with character pipelines, animation systems and cinematics.
- Experience with procedural animation systems (Foot IK, Look-At, Realtime IK).
- Familiar with in-game animation processes and workflows.
- Experience in using version control systems.
- Experience working with MetaHuman (advantageous but not crucial).
- Experience with physics-based animation, chaos physics, ragdolls, cloth, hair (advantageous but not crucial).
- Ability to work collaboratively with artists, animators, designers and programmers.
- Enjoys a creative challenge with the passion and motivation to make great games.
- Experience of helping to plan and schedule workflows.
Responsibilities:
- Create and maintain animation systems for gameplay and cinematic content.
- Keep to project vision for best practices, methodologies used and quality benchmark.
- Work with the wider art, design and code teams to champion best technical practices.
- As part of reviews, provide constructive critique and solutions.
- Ability to self-motivate as well as motivate other members of the team.
Benefits:
- Excellent holiday package.
- Regular social events.
- A friendly, focused, ambitious and relaxed working environment.
- Ongoing training and development, with career progression.
- Group Private Medical Insurance provided by BUPA.
- Group Life Insurance.
- Employee Assistance Programme.
- Private Dental Insurance.
- Group Income Protection.
- Company Pension Scheme.
- Cycle To Work Scheme.
- Eye-Care Vouchers.
Perks:
- In-house clubs and socials. From board games, tennis, football to D&D nights, there are lots of opportunities to socialise.
- Regular Socials including Project Wrap Parties, team and studio events, Christmas and annual Summer parties and some great charity fundraising events.
Role Information:
- Studio: Climax Studios
- Location: Europe, United Kingdom, Edinburgh
- Area of Work: Game Development
- Service: Create
- Service Type: Art
- Employment Type: Permanent
- Working Pattern: Full Time, Onsite
Technical Animator (UK-based 12 month Fixed Term Contract) in Edinburgh employer: Climax Studios
Contact Detail:
Climax Studios Recruiting Team
StudySmarter Expert Advice π€«
We think this is how you could land Technical Animator (UK-based 12 month Fixed Term Contract) in Edinburgh
β¨Tip Number 1
Network like a pro! Reach out to folks in the industry, especially those at Climax Studios. A friendly chat can sometimes lead to opportunities that arenβt even advertised yet.
β¨Tip Number 2
Show off your skills! Create a portfolio that highlights your work as a Technical Animator. Include any console titles you've worked on and make sure to showcase your experience with Unreal Engine or Unity.
β¨Tip Number 3
Prepare for the interview by brushing up on your knowledge of animation systems and workflows. Be ready to discuss how youβve collaborated with teams in the past and share examples of your problem-solving skills.
β¨Tip Number 4
Donβt forget to apply through our website! Itβs the best way to ensure your application gets seen by the right people. Plus, it shows youβre serious about joining the team at Climax Studios.
We think you need these skills to ace Technical Animator (UK-based 12 month Fixed Term Contract) in Edinburgh
Some tips for your application π«‘
Tailor Your CV: Make sure your CV is tailored to the Technical Animator role. Highlight your experience with console titles, Unreal Engine or Unity, and any specific animation systems you've worked with. We want to see how your skills match up with what we're looking for!
Showcase Your Projects: Include links to your portfolio or any published titles you've worked on. This gives us a chance to see your work in action and understand your style and capabilities. Don't be shyβshow off your best projects!
Craft a Compelling Cover Letter: Your cover letter is your chance to tell us why you're passionate about this role and how you can contribute to our team. Be genuine and let your personality shine through. We love hearing about your creative challenges and how you tackle them!
Apply Through Our Website: For the best chance of getting noticed, make sure to apply through our website. It helps us keep everything organised and ensures your application gets to the right people. Plus, itβs super easy to do!
How to prepare for a job interview at Climax Studios
β¨Know Your Stuff
Make sure you brush up on your technical skills, especially with Unreal Engine or Unity. Be ready to discuss your experience with character pipelines and animation systems, as well as any procedural animation systems you've worked with. This is your chance to show off your expertise!
β¨Show Your Passion
Climax is looking for someone who enjoys a creative challenge. Be prepared to share examples of projects where youβve gone above and beyond to solve problems or innovate. Let your enthusiasm for game development shine through during the interview!
β¨Collaborate Like a Pro
Since the role involves working closely with artists, animators, designers, and programmers, be ready to discuss how youβve successfully collaborated in the past. Share specific examples of how youβve bridged gaps between teams and contributed to a positive working environment.
β¨Ask Smart Questions
Prepare thoughtful questions about the team dynamics, project vision, and workflows at Climax. This not only shows your interest in the role but also helps you gauge if the company culture aligns with your values. Plus, itβs a great way to demonstrate your proactive approach!