Lead Technical Artist

Lead Technical Artist

Full-Time 36000 - 60000 £ / year (est.) Home office possible
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At a Glance

  • Tasks: Lead the Technical Art team to create stunning gaming experiences and innovate with cutting-edge technology.
  • Company: Join CI Games, a leader in the gaming industry, shaping the future of entertainment.
  • Benefits: Enjoy competitive pay, flexible remote work, and generous wellbeing benefits.
  • Why this job: Be part of groundbreaking projects that captivate players worldwide and push creative boundaries.
  • Qualifications: 5+ years in Technical Art, expert in Unreal Engine, and strong leadership skills.
  • Other info: Inclusive culture celebrating diversity, with opportunities for professional growth and collaboration.

The predicted salary is between 36000 - 60000 £ per year.

Join CI Games and be part of shaping the future of gaming. As we embark on an ambitious strategic roadmap with major releases planned for 2025-2028, we are seeking a talented and dedicated Lead Technical Artist to help us create ground-breaking experiences that captivate players worldwide. A career at CI Games is about being part of a team working on some of the most creatively rewarding and ambitious projects to be found in any entertainment medium. You would be welcomed to a dedicated and inclusive environment where you can learn and collaborate with some of the most talented people in the industry.

Key Responsibilities:

  • Technical Vision & Strategy
    • Define and drive the studio's Technical Art vision, collaborating closely with the Head of Art and Technical Director to establish a cohesive visual and technical strategy.
    • Research, prototype, and champion cutting-edge technologies, tools, and techniques to enhance visual quality and streamline production.
    • Establish and enforce performance and memory budgets for all art assets, ensuring the game runs smoothly without compromising artistic quality.
  • Pipeline & Workflow Leadership
    • Architect and oversee the entire art production pipeline in collaboration with the Artists, from asset creation in DCC software to final implementation in Unreal Engine.
    • Set the studio-wide standards for content creation, including shaders, materials, lighting, and VFX, ensuring they are efficient, scalable, and artist-friendly.
    • Drive the development of custom tools and workflows that empower the art team to achieve their creative goals with maximum efficiency.
  • Team Leadership & Mentorship
    • Lead, mentor, and inspire the Technical Art team, fostering a culture of innovation, collaboration, and continuous improvement.
    • Act as the primary bridge between the art and engineering departments, translating artistic needs into technical requirements and vice-versa.
    • Grow the capabilities of the technical art discipline within the studio by identifying talent, providing career guidance, and setting clear goals.

Key Requirements:

  • 5+ years of experience in Technical Art, with a proven track record in a lead role on 3D titles.
  • Expert-level knowledge of modern game engines, particularly Unreal Engine, including its rendering pipeline, material editor, and profiling tools.
  • A strong artistic eye and a deep understanding of art fundamentals, including composition, lighting, and colour theory.
  • Demonstrated experience in designing and implementing art pipelines for characters, environments, and VFX.
  • Proven leadership and mentorship skills, with the ability to build and guide a high-performing technical art team.
  • Exceptional communication skills, with the ability to effectively bridge the gap between creative and technical teams.

Desirable:

  • Proficiency with scripting languages (e.g., Python, C#) or programming languages (C++).
  • Experience with procedural content generation workflows (e.g., Houdini).
  • Deep expertise in a specialized area such as shader development, lighting, or performance optimization.
  • A passion for the Action-RPG or Soulslike genres.

What we offer:

  • Attractive remuneration and annual discretionary bonus.
  • Generous benefits supporting your wellbeing.
  • Opportunities for professional development within a supportive and collaborative team.
  • Remote work with flexible schedules (core working hours 10am-4pm CET), allowing you to work alongside talented individuals from around the world.
  • An opportunity to work with cutting-edge technologies and stay at the forefront of the gaming industry.
  • A diverse and inclusive workplace that celebrates all backgrounds, regardless of race, religion, gender, sexual orientation, national origin, age, disability, or social status.
  • Company events and wrap-up parties, access to all games released by CI Games and company merchandise.
  • A chance to be part of something ground-breaking as we shape the future of gaming.

Recruitment Process:

  • Once our Talent Acquisition team receives your application, together with the hiring team, we will review your CV, portfolio and the answers you provided in the application form and if all the boxes are ticked, we are moving to the next stage.
  • Initial call with Talent Acquisition Specialist - During this call you will learn about the company and we learn about you. We will talk about your experience & expectations with working in a fully remote environment and we will talk about your expertise. We will finish this call with some admin questions. There will be an opportunity for you to ask any questions as well.
  • After the initial call, usually 1 or 2 interviews with the hiring team follows. These interviews will be a bit more technical and will go deeper into your experience, skills & knowledge. As you would have signed an NDA by now, you will also learn a bit more about the project you would work on. During these interviews we will also focus on finding out whether you are a good fit for our company culture and that we share the same values.
  • We may or may not ask you to do the test - this is decided on an individual basis and you will receive instructions with the test.
  • If everything goes well, the last step in the recruitment process is the offer presentation call with the Talent Acquisition Specialist and your future line manager to discuss the offer and next steps to get you successfully on board.

We are an equal opportunities employer, hiring and developing our best talent based on merit. Accessibility is at the heart of our games, and we are committed to not discriminating against people based on race, religion, gender, sexual orientation, national origin, age, disability, or social status. Should you require adjustments or flexible arrangements to interview, or take up a role with us, please let us know in your application and we will accommodate to the best of our ability.

Lead Technical Artist employer: CI Games SA

CI Games is an exceptional employer that fosters a creative and inclusive environment, perfect for those looking to make a significant impact in the gaming industry. With attractive remuneration, generous benefits, and opportunities for professional development, employees can thrive while working remotely alongside talented individuals from around the globe. Join us to be part of groundbreaking projects that shape the future of gaming, all while enjoying a supportive culture that values diversity and innovation.
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Contact Detail:

CI Games SA Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Lead Technical Artist

✨Tip Number 1

Get your portfolio in tip-top shape! Showcase your best work that aligns with the Lead Technical Artist role. Make sure it highlights your experience with Unreal Engine and any cutting-edge tech you've used.

✨Tip Number 2

Network like a pro! Connect with industry folks on LinkedIn or attend gaming events. You never know who might have the inside scoop on job openings or can put in a good word for you.

✨Tip Number 3

Prepare for those interviews! Brush up on your technical knowledge and be ready to discuss your leadership style. CI Games is looking for someone who can bridge the gap between art and engineering, so be ready to show how you can do that.

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you're genuinely interested in joining the CI Games team.

We think you need these skills to ace Lead Technical Artist

Technical Art Vision
Unreal Engine
Art Pipeline Design
Shader Development
Lighting Techniques
Performance Optimisation
Team Leadership
Mentorship
Communication Skills
Scripting Languages (Python, C#)
3D Asset Creation
Visual Quality Enhancement
Collaboration with Engineering
Procedural Content Generation (Houdini)

Some tips for your application 🫡

Show Off Your Skills: Make sure your CV and portfolio highlight your best work. We want to see your technical artistry shine, so include projects that showcase your expertise in Unreal Engine and any custom tools you've developed.

Tailor Your Application: Don’t just send a generic application! Take the time to align your experience with our job description. Mention specific projects or technologies that relate to the role of Lead Technical Artist at CI Games.

Be Clear and Concise: When filling out the application form, keep your answers clear and to the point. We appreciate straightforward communication, so make it easy for us to see how you fit into our team.

Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for this exciting opportunity to shape the future of gaming with us!

How to prepare for a job interview at CI Games SA

✨Know Your Tech Inside Out

As a Lead Technical Artist, you need to be well-versed in Unreal Engine and its rendering pipeline. Brush up on your knowledge of shaders, materials, and profiling tools. Be ready to discuss how you've used these in past projects and how they can enhance the visual quality of games.

✨Showcase Your Leadership Skills

This role requires strong leadership and mentorship abilities. Prepare examples of how you've led teams in the past, fostered collaboration, and driven innovation. Highlight any specific instances where you’ve helped team members grow or improved workflows.

✨Bridge the Gap

You’ll need to communicate effectively between creative and technical teams. Think of examples where you’ve successfully translated artistic needs into technical requirements. This will demonstrate your ability to act as a liaison and ensure everyone is on the same page.

✨Be Ready for Technical Questions

Expect some deep dives into your technical expertise during the interviews. Prepare to discuss your experience with art pipelines, procedural content generation, and any scripting languages you know. Being able to articulate your thought process will show your depth of knowledge.

Lead Technical Artist
CI Games SA
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