Job DescriptionRendering Algorithm Researcher – Onsite (Cambridge, UK)About the Role:As a Rendering Algorithm Researcher, you will play a key role in designing and optimizing advanced rendering algorithms for their world-leading GPU solution. Working within a dynamic and collaborative R&D team, you will help develop innovative rendering techniques and optimize performance across GPU and SOC levels.What You’ll Do:Develop and implement rendering algorithms, prototyping them on mobile platforms.Collaborate with cross-functional teams to enhance GPU performance.Optimize rendering solutions at both the GPU subsystem and SOC level.What We’re Looking For:Degree in Computer Science or Electrical Engineering (BSEE/BSCS required, MS/PhD preferred).Expertise in graphics algorithms and a deep understanding of game rendering pipelines.Strong knowledge of graphics APIs such as Vulkan, OpenGLES, Metal.Excellent team player with a self-motivated and results-driven mindset.Desirable:Experience in advanced rendering algorithm development.Hands-on experience with 3D Gaussian Splatting and …
Contact Detail:
Click To Hired Recruiting Team