Senior Level Designer in London

Senior Level Designer in London

London Full-Time 60000 - 80000 Β£ / year (est.) No working from home possible
CCP

At a Glance

  • Tasks: Create immersive levels for EVE Vanguard, driving design from concept to release.
  • Company: Join CCP, a leading game developer known for innovation and creativity.
  • Benefits: Enjoy free meals, flexible hours, health insurance, and a supportive work environment.
  • Other info: Collaborative culture with opportunities for growth and learning in a multicultural setting.
  • Why this job: Shape the future of gaming with your designs and make an impact in a dynamic team.
  • Qualifications: 5+ years in level design with a strong portfolio showcasing your skills.

The predicted salary is between 60000 - 80000 Β£ per year.

CCP are seeking an experienced Senior Level Designer to help craft immersive, competitive, and replayable experiences for EVE Vanguard. This role is for a highly self-directed level designer who takes full ownership of their work - someone who can independently drive levels from concept to release, make strong decisions without constant guidance, and consistently deliver high-quality content in a fast-paced, live service environment.

Your Tasks

  • Own and deliver high-quality levels across PvP, PvE, and Sandbox modes without supervision.
  • Drive level design from concept through block-out, iteration, polish, and release.
  • Create engaging multiplayer spaces that balance flow, readability, fairness, and tactical depth.
  • Design PvE encounters that support pacing, difficulty curves, and co-operative gameplay.
  • Build systemic sandbox environments that encourage player agency, experimentation, and emergent gameplay.
  • Collaborate closely with design, art, engineering, and production teams, taking full accountability for quality, timelines, and outcome.
  • Use playtesting, telemetry, and player feedback to iterate and refine maps post-launch.
  • Deliver regular content updates in a live service environment, including seasonal drops, map variants, and limited-time modes.
  • Establish and uphold best practices, pipelines, and documentation, raising the standard for ownership and delivery across the team.
  • Proactively identify problems, propose solutions, and unblock yourself without waiting for direction.

Your Profile

  • 5+ years of experience in level design, with at least one shipped FPS title.
  • Strong portfolio demonstrating PvP, PvE, and Sandbox level design work.
  • Proven track record of designing competitive multiplayer maps with strong flow, spawn logic, and balance unsupervised.
  • Experience working independently, crafting PvE spaces with encounter design, AI placement, and narrative/environmental storytelling.
  • Understanding of sandbox design principles, including systemic gameplay and player-driven outcomes.
  • Experience working in a live service model, including post-launch content creation and iteration.
  • Proficiency with industry-standard tools (e.g., Unreal Engine, proprietary editors).
  • Strong understanding of player behavior, engagement loops, and retention strategies.
  • Excellent communication and cross-discipline collaboration skills.

Portfolio Expectations

  • Playable or video walkthroughs of PvP maps, highlighting flow, sightlines, spawn systems, and balance decisions.
  • Examples of PvE levels, demonstrating encounter design, pacing, and use of AI.
  • Sandbox environments that showcase emergent gameplay and systemic thinking.
  • Documentation or breakdowns explaining design goals, constraints, iteration process, and outcomes.
  • Evidence of post-launch updates, including how player feedback or data informed changes.
  • Clear articulation of your individual contribution to each project.

What Success Looks Like

  • You consistently deliver maps that players want to replay.
  • Your designs balance creativity with competitive integrity.
  • You respond quickly and effectively to player feedback in a live environment.
  • You elevate the quality of the team through ownership, quality of output and setting a great example.

What We Can Offer You

  • The inspiring challenge of working on a pioneering, ambitious project with great coworkers.
  • An opportunity to learn and grow within an international company.
  • A multicultural work environment that encourages growth, creativity, and innovation.
  • Free lunches, breakfasts, drinks, and snacks in the studio.
  • A family friendly work environment with flexible work hours.
  • Employer contributory pension plan.
  • Life Insurance.
  • Private medical and Dental paid for you and your family.
  • Annual Commuting Allowance.
  • Monthly Home Working Allowance.
  • Annual Fitness Allowance.
  • Discretionary quarterly and annual performance sharing plan.

Senior Level Designer in London employer: CCP

Join a dynamic Housing Association in Birmingham, where you will not only lead a dedicated complaints team but also enjoy a supportive work culture that prioritises employee growth and development. With a competitive pay rate of Β£30 per hour and the flexibility of hybrid working after an initial settling-in period, this role offers a unique opportunity to make a meaningful impact while benefiting from a central location with excellent transport links. We are committed to fostering a collaborative environment that encourages continuous improvement and high performance, making it an ideal place for those seeking rewarding employment.

CCP

Contact Details:

CCP Recruitment Team

We think you need these skills to ace Senior Level Designer in London

Level Design
Concept Development
Block-Out Techniques
Iteration and Polish
Multiplayer Map Design
PvE Encounter Design
Sandbox Environment Design