At a Glance
- Tasks: Create immersive levels for EVE Vanguard, driving design from concept to release.
- Company: Join CCP, a leading game developer known for innovation and creativity.
- Benefits: Enjoy free meals, flexible hours, health insurance, and a supportive work environment.
- Other info: Collaborative culture with opportunities for growth and learning in a multicultural setting.
- Why this job: Shape the future of gaming with your designs and make an impact in a dynamic team.
- Qualifications: 5+ years in level design with a strong portfolio showcasing your skills.
The predicted salary is between 60000 - 80000 Β£ per year.
CCP are seeking an experienced Senior Level Designer to help craft immersive, competitive, and replayable experiences for EVE Vanguard. This role is for a highly self-directed level designer who takes full ownership of their work - someone who can independently drive levels from concept to release, make strong decisions without constant guidance, and consistently deliver high-quality content in a fast-paced, live service environment.
Your Tasks
- Own and deliver high-quality levels across PvP, PvE, and Sandbox modes without supervision.
- Drive level design from concept through block-out, iteration, polish, and release.
- Create engaging multiplayer spaces that balance flow, readability, fairness, and tactical depth.
- Design PvE encounters that support pacing, difficulty curves, and co-operative gameplay.
- Build systemic sandbox environments that encourage player agency, experimentation, and emergent gameplay.
- Collaborate closely with design, art, engineering, and production teams, taking full accountability for quality, timelines, and outcome.
- Use playtesting, telemetry, and player feedback to iterate and refine maps post-launch.
- Deliver regular content updates in a live service environment, including seasonal drops, map variants, and limited-time modes.
- Establish and uphold best practices, pipelines, and documentation, raising the standard for ownership and delivery across the team.
- Proactively identify problems, propose solutions, and unblock yourself without waiting for direction.
Your Profile
- 5+ years of experience in level design, with at least one shipped FPS title.
- Strong portfolio demonstrating PvP, PvE, and Sandbox level design work.
- Proven track record of designing competitive multiplayer maps with strong flow, spawn logic, and balance unsupervised.
- Experience working independently, crafting PvE spaces with encounter design, AI placement, and narrative/environmental storytelling.
- Understanding of sandbox design principles, including systemic gameplay and player-driven outcomes.
- Experience working in a live service model, including post-launch content creation and iteration.
- Proficiency with industry-standard tools (e.g., Unreal Engine, proprietary editors).
- Strong understanding of player behavior, engagement loops, and retention strategies.
- Excellent communication and cross-discipline collaboration skills.
Portfolio Expectations
- Playable or video walkthroughs of PvP maps, highlighting flow, sightlines, spawn systems, and balance decisions.
- Examples of PvE levels, demonstrating encounter design, pacing, and use of AI.
- Sandbox environments that showcase emergent gameplay and systemic thinking.
- Documentation or breakdowns explaining design goals, constraints, iteration process, and outcomes.
- Evidence of post-launch updates, including how player feedback or data informed changes.
- Clear articulation of your individual contribution to each project.
What Success Looks Like
- You consistently deliver maps that players want to replay.
- Your designs balance creativity with competitive integrity.
- You respond quickly and effectively to player feedback in a live environment.
- You elevate the quality of the team through ownership, quality of output and setting a great example.
What We Can Offer You
- The inspiring challenge of working on a pioneering, ambitious project with great coworkers.
- An opportunity to learn and grow within an international company.
- A multicultural work environment that encourages growth, creativity, and innovation.
- Free lunches, breakfasts, drinks, and snacks in the studio.
- A family friendly work environment with flexible work hours.
- Employer contributory pension plan.
- Life Insurance.
- Private medical and Dental paid for you and your family.
- Annual Commuting Allowance.
- Monthly Home Working Allowance.
- Annual Fitness Allowance.
- Discretionary quarterly and annual performance sharing plan.
Senior Level Designer in London employer: CCP
Join a dynamic Housing Association in Birmingham, where you will not only lead a dedicated complaints team but also enjoy a supportive work culture that prioritises employee growth and development. With a competitive pay rate of Β£30 per hour and the flexibility of hybrid working after an initial settling-in period, this role offers a unique opportunity to make a meaningful impact while benefiting from a central location with excellent transport links. We are committed to fostering a collaborative environment that encourages continuous improvement and high performance, making it an ideal place for those seeking rewarding employment.