At a Glance
- Tasks: Lead the art production pipeline and define the Technical Art vision for exciting gaming projects.
- Company: A leading gaming company known for innovation and collaboration.
- Benefits: Attractive salary, flexible remote work, and a diverse, inclusive workplace.
- Why this job: Shape the future of gaming while mentoring a talented team in a creative environment.
- Qualifications: 5+ years in Technical Art with expertise in 3D titles and Unreal Engine.
- Other info: Join a dynamic team that values collaboration and innovation.
The predicted salary is between 42000 - 84000 £ per year.
A leading gaming company is looking for a Lead Technical Artist to shape the future of gaming. This role involves defining the studio's Technical Art vision, leading the art production pipeline, and mentoring a talented team.
Candidates should have over 5 years of experience in Technical Art, particularly with 3D titles and Unreal Engine, along with exceptional leadership and communication skills.
The company offers attractive remuneration, flexible remote work, and a diverse, inclusive workplace fostering collaboration and innovation.
Lead Technical Artist (Remote) - Unreal Engine in England employer: CI Games
Contact Detail:
CI Games Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Lead Technical Artist (Remote) - Unreal Engine in England
✨Tip Number 1
Network like a pro! Reach out to fellow artists and industry professionals on platforms like LinkedIn. Join relevant groups and participate in discussions to get your name out there.
✨Tip Number 2
Show off your skills! Create a portfolio that highlights your best work, especially projects using Unreal Engine. Make sure it’s easy to navigate and showcases your technical artistry.
✨Tip Number 3
Prepare for interviews by brushing up on your leadership and communication skills. Be ready to discuss how you’ve mentored teams and tackled challenges in past projects.
✨Tip Number 4
Don’t forget to apply through our website! It’s the best way to ensure your application gets noticed. Plus, we love seeing candidates who are proactive about their job search.
We think you need these skills to ace Lead Technical Artist (Remote) - Unreal Engine in England
Some tips for your application 🫡
Show Off Your Experience: Make sure to highlight your 5+ years of experience in Technical Art, especially with 3D titles and Unreal Engine. We want to see how your background aligns with our vision for the future of gaming!
Be a Leader: Since this role involves mentoring a talented team, don’t forget to showcase your leadership skills. Share examples of how you've guided others and contributed to a collaborative environment.
Tailor Your Application: Take a moment to customise your application for us. Use language from the job description to demonstrate that you understand what we’re looking for and how you fit into our studio's Technical Art vision.
Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you don’t miss out on any important updates from our team!
How to prepare for a job interview at CI Games
✨Know Your Unreal Engine Inside Out
Make sure you brush up on your Unreal Engine skills before the interview. Be ready to discuss specific projects you've worked on, the challenges you faced, and how you overcame them. This will show your depth of knowledge and experience in Technical Art.
✨Showcase Your Leadership Skills
Since this role involves mentoring a team, be prepared to share examples of how you've led teams in the past. Talk about your approach to leadership, how you foster collaboration, and any successful projects that resulted from your guidance.
✨Prepare for Technical Questions
Expect some technical questions related to art production pipelines and 3D titles. Brush up on industry standards and best practices. Being able to articulate your thought process and problem-solving skills will impress the interviewers.
✨Emphasise Your Communication Skills
As a Lead Technical Artist, communication is key. Be ready to discuss how you’ve effectively communicated complex ideas to both technical and non-technical team members. Highlight any experiences where your communication made a significant impact on a project.