At a Glance
- Tasks: Create stunning creatures and monsters for AAA games while collaborating with design teams.
- Company: Join Climax Studios, a leading independent game developer in the vibrant Albert Docks, Liverpool.
- Benefits: Enjoy excellent holidays, social events, fresh snacks, and ongoing training in a dog-friendly studio.
- Why this job: Be part of an inspiring team that values creativity and offers opportunities for career progression.
- Qualifications: Minimum two years studio experience with strong illustration skills and a passion for video games.
- Other info: Work full-time onsite with a friendly atmosphere and regular fun activities.
The predicted salary is between 30000 - 42000 Β£ per year.
Climax is one of the leading creative lights of independent games development with an outstanding line of top published titles. It truly is an exciting and inspiring place to work in the heart of the beautiful Albert Docks, in Liverpool overlooking the harbour.
We are looking for an experienced and passionate creature concept artist who has at least two years studio experience to join our award winning art team. This position will require an artist that is able to conceptualize monsters, beasts, and all manner of incredible creatures for our AAA games.
Requirements:
- Have an excellent understanding of form and function
- Has a great eye for composition, lighting and colour theory
- Work alongside the design and production teams
- Create stunning creatures, beasts and magical monsters that capture the quality of our games
- Ability to multi-task across various projects and to create concept art from stylised to photo real
- Excellent illustration skills with the ability to create effective and coherent concept and sketch art
- Self-motivation and willingness to participate in many areas of game development
- Passion for video games and the creation of worlds, creatures and characters
- Solid knowledge of Photoshop
- Proven ability in working with grey/white box draw over development
- Portfolio that demonstrates an excellent eye for all things concept
- Strong understanding of all aspects of concept art
- Show a strong foundation in traditional drawing skills as well as have a proven track record of multiple drawing styles
Benefits:
- Excellent holiday package
- Regular social events
- Fresh fruit and snacks
- A friendly, focused, ambitious and relaxed working environment
- Great dockside location, a short walk from the rail station, bars, restaurants, coffee shops
- Ongoing training and development, with career progression
- Group Private Medical Insurance provided by BUPA
- Group Life Insurance
- Employee Assistance Programme
- Private Dental Insurance
- Group Income Protection
- Company Pension Scheme
- Cycle To Work Scheme
- Eye-Care Vouchers
Perks:
- Bring your doggo to work! Weβre a dog friendly studio, bring your pooch in to meet us
- Bean to cup coffee machine in the studio
- Fresh fruit and healthy snacks provided daily, breakfast and some not so healthy snacks
- In-house clubs and socials. From board games, tennis, football to D&D nights, there are lots of opportunities to socialise
- Regular Socials including Project Wrap Parties, team and studio events, Christmas and annual Summer parties and some great charity fundraising events
Role Information:
- Studio: Climax Studios
- Location: Europe, United Kingdom, Liverpool
- Area of Work: Game Development
- Service: Create
- Service Type: Art
- Employment Type: Permanent
- Working Pattern: Full Time, Onsite
Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
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Creature Concept Artist (UK-based) employer: Climax Studios
Contact Detail:
Climax Studios Recruiting Team
StudySmarter Expert Advice π€«
We think this is how you could land Creature Concept Artist (UK-based)
β¨Tip Number 1
Make sure to showcase your best creature designs in your portfolio. Highlight a variety of styles, from stylised to photorealistic, to demonstrate your versatility and understanding of form and function.
β¨Tip Number 2
Familiarise yourself with Climax Studios' previous titles and their art style. This will help you tailor your approach and show that you understand their creative vision during any discussions or interviews.
β¨Tip Number 3
Network with other artists and professionals in the gaming industry. Attend events or join online communities where you can connect with people who might have insights or even referrals for the position.
β¨Tip Number 4
Prepare to discuss your creative process and how you collaborate with design and production teams. Being able to articulate your workflow and teamwork skills can set you apart from other candidates.
We think you need these skills to ace Creature Concept Artist (UK-based)
Some tips for your application π«‘
Tailor Your Portfolio: Make sure your portfolio showcases a variety of creature designs that highlight your understanding of form, function, and different drawing styles. Include pieces that demonstrate your skills in both stylised and photo-realistic art.
Craft a Compelling Cover Letter: In your cover letter, express your passion for video games and the creative process. Mention specific projects or experiences that align with Climax Studios' focus on AAA games and your ability to work collaboratively with design and production teams.
Highlight Relevant Experience: Clearly outline your studio experience, particularly any roles where you conceptualised creatures or characters. Use specific examples to illustrate your skills in composition, lighting, and colour theory, as well as your proficiency with Photoshop.
Proofread Your Application: Before submitting, carefully proofread your CV and cover letter for any errors. A polished application reflects your attention to detail, which is crucial for a role that requires excellent illustration skills.
How to prepare for a job interview at Climax Studios
β¨Showcase Your Portfolio
Make sure to bring a well-organised portfolio that highlights your best creature concept art. Include a variety of styles, from stylised to photorealistic, to demonstrate your versatility and understanding of different artistic approaches.
β¨Understand the Companyβs Aesthetic
Research Climax Studios and their published titles to get a feel for their unique style and aesthetic. Tailor your responses and examples during the interview to align with their creative vision, showing that you can contribute effectively to their projects.
β¨Prepare for Technical Questions
Be ready to discuss your technical skills, particularly in Photoshop and traditional drawing techniques. You might be asked about your process for creating concept art or how you approach working with grey/white box development, so brush up on these topics.
β¨Demonstrate Your Passion
Express your enthusiasm for video games and creature design during the interview. Share personal projects or experiences that showcase your love for the industry, as this passion can set you apart from other candidates.